Player Matchup

Hou Yi
Hou Yi
Platinum III
ChiefZosa
Hou Yi
Platinum III
Level 160
God Stats
22W - 29L
1,554 SR
Queue Stats
649W - 645L
1,788 MMR
Solo
Ares
Ares
Platinum II
Fufox17
Ares
Platinum II
Level 159
God Stats
60W - 75L
1,591 SR
Queue Stats
805W - 811L
1,801 MMR
Solo
Janus
Janus
Gold I
ILoocKeeR
Janus
Gold I
Level 106
God Stats
4W - 1L
1,496 SR
Queue Stats
107W - 95L
1,803 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
TDz Myth
Tsukuyomi
Gold II
Level 108
God Stats
10W - 9L
1,667 SR
Queue Stats
78W - 70L
1,714 MMR
Party 1
Kali
Kali
Platinum II
Xl ClutchZ
Kali
Platinum II
Level 96
God Stats
3W - 4L
1,515 SR
Queue Stats
166W - 154L
1,870 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,565 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,673 SR
1,738 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
Dementer_RD
Nox
Platinum IV
Level 104
God Stats
1W - 1L
1,729 SR
Queue Stats
333W - 331L
1,794 MMR
Solo
Ullr
Ullr
Gold I
DrxMage
Ullr
Gold I
Level 119
God Stats
9W - 4L
1,742 SR
Queue Stats
13W - 8L
1,805 MMR
Solo
Fafnir
Fafnir
Platinum II
Ze Wumbologist
Fafnir
Platinum II
Level 145
God Stats
13W - 17L
1,606 SR
Queue Stats
289W - 281L
1,791 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
iTz puRe death
Xing Tian
Platinum IV
Level 126
God Stats
2W - 2L
1,789 SR
Queue Stats
99W - 104L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChiefZosa
Hou Yi
20
2 / 4 / 10
14,131
565
7,809
15,305
6,325
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Fufox17
Ares
19
3 / 0 / 17
14,271
571
10,956
14,654
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ILoocKeeR
Janus
20
9 / 1 / 12
14,805
592
17,718
12,296
6,126
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TDz Myth
Tsukuyomi
20
7 / 1 / 13
15,351
614
26,112
27,330
23,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 2 / 11
15,270
611
13,631
23,223
14,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
LokiOdinAchilles

VS

Bans
BastetArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 4 / 1
11,412
456
3,010
11,137
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 8 / 3
10,102
404
9,181
14,900
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
DrxMage
Ullr
20
4 / 7 / 4
12,581
503
15,910
24,417
11,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 3
10,097
404
4,919
22,339
27,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
iTz puRe death
Xing Tian
18
1 / 7 / 2
11,315
453
11,343
27,267
22,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
30
Kills
7
8
Deaths
30
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
W
Hou Yi
ChiefZosa
Hou Yi
2
4
10
1.75
L
0
8
3
0.19
L
Ullr
DrxMage
Ullr
4
7
4
0.86
W
Ares
Fufox17
Ares
3
0
17
11.5
W
Janus
ILoocKeeR
Janus
9
1
12
15
W
Tsukuyomi
TDz Myth
Tsukuyomi
7
1
13
13.5
W
9
2
11
7.25
L
0
4
3
0.38
L
Xing Tian
iTz puRe death
Xing Tian
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,226
Damage
44,363
92,808
Taken
100,060
73,000
Mitigated
71,162
41,950
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,010
490
0
3,705
11,137
4,603
696
3,762
7,273
0
77,109
W
Hou Yi
ChiefZosa
Hou Yi
7,809
4,618
0
6,720
15,305
6,325
5,675
2,368
12,937
0
111,427
L
9,181
176
95
1,322
14,900
5,666
0
6,584
8,031
68,636
0
L
Ullr
DrxMage
Ullr
15,910
5,513
0
5,428
24,417
11,024
104
6,955
16,968
0
122,236
W
Ares
Fufox17
Ares
10,956
373
0
4,042
14,654
22,139
1,207
5,390
9,264
36,219
0
W
Janus
ILoocKeeR
Janus
17,718
1,591
387
4,353
12,296
6,126
3,818
4,161
8,135
115,641
0
W
Tsukuyomi
TDz Myth
Tsukuyomi
26,112
6,762
875
13,284
27,330
23,908
4,385
11,171
15,025
0
102,204
W
13,631
4,550
0
12,289
23,223
14,502
4,304
4,985
18,238
0
129,374
L
4,919
929
286
3,488
22,339
27,508
0
8,921
12,854
29,879
0
L
Xing Tian
iTz puRe death
Xing Tian
11,343
463
0
4,890
27,267
22,361
0
1,896
24,254
71,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,828
Gold Earned
55,507
700
Minions Killed
630
0
Camps Cleared
0
2,530,029
Distance Traveled
2,230,773
43
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,412
456
129
5
0
440,409
4
W
Hou Yi
14,131
565
164
7
0
446,526
13
L
Nox
10,102
404
139
6
0
435,398
4
L
Ullr
12,581
503
200
8
0
471,724
4
W
Ares
14,271
571
38
2
0
495,328
10
W
Janus
14,805
592
194
8
0
467,008
12
W
Tsukuyomi
15,351
614
162
6
0
553,299
5
W
Kali
15,270
611
142
6
0
567,868
3
L
Fafnir
10,097
404
42
2
0
445,383
6
L
Xing Tian
11,315
453
120
5
0
437,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role