Player Matchup

Sylvanus
Sylvanus
Blazebolts
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,476 Elo+
Solo
Tiamat
Tiamat
DanTowers69
Tiamat
Level 100
God Stats
4W - 2L
1,667 SR
Queue Stats
75W - 89L
1,433 Elo+
Solo
Raijin
Raijin
SCR0GMASTER
Raijin
Level 159
God Stats
8W - 6L
1,393 SR
Queue Stats
661W - 734L
1,474 Elo+
Solo
Set
Set
kelpy q
Set
Level 59
God Stats
0W - 3L
1,118 SR
Queue Stats
101W - 88L
1,434 Elo+
Solo
Ah Puch
Ah Puch
royalbarrage
Ah Puch
Level 126
God Stats
0W - 2L
1,533 SR
Queue Stats
18W - 22L
1,463 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,456 Elo+

VS

Team Averages
Level 107
1,359 SR
1,416 Elo+
Hera
Hera
DrinkMe13
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,343 Elo+
Solo
Sylvanus
Sylvanus
OldManNacho
Sylvanus
Level 160
God Stats
4W - 5L
1,289 SR
Queue Stats
210W - 211L
1,490 Elo+
Solo
He Bo
He Bo
OsmarGhost
He Bo
Level 115
God Stats
1W - 2L
1,172 SR
Queue Stats
24W - 38L
1,402 Elo+
Solo
The Morrigan
The Morrigan
PsychoRaptor117
The Morrigan
Level 144
God Stats
1W - 0L
1,410 SR
Queue Stats
5W - 10L
1,435 Elo+
Solo
Loki
Loki
shun120
Loki
Level 92
God Stats
2W - 2L
1,424 SR
Queue Stats
57W - 56L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blazebolts
Sylvanus
18
1 / 8 / 12
11,685
584
8,929
30,695
24,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
20
3 / 4 / 11
12,672
634
16,788
20,153
10,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
18
3 / 9 / 11
11,686
584
13,275
19,740
7,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
20
8 / 5 / 9
13,316
666
14,023
20,420
13,846
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
royalbarrage
Ah Puch
20
6 / 3 / 13
13,768
688
27,181
22,336
8,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
2 / 5 / 20
12,778
639
22,838
15,622
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
OldManNacho
Sylvanus
20
5 / 3 / 15
12,846
642
11,954
24,163
37,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
20
8 / 5 / 14
13,694
685
28,107
20,339
10,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
PsychoRaptor117
The Morrigan
20
6 / 4 / 11
13,115
656
22,118
13,751
8,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
shun120
Loki
20
8 / 5 / 16
14,111
706
21,266
18,416
11,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
105
21
Kills
29
29
Deaths
22
56
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blazebolts
Sylvanus
1
8
12
0.88
L
Tiamat
3
4
11
2.13
W
Hera
2
5
20
2.4
W
Sylvanus
OldManNacho
Sylvanus
5
3
15
4.17
W
He Bo
8
5
14
3
W
The Morrigan
PsychoRaptor117
The Morrigan
6
4
11
2.88
L
Raijin
3
9
11
0.94
L
Set
8
5
9
2.5
L
Ah Puch
royalbarrage
Ah Puch
6
3
13
4.17
W
Loki
shun120
Loki
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,196
Damage
106,283
113,344
Taken
92,291
64,457
Mitigated
75,718
43,531
Healing
34,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blazebolts
Sylvanus
8,929
1,227
3,953
6,102
30,695
24,835
0
27,226
3,469
15,166
0
L
Tiamat
16,788
769
2,929
5,743
20,153
10,239
110
12,866
7,287
51,355
0
W
Hera
22,838
5,710
1,801
3,592
15,622
7,610
1,094
11,686
3,786
43,016
0
W
Sylvanus
OldManNacho
Sylvanus
11,954
3,790
6,980
5,837
24,163
37,498
1,378
17,284
6,700
22,305
0
W
He Bo
28,107
649
1,490
4,211
20,339
10,809
520
14,582
5,602
43,519
0
W
The Morrigan
PsychoRaptor117
The Morrigan
22,118
2,327
1,141
3,656
13,751
8,061
1,672
10,840
2,772
38,658
1,703
L
Raijin
13,275
983
1,504
1,957
19,740
7,345
0
13,273
6,467
37,165
0
L
Set
14,023
6,927
2,863
5,449
20,420
13,846
594
14,189
6,231
0
36,915
L
Ah Puch
royalbarrage
Ah Puch
27,181
723
3,076
9,955
22,336
8,192
394
18,972
3,364
58,707
0
W
Loki
shun120
Loki
21,266
3,184
2,562
3,001
18,416
11,740
874
11,781
6,538
0
51,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,127
Gold Earned
66,544
241
Minions Killed
237
0
Camps Cleared
0
1,650,864
Distance Traveled
1,653,907
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,685
584
20
1
0
274,209
1
L
Tiamat
12,672
634
61
3
0
367,726
2
W
Hera
12,778
639
56
3
0
319,252
0
W
Sylvanus
12,846
642
25
1
0
274,167
2
W
He Bo
13,694
685
35
2
0
365,339
0
W
The Morrigan
13,115
656
63
3
0
326,334
0
L
Raijin
11,686
584
40
2
0
302,478
5
L
Set
13,316
666
55
3
0
358,451
0
L
Ah Puch
13,768
688
65
3
0
348,000
1
W
Loki
14,111
706
58
3
0
368,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role