Player Matchup

Ne Zha
Ne Zha
ARIEL JAIME
Ne Zha
Level 65
God Stats
4W - 2L
1,469 SR
Queue Stats
12W - 14L
1,401 Elo+
Solo
Agni
Agni
CosmicSamurai7
Agni
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 114L
1,357 Elo+
Solo
Olorun
Olorun
DaddyRailz
Olorun
Level 64
God Stats
8W - 8L
1,349 SR
Queue Stats
144W - 141L
1,404 Elo+
Solo
Izanami
Izanami
gutikk
Izanami
Level 63
God Stats
12W - 10L
1,490 SR
Queue Stats
107W - 161L
1,288 Elo+
Solo
Athena
Athena
iiszwuu
Athena
Level 100
God Stats
13W - 17L
1,424 SR
Queue Stats
67W - 66L
1,407 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,372 Elo+

VS

Team Averages
Level 110
1,502 SR
1,364 Elo+
Vulcan
Vulcan
A100_NICK
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Amaterasu
Amaterasu
CrazyDj277
Amaterasu
Level 78
God Stats
6W - 6L
1,347 SR
Queue Stats
75W - 75L
1,351 Elo+
Solo
Medusa
Medusa
Dj Whitnayyy
Medusa
Level 144
God Stats
1W - 1L
1,887 SR
Queue Stats
51W - 72L
1,459 Elo+
Solo
Thor
Thor
adriuthor
Thor
Level 124
God Stats
26W - 17L
1,565 SR
Queue Stats
134W - 132L
1,425 Elo+
Solo
Cthulhu
Cthulhu
binhosgsilva
Cthulhu
Level 140
God Stats
1W - 2L
1,212 SR
Queue Stats
199W - 244L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 1 / 2
6,313
574
4,900
7,418
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 2
6,380
580
2,133
3,940
1,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
DaddyRailz
Olorun
11
7 / 0 / 6
7,253
659
8,691
4,576
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
gutikk
Izanami
11
1 / 0 / 2
5,825
530
2,511
3,891
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
iiszwuu
Athena
8
1 / 1 / 3
5,427
493
2,964
6,331
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A100_NICK
Vulcan
8
0 / 1 / 0
4,232
385
1,169
1,548
513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
CrazyDj277
Amaterasu
8
0 / 7 / 0
4,926
448
1,733
10,685
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
8
1 / 2 / 1
4,882
444
4,468
5,649
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
1 / 4 / 1
5,350
486
2,543
8,024
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
binhosgsilva
Cthulhu
7
1 / 2 / 1
4,831
439
2,650
6,447
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
A100_NICK
Vulcan
0
1
0
0
W
Ne Zha
3
1
2
4
W
3
1
2
4
L
Amaterasu
CrazyDj277
Amaterasu
0
7
0
0
W
Olorun
DaddyRailz
Olorun
7
0
6
10
L
Medusa
1
2
1
0.75
L
Thor
1
4
1
0.38
L
Cthulhu
binhosgsilva
Cthulhu
1
2
1
0.75
W
Izanami
gutikk
Izanami
1
0
2
2
W
Athena
iiszwuu
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
12,563
26,156
Taken
32,353
9,810
Mitigated
11,952
9,748
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
A100_NICK
Vulcan
1,169
145
0
9
1,548
513
0
1,214
334
9,660
0
W
Ne Zha
4,900
1,275
0
2,845
7,418
2,168
0
1,044
6,374
0
33,214
W
2,133
318
0
1,922
3,940
1,352
202
973
2,967
30,025
0
L
Amaterasu
CrazyDj277
Amaterasu
1,733
519
0
2,762
10,685
3,631
200
5,652
5,033
0
19,522
W
Olorun
DaddyRailz
Olorun
8,691
3,888
107
2,430
4,576
1,985
1,491
337
4,239
31,877
3,295
L
Medusa
4,468
1,599
0
1,813
5,649
1,356
0
1,384
4,265
0
30,111
L
Thor
2,543
1,082
0
1,956
8,024
2,500
0
2,587
5,437
0
25,587
L
Cthulhu
binhosgsilva
Cthulhu
2,650
275
693
935
6,447
3,952
0
1,794
4,653
12,211
0
W
Izanami
gutikk
Izanami
2,511
1,664
0
1,354
3,891
1,036
364
463
3,428
0
40,889
W
Athena
iiszwuu
Athena
2,964
566
0
1,090
6,331
3,269
140
1,002
5,329
10,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
24,221
287
Minions Killed
174
0
Camps Cleared
0
1,025,695
Distance Traveled
960,353
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,232
385
14
1
0
183,342
0
W
Ne Zha
6,313
574
69
6
0
228,358
0
W
Agni
6,380
580
57
5
0
198,833
3
L
Amaterasu
4,926
448
45
4
0
220,559
1
W
Olorun
7,253
659
62
6
0
188,368
3
L
Medusa
4,882
444
42
4
0
194,483
2
L
Thor
5,350
486
59
5
0
185,712
2
L
Cthulhu
4,831
439
14
1
0
176,257
0
W
Izanami
5,825
530
82
7
0
201,189
2
W
Athena
5,427
493
17
2
0
208,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role