Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
C0ruja
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 50L
1,609 Elo+
Solo
Artio
Artio
Vorskh
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,645 Elo+
Solo
Rama
Rama
lKepura
Rama
Level 139
God Stats
1W - 1L
1,717 SR
Queue Stats
42W - 51L
1,492 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,549 Elo+

VS

Team Averages
Level 135
1,508 SR
1,479 Elo+
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Hãhnter
Amaterasu
Level 128
God Stats
2W - 1L
1,551 SR
Queue Stats
194W - 178L
1,427 Elo+
Solo
Jing Wei
Jing Wei
MilasKey
Jing Wei
Level 138
God Stats
3W - 3L
1,447 SR
Queue Stats
446W - 433L
1,524 Elo+
Solo
Hachiman
Hachiman
zHyoga
Hachiman
Level 156
God Stats
7W - 5L
1,542 SR
Queue Stats
395W - 407L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 5 / 7
7,494
681
7,303
10,582
4,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
 
Hercules
6
0 / 0 / 1
5,954
541
135
997
321
Fenrir
C0ruja
Fenrir
14
2 / 4 / 4
7,557
687
4,024
15,507
13,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Vorskh
Artio
16
3 / 4 / 4
8,654
787
10,257
13,428
6,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
lKepura
Rama
15
4 / 5 / 3
8,944
813
10,431
9,592
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 1 / 10
9,699
882
5,881
9,661
14,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
16
4 / 2 / 9
9,381
853
10,889
12,517
13,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Hãhnter
Amaterasu
12
2 / 4 / 3
8,075
734
3,536
9,644
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
MilasKey
Jing Wei
16
5 / 2 / 8
9,640
876
8,726
7,452
3,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
zHyoga
Hachiman
16
4 / 1 / 9
9,945
904
12,273
5,820
2,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
10
Kills
18
18
Deaths
10
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
7
0.9
L
Hercules
 
Hercules
0
0
1
0.5
W
Fafnir
 
Fafnir
3
1
10
8
W
Ares
 
Ares
4
2
9
4.25
L
Fenrir
C0ruja
Fenrir
2
4
4
1
W
Amaterasu
Hãhnter
Amaterasu
2
4
3
0.88
W
Jing Wei
MilasKey
Jing Wei
5
2
8
4.5
L
Artio
Vorskh
Artio
3
4
4
1.25
L
Rama
lKepura
Rama
4
5
3
1.1
W
Hachiman
zHyoga
Hachiman
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,150
Damage
41,305
50,106
Taken
45,094
28,653
Mitigated
41,980
18,388
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,303
2,813
479
2,594
10,582
4,587
0
3,525
6,980
0
16,673
L
Hercules
 
Hercules
135
74
0
0
997
321
0
997
0
0
135
W
Fafnir
 
Fafnir
5,881
1,950
1,006
3,641
9,661
14,456
339
1,263
8,398
17,642
0
W
Ares
 
Ares
10,889
548
195
1,311
12,517
13,501
564
2,531
9,986
15,404
0
L
Fenrir
C0ruja
Fenrir
4,024
1,242
729
4,981
15,507
13,080
0
5,186
10,211
0
5,762
W
Amaterasu
Hãhnter
Amaterasu
3,536
1,218
262
2,320
9,644
7,967
360
2,021
7,623
0
5,418
W
Jing Wei
MilasKey
Jing Wei
8,726
6,993
1,067
1,104
7,452
3,317
3,110
2,358
5,094
0
23,535
L
Artio
Vorskh
Artio
10,257
421
2,077
5,415
13,428
6,963
0
2,896
10,456
28,273
0
L
Rama
lKepura
Rama
10,431
7,769
760
1,353
9,592
3,702
378
4,166
5,310
0
23,042
W
Hachiman
zHyoga
Hachiman
12,273
4,962
1,699
1,911
5,820
2,739
1,708
2,084
3,736
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
46,740
85
Minions Killed
105
0
Camps Cleared
0
836,995
Distance Traveled
985,479
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,494
681
21
2
0
221,936
2
L
Hercules
5,954
541
0
0
0
32,050
3
W
Fafnir
9,699
882
23
2
0
213,135
0
W
Ares
9,381
853
10
1
0
175,931
5
L
Fenrir
7,557
687
3
0
0
208,174
0
W
Amaterasu
8,075
734
6
1
0
189,459
1
W
Jing Wei
9,640
876
23
2
0
203,740
0
L
Artio
8,654
787
32
3
0
206,816
4
L
Rama
8,944
813
29
3
0
168,019
3
W
Hachiman
9,945
904
43
4
0
203,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role