Player Matchup

Sol
Sol
CrazyRachii
Sol
Level 99
God Stats
30W - 25L
1,584 SR
Queue Stats
181W - 209L
1,486 Elo+
Party 2
Medusa
Medusa
FeedingTheEnemy
Medusa
Level 28
God Stats
3W - 5L
1,088 SR
Queue Stats
61W - 64L
1,442 Elo+
Party 2
Arachne
Arachne
IIIIR4X
Arachne
Level 37
God Stats
3W - 7L
1,277 SR
Queue Stats
69W - 82L
1,433 Elo+
Solo
Ymir
Ymir
SilviosPL
Ymir
Level 49
God Stats
9W - 2L
1,640 SR
Queue Stats
75W - 87L
1,385 Elo+
Solo
Neith
Neith
Starryeyed_Angel
Neith
Level 49
God Stats
12W - 17L
1,375 SR
Queue Stats
76W - 80L
1,404 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,430 Elo+

VS

Team Averages
Level 34
1,504 SR
1,347 Elo+
Rama
Rama
DonJuanBenne
Rama
Level 18
God Stats
2W - 8L
1,449 SR
Queue Stats
14W - 28L
1,232 Elo+
Party 1
Fenrir
Fenrir
IX___SOS___IX
Fenrir
Level 29
God Stats
14W - 11L
1,585 SR
Queue Stats
21W - 19L
1,465 Elo+
Party 3
Sobek
Sobek
S1ckaN94
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 93L
1,385 Elo+
Party 1
Janus
Janus
abel_222
Janus
Level 43
God Stats
3W - 6L
1,487 SR
Queue Stats
80W - 100L
1,311 Elo+
Party 3
Ratatoskr
Ratatoskr
marcandreu10
Ratatoskr
Level 34
God Stats
8W - 8L
1,500 SR
Queue Stats
66W - 65L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,128
625
3,225
5,239
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
11 / 0 / 1
9,206
708
8,378
4,038
1,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
IIIIR4X
Arachne
11
1 / 0 / 4
6,925
533
2,806
6,422
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
11
2 / 1 / 7
6,966
536
4,292
6,650
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 2 / 4
7,701
592
8,169
8,168
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
5,949
458
4,328
7,772
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 0
4,802
369
1,462
7,873
3,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
S1ckaN94
Sobek
8
0 / 4 / 3
5,463
420
2,660
10,959
6,366
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
abel_222
Janus
9
0 / 5 / 0
5,572
429
4,125
7,474
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
marcandreu10
Ratatoskr
9
0 / 3 / 0
5,694
438
2,116
7,676
1,900
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
3
3
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
3
3
0
1
W
11
0
1
11.5
W
Arachne
IIIIR4X
Arachne
1
0
4
3
L
0
6
0
0
L
Sobek
S1ckaN94
Sobek
0
4
3
0.38
W
Ymir
2
1
7
5.5
W
6
2
4
4
L
Janus
abel_222
Janus
0
5
0
0
L
Ratatoskr
marcandreu10
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
14,691
30,517
Taken
41,754
13,405
Mitigated
15,181
13,018
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
368
0
2,689
5,239
2,230
3,268
1,876
3,113
47,923
5,226
L
4,328
3,694
0
1,834
7,772
1,842
0
1,945
5,827
0
28,967
W
8,378
3,540
0
233
4,038
1,583
2,798
426
3,582
0
44,522
W
Arachne
IIIIR4X
Arachne
2,806
2,173
0
4,330
6,422
1,857
0
726
5,618
0
27,328
L
1,462
113
34
648
7,873
3,808
0
1,851
6,022
3,424
9,024
L
Sobek
S1ckaN94
Sobek
2,660
314
0
1,909
10,959
6,366
25
2,112
8,847
11,808
0
W
Ymir
4,292
501
379
2,205
6,650
5,375
54
1,878
4,740
23,576
0
W
8,169
3,373
82
3,100
8,168
2,360
0
1,851
6,315
0
36,334
L
Janus
abel_222
Janus
4,125
423
0
1,866
7,474
1,265
0
955
6,519
28,960
0
L
Ratatoskr
marcandreu10
Ratatoskr
2,116
417
0
1,853
7,676
1,900
0
870
6,806
0
32,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
27,480
376
Minions Killed
228
0
Camps Cleared
0
1,225,352
Distance Traveled
1,163,606
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,128
625
111
9
0
235,627
0
L
Rama
5,949
458
54
4
0
196,271
2
W
Medusa
9,206
708
91
7
0
228,619
0
W
Arachne
6,925
533
72
6
0
277,633
6
L
Fenrir
4,802
369
28
2
0
231,874
0
L
Sobek
5,463
420
26
2
0
249,764
1
W
Ymir
6,966
536
37
3
0
242,201
2
W
Neith
7,701
592
65
5
0
241,272
2
L
Janus
5,572
429
50
4
0
237,528
0
L
Ratatoskr
5,694
438
70
5
0
248,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role