Player Matchup

Arachne
Arachne
ANGELC1379804
Arachne
Level 96
God Stats
1W - 2L
1,510 SR
Queue Stats
37W - 37L
1,493 Elo+
Party 3
Scylla
Scylla
Cooldashin84
Scylla
Level 60
God Stats
296W - 350L
1,482 SR
Queue Stats
306W - 373L
1,437 Elo+
Party 2
Hades
Hades
DarwinX1527
Hades
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,342 Elo+
Party 3
Discordia
Discordia
Natrush588008
Discordia
Level 64
God Stats
3W - 7L
1,310 SR
Queue Stats
330W - 388L
1,381 Elo+
Party 2
Neith
Neith
Starflush58
Neith
Level 5
God Stats
1W - 5L
1,292 SR
Queue Stats
2W - 10L
1,250 Elo+
Party 2
Team Averages
Level 47
1,419 SR
1,380 Elo+

VS

Team Averages
Level 66
1,562 SR
1,434 Elo+
Sol
Sol
Brohnzy
Sol
Level 26
God Stats
6W - 2L
1,739 SR
Queue Stats
19W - 5L
1,736 Elo+
Party 1
Raijin
Raijin
EquinsuOcha19
Raijin
Level 43
God Stats
10W - 11L
1,390 SR
Queue Stats
202W - 224L
1,370 Elo+
Solo
Geb
Geb
Quit Hidin
Geb
Level 27
God Stats
2W - 2L
1,394 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
Quit Nappin
Kukulkan
Level 83
God Stats
11W - 9L
1,510 SR
Queue Stats
36W - 57L
1,369 Elo+
Party 1
Zeus
Zeus
Quit Runniin
Zeus
Level 149
God Stats
1W - 0L
1,778 SR
Queue Stats
7W - 9L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 10 / 2
9,088
1,136
9,414
20,239
7,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
13
0 / 11 / 2
7,336
917
1,634
15,069
5,403
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 3
7,982
998
5,858
17,528
7,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Natrush588008
Discordia
13
0 / 2 / 4
7,651
956
5,808
14,353
4,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 2
7,693
962
3,931
16,545
6,062
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
13 / 1 / 12
10,927
1,366
30,070
10,448
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 9
9,321
1,165
10,483
2,937
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 12
8,695
1,087
5,482
11,179
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
Quit Nappin
Kukulkan
16
5 / 0 / 16
10,050
1,256
10,104
4,725
1,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 11
10,890
1,361
18,937
5,283
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
5
Kills
34
34
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
10
2
0.4
W
Sol
13
1
12
19
L
Scylla
0
11
2
0.09
L
1
5
3
0.5
W
5
1
9
9.5
L
Discordia
Natrush588008
Discordia
0
2
4
1
W
1
2
12
3.5
W
Kukulkan
Quit Nappin
Kukulkan
5
0
16
13
W
10
2
11
7.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
75,076
83,734
Taken
34,572
30,811
Mitigated
17,216
5,713
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,414
6,872
0
3,001
20,239
7,092
0
17,568
2,376
0
18,909
W
Sol
30,070
13,517
0
6,025
10,448
3,888
0
4,815
5,633
47,577
5,181
L
Scylla
1,634
102
0
20
15,069
5,403
0
12,398
2,377
3,550
0
L
5,858
398
254
1,480
17,528
7,592
0
14,779
2,597
22,834
0
W
10,483
983
0
158
2,937
865
0
1,158
1,779
15,571
0
L
Discordia
Natrush588008
Discordia
5,808
324
0
497
14,353
4,662
0
12,457
1,682
14,915
0
W
5,482
442
0
513
11,179
9,179
0
3,490
6,375
8,447
0
W
Kukulkan
Quit Nappin
Kukulkan
10,104
1,009
353
833
4,725
1,699
0
2,144
2,581
29,389
0
W
18,937
2,165
99
521
5,283
1,585
0
1,693
3,590
44,378
0
L
3,931
2,364
0
461
16,545
6,062
0
13,233
3,080
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
49,883
69
Minions Killed
215
4
Camps Cleared
8
696,204
Distance Traveled
805,881
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,088
1,136
13
2
2
166,288
1
W
Sol
10,927
1,366
50
6
4
166,668
0
L
Scylla
7,336
917
5
1
0
121,624
0
L
Hades
7,982
998
36
5
2
143,660
0
W
Raijin
9,321
1,165
22
3
0
143,205
0
L
Discordia
7,651
956
7
1
0
154,006
1
W
Geb
8,695
1,087
11
1
1
168,586
1
W
Kukulkan
10,050
1,256
57
7
1
184,212
1
W
Zeus
10,890
1,361
75
9
2
143,210
0
L
Neith
7,693
962
8
1
0
110,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role