Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CAutION000ME
Baron Samedi
Level 101
God Stats
11W - 10L
1,562 SR
Queue Stats
399W - 392L
1,460 Elo+
Party 2
Rama
Rama
Oh Yup Facts
Rama
Level 140
God Stats
5W - 10L
1,480 SR
Queue Stats
362W - 420L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
YoungMoneyLover
Cabrakan
Level 122
God Stats
33W - 22L
1,601 SR
Queue Stats
329W - 371L
1,492 Elo+
Party 2
Bellona
Bellona
bigx7899
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,209 Elo+
Party 2
Team Averages
Level 99
1,529 SR
1,427 Elo+

VS

Team Averages
Level 49
1,496 SR
1,509 Elo+
Baba Yaga
Baba Yaga
FireFighter2245
Baba Yaga
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 370L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Lil Kom
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 3
Atlas
Atlas
LockLoki
Atlas
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 102L
1,532 Elo+
Party 1
Achilles
Achilles
Tryz1999
Achilles
Level 41
God Stats
8W - 7L
1,410 SR
Queue Stats
81W - 100L
1,472 Elo+
Party 1
Skadi
Skadi
Zords
Skadi
Level 69
God Stats
107W - 100L
1,569 SR
Queue Stats
133W - 138L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
10 / 2 / 6
8,360
597
9,727
13,282
5,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CAutION000ME
Baron Samedi
14
7 / 1 / 7
8,156
583
8,078
10,271
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 9
8,710
622
8,125
7,361
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
14
7 / 0 / 1
8,314
594
4,420
7,561
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
bigx7899
Bellona
13
2 / 1 / 1
7,463
533
2,606
6,155
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FireFighter2245
Baba Yaga
11
3 / 3 / 1
7,116
508
8,148
8,800
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Lil Kom
Guan Yu
5
0 / 11 / 1
4,797
343
1,645
9,638
2,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
LockLoki
Atlas
9
1 / 4 / 2
6,189
442
4,465
8,573
3,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Tryz1999
Achilles
8
1 / 7 / 1
5,970
426
3,057
12,025
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Zords
Skadi
9
0 / 6 / 2
5,779
413
4,942
7,372
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
31
Kills
5
5
Deaths
31
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
2
6
6.5
W
Baron Samedi
CAutION000ME
Baron Samedi
7
1
7
10.5
L
Baba Yaga
FireFighter2245
Baba Yaga
3
3
1
1.17
L
Guan Yu
Lil Kom
Guan Yu
0
11
1
0.05
L
Atlas
LockLoki
Atlas
1
4
2
0.5
W
5
1
9
9.5
L
Achilles
Tryz1999
Achilles
1
7
1
0.21
W
Cabrakan
7
0
1
7.5
L
Skadi
Zords
Skadi
0
6
2
0.17
W
Bellona
bigx7899
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,956
Damage
22,257
44,630
Taken
46,408
22,400
Mitigated
17,822
19,268
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,727
4,705
2,024
5,290
13,282
5,719
0
3,818
9,464
0
22,043
W
Baron Samedi
CAutION000ME
Baron Samedi
8,078
804
645
3,640
10,271
4,339
432
4,080
6,191
53,427
0
L
Baba Yaga
FireFighter2245
Baba Yaga
8,148
1,002
39
3,959
8,800
2,972
0
2,230
6,372
36,240
0
L
Guan Yu
Lil Kom
Guan Yu
1,645
484
80
618
9,638
2,951
34
1,785
7,731
0
4,914
L
Atlas
LockLoki
Atlas
4,465
1,718
0
1,297
8,573
3,558
0
3,435
5,042
24,528
0
W
8,125
5,463
0
2,276
7,361
2,726
2,029
1,701
5,660
0
61,813
L
Achilles
Tryz1999
Achilles
3,057
902
0
2,432
12,025
6,297
0
4,565
7,309
0
19,045
W
Cabrakan
4,420
416
0
3,644
7,561
4,749
0
1,225
6,336
51,917
0
L
Skadi
Zords
Skadi
4,942
2,484
0
42
7,372
2,044
0
789
6,531
0
27,839
W
Bellona
bigx7899
Bellona
2,606
426
0
1,749
6,155
4,867
715
1,789
4,366
7,671
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
29,851
446
Minions Killed
193
0
Camps Cleared
0
1,419,247
Distance Traveled
1,194,547
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,360
597
15
1
0
298,293
3
W
Baron Samedi
8,156
583
103
7
0
265,373
8
L
Baba Yaga
7,116
508
52
4
0
253,956
3
L
Guan Yu
4,797
343
11
1
0
265,236
0
L
Atlas
6,189
442
33
2
0
179,644
0
W
Rama
8,710
622
122
9
0
265,755
0
L
Achilles
5,970
426
47
3
0
245,483
0
W
Cabrakan
8,314
594
113
8
0
298,719
2
L
Skadi
5,779
413
50
4
0
250,228
1
W
Bellona
7,463
533
93
7
0
291,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role