Player Matchup

Ares
Ares
GodZeeHunter
Ares
Level 63
God Stats
0W - 2L
1,501 SR
Queue Stats
26W - 27L
1,499 Elo+
Party 1
Odin
Odin
NexieChan
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,476 Elo+
Party 1
Sol
Sol
TheRealSpy
Sol
Level 62
God Stats
0W - 2L
1,282 SR
Queue Stats
20W - 21L
1,484 Elo+
Party 1
Team Averages
Level 64
1,427 SR
1,486 Elo+

VS

Team Averages
Level 95
1,614 SR
1,499 Elo+
Baron Samedi
Baron Samedi
Svenito13
Baron Samedi
Level 109
God Stats
5W - 4L
1,570 SR
Queue Stats
52W - 34L
1,581 Elo+
Party 2
Achilles
Achilles
ZacasnoIme
Achilles
Level 89
God Stats
9W - 9L
1,645 SR
Queue Stats
281W - 378L
1,465 Elo+
Party 2
Mulan
Mulan
phagocytosis0
Mulan
Level 87
God Stats
13W - 13L
1,628 SR
Queue Stats
272W - 373L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,812
681
6,646
16,658
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
10
1 / 3 / 1
6,418
642
5,322
10,556
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 1
5,804
580
4,342
7,475
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Svenito13
Baron Samedi
13
6 / 1 / 8
8,110
811
11,674
7,069
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ZacasnoIme
Achilles
12
5 / 0 / 6
7,561
756
7,374
9,121
7,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 11
7,924
792
12,390
7,827
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Odin
1
3
1
0.5
W
Baron Samedi
Svenito13
Baron Samedi
6
1
8
10
L
0
5
1
0.1
W
Achilles
ZacasnoIme
Achilles
5
0
6
8
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
31,438
34,689
Taken
24,017
24,248
Mitigated
16,128
4,570
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,646
473
397
3,229
16,658
15,317
0
5,223
11,070
11,396
0
L
Odin
5,322
893
0
338
10,556
6,250
0
4,068
6,232
1,973
13,380
W
Baron Samedi
Svenito13
Baron Samedi
11,674
1,360
3,002
4,203
7,069
3,281
531
3,967
3,029
38,052
0
L
4,342
817
0
606
7,475
2,681
0
2,690
4,674
16,711
1,609
W
Achilles
ZacasnoIme
Achilles
7,374
1,694
0
2,349
9,121
7,782
335
2,760
6,038
0
16,228
W
12,390
1,635
0
2,675
7,827
5,065
56
4,492
3,263
0
24,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,034
Gold Earned
23,595
75
Minions Killed
104
3
Camps Cleared
6
498,872
Distance Traveled
606,793
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,812
681
9
1
0
161,673
2
L
Odin
6,418
642
32
3
1
186,576
0
W
Baron Samedi
8,110
811
62
6
1
191,103
3
L
Sol
5,804
580
34
3
2
150,623
0
W
Achilles
7,561
756
16
2
3
213,160
4
W
Mulan
7,924
792
26
3
2
202,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role