Player Matchup

Geb
Geb
LordDefalt
Geb
Level 119
God Stats
2W - 2L
1,650 SR
Queue Stats
59W - 56L
1,497 Elo+
Solo
Chaac
Chaac
Mrdeathbringer4
Chaac
Level 157
God Stats
2W - 2L
1,763 SR
Queue Stats
43W - 30L
1,557 Elo+
Party 1
Serqet
Serqet
Ryzein
Serqet
Level 157
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 9L
1,466 Elo+
Solo
Medusa
Medusa
ThiccHouse
Medusa
Level 158
God Stats
1W - 2L
1,319 SR
Queue Stats
63W - 42L
1,592 Elo+
Party 1
Nox
Nox
XxJWeezyxX
Nox
Level 98
God Stats
0W - 1L
1,475 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 1
Team Averages
Level 138
1,499 SR
1,521 Elo+

VS

Team Averages
Level 115
1,490 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BDChurch
Osiris
Level 102
God Stats
16W - 5L
1,642 SR
Queue Stats
131W - 118L
1,596 Elo+
Solo
Chernobog
Chernobog
SwagDadyMcBigD
Chernobog
Level 102
God Stats
1W - 1L
1,444 SR
Queue Stats
41W - 48L
1,527 Elo+
Solo
Loki
Loki
Xx_DefJams143_xX
Loki
Level 105
God Stats
6W - 1L
1,644 SR
Queue Stats
178W - 164L
1,491 Elo+
Solo
Guan Yu
Guan Yu
ZayGreen
Guan Yu
Level 119
God Stats
1W - 1L
1,222 SR
Queue Stats
13W - 16L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 12
10,792
719
10,170
16,806
18,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 10
10,044
670
16,541
20,114
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Ryzein
Serqet
17
3 / 4 / 7
11,050
737
10,960
13,481
5,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
ThiccHouse
Medusa
20
10 / 6 / 3
13,494
900
15,304
13,045
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 8
10,085
672
8,801
10,243
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 4 / 7
12,694
846
21,882
10,298
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
BDChurch
Osiris
17
3 / 6 / 10
10,935
729
12,332
19,126
18,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
SwagDadyMcBigD
Chernobog
18
4 / 3 / 7
11,878
792
10,550
13,777
5,075
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 11
10,659
711
9,019
11,809
4,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
ZayGreen
Guan Yu
17
0 / 2 / 13
10,184
679
9,526
23,330
16,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
64
17
Kills
16
16
Deaths
17
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
4
7
2.63
W
Osiris
BDChurch
Osiris
3
6
10
1.33
L
1
2
12
3.5
L
1
1
10
6
L
Serqet
Ryzein
Serqet
3
4
7
1.63
W
Chernobog
SwagDadyMcBigD
Chernobog
4
3
7
2.5
L
Medusa
ThiccHouse
Medusa
10
6
3
1.92
L
2
3
8
2
W
2
2
11
3.75
W
Guan Yu
ZayGreen
Guan Yu
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,776
Damage
63,309
73,689
Taken
78,340
52,502
Mitigated
48,534
20,079
Healing
22,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,882
1,690
0
443
10,298
3,315
147
1,672
8,381
53,488
0
W
Osiris
BDChurch
Osiris
12,332
3,987
1,018
4,377
19,126
18,297
152
5,658
13,110
1,469
33,491
L
10,170
415
3,858
4,915
16,806
18,747
124
6,026
10,508
17,087
0
L
16,541
1,900
0
8,930
20,114
17,842
396
4,439
15,487
0
47,351
L
Serqet
Ryzein
Serqet
10,960
2,843
0
160
13,481
5,062
125
3,274
10,013
0
27,512
W
Chernobog
SwagDadyMcBigD
Chernobog
10,550
6,757
0
1,978
13,777
5,075
1,504
1,970
11,153
1,262
50,887
L
Medusa
ThiccHouse
Medusa
15,304
4,898
0
1,346
13,045
6,605
498
4,354
8,567
0
60,140
L
8,801
588
48
822
10,243
4,246
204
4,170
5,951
33,516
0
W
9,019
1,638
0
0
11,809
4,914
1,194
4,739
6,683
0
42,367
W
Guan Yu
ZayGreen
Guan Yu
9,526
1,397
5,057
9,381
23,330
16,933
357
5,437
17,186
0
23,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
56,350
332
Minions Killed
369
7
Camps Cleared
10
1,457,618
Distance Traveled
1,447,756
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,694
846
114
8
3
256,336
2
W
Osiris
10,935
729
42
3
0
286,817
0
L
Geb
10,792
719
16
1
0
333,506
10
L
Chaac
10,044
670
95
6
0
310,617
2
L
Serqet
11,050
737
41
3
4
259,902
0
W
Chernobog
11,878
792
109
7
5
294,293
5
L
Medusa
13,494
900
125
8
3
279,224
2
L
Nox
10,085
672
55
4
0
274,369
0
W
Loki
10,659
711
66
4
2
291,299
0
W
Guan Yu
10,184
679
38
3
0
319,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role