Player Matchup

Kumbhakarna
Kumbhakarna
Hazard32
Kumbhakarna
Level 133
God Stats
49W - 46L
1,461 SR
Queue Stats
1,103W - 1,372L
1,514 Elo+
Party 1
Bellona
Bellona
Homaldipancia
Bellona
Level 129
God Stats
5W - 5L
1,518 SR
Queue Stats
153W - 159L
1,541 Elo+
Party 1
Medusa
Medusa
Mezram
Medusa
Level 121
God Stats
5W - 3L
1,559 SR
Queue Stats
783W - 802L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Mortisya
Baron Samedi
Level 124
God Stats
17W - 14L
1,743 SR
Queue Stats
227W - 217L
1,586 Elo+
Party 1
Thanatos
Thanatos
Stupefacente
Thanatos
Level 45
God Stats
9W - 6L
1,554 SR
Queue Stats
121W - 118L
1,521 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,542 Elo+

VS

Team Averages
Level 57
1,534 SR
1,441 Elo+
Odin
Odin
Chuwachelo
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,544 Elo+
Party 3
Hachiman
Hachiman
DiZMEN
Hachiman
Level 67
God Stats
2W - 3L
1,544 SR
Queue Stats
26W - 23L
1,554 Elo+
Party 3
Tsukuyomi
Tsukuyomi
R4SRaptile
Tsukuyomi
Level 36
God Stats
1W - 3L
1,457 SR
Queue Stats
6W - 10L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
R4SVenisha
Aphrodite
Level 21
God Stats
2W - 3L
1,464 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 2
Hera
Hera
Spreetman
Hera
Level 34
God Stats
2W - 2L
1,705 SR
Queue Stats
10W - 20L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hazard32
Kumbhakarna
18
6 / 0 / 20
13,961
517
5,198
22,643
32,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
20
14 / 1 / 13
16,546
613
20,416
21,475
21,729
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Mezram
Medusa
20
9 / 2 / 10
15,649
580
28,751
27,055
14,762
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mortisya
Baron Samedi
20
15 / 1 / 22
16,116
597
36,661
20,998
13,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Stupefacente
Thanatos
20
12 / 5 / 17
15,132
560
13,826
28,535
12,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 1
11,745
435
15,261
34,132
27,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DiZMEN
Hachiman
16
3 / 10 / 2
10,933
405
13,513
26,047
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
R4SRaptile
Tsukuyomi
15
1 / 11 / 0
10,081
373
8,761
21,267
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
R4SVenisha
Aphrodite
11
0 / 9 / 3
9,093
337
3,980
22,376
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
13
0 / 16 / 2
9,632
357
8,907
18,554
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
16
56
Kills
8
9
Deaths
56
82
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
L
Hachiman
DiZMEN
Hachiman
3
10
2
0.4
W
Kumbhakarna
Hazard32
Kumbhakarna
6
0
20
16
W
Bellona
14
1
13
20.5
W
Medusa
Mezram
Medusa
9
2
10
7
W
Baron Samedi
Mortisya
Baron Samedi
15
1
22
26
L
Tsukuyomi
R4SRaptile
Tsukuyomi
1
11
0
0.09
L
Aphrodite
R4SVenisha
Aphrodite
0
9
3
0.17
L
Hera
0
16
2
0.06
W
Thanatos
Stupefacente
Thanatos
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,852
Damage
50,422
120,706
Taken
122,376
94,143
Mitigated
59,185
70,817
Healing
24,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,261
2,392
0
5,948
34,132
27,374
365
11,987
22,145
9,028
55,675
L
Hachiman
DiZMEN
Hachiman
13,513
7,056
0
4,090
26,047
6,138
0
8,155
17,892
0
61,459
W
Kumbhakarna
Hazard32
Kumbhakarna
5,198
530
0
6,797
22,643
32,297
608
5,166
16,764
38,053
0
W
Bellona
20,416
9,896
0
10,473
21,475
21,729
2,399
3,074
16,770
0
132,092
W
Medusa
Mezram
Medusa
28,751
16,747
0
16,533
27,055
14,762
3,227
3,545
23,162
0
158,325
W
Baron Samedi
Mortisya
Baron Samedi
36,661
986
4,953
10,047
20,998
13,066
1,846
5,929
14,722
128,731
0
L
Tsukuyomi
R4SRaptile
Tsukuyomi
8,761
2,421
0
4,707
21,267
5,495
187
4,088
17,179
0
53,133
L
Aphrodite
R4SVenisha
Aphrodite
3,980
524
3,254
5,157
22,376
16,014
0
8,208
14,168
22,367
0
L
Hera
8,907
2,296
0
929
18,554
4,164
27
9,421
9,133
40,411
0
W
Thanatos
Stupefacente
Thanatos
13,826
5,413
0
22,014
28,535
12,289
1,314
4,088
21,584
0
120,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,404
Gold Earned
51,484
697
Minions Killed
447
0
Camps Cleared
0
2,635,345
Distance Traveled
1,811,978
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,745
435
117
4
0
446,836
2
L
Hachiman
10,933
405
109
4
0
433,263
1
W
Kumbhakarna
13,961
517
52
2
0
498,359
10
W
Bellona
16,546
613
182
7
0
556,959
3
W
Medusa
15,649
580
198
7
0
481,611
5
W
Baron Samedi
16,116
597
144
5
0
516,835
3
L
Tsukuyomi
10,081
373
96
4
0
323,003
2
L
Aphrodite
9,093
337
41
2
0
340,416
5
L
Hera
9,632
357
84
3
0
268,460
3
W
Thanatos
15,132
560
121
4
0
581,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role