Player Matchup

Hercules
Hercules
Maxinator5000
Hercules
Level 107
God Stats
8W - 12L
1,508 SR
Queue Stats
413W - 389L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
PhysicalDady
Cthulhu
Level 10
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
WindWalkerPRO11
Baron Samedi
Level 44
God Stats
6W - 6L
1,402 SR
Queue Stats
50W - 69L
1,411 Elo+
Party 2
Loki
Loki
get yeeted
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 161L
1,395 Elo+
Solo
Medusa
Medusa
v CrustyBuns
Medusa
Level 22
God Stats
14W - 13L
1,574 SR
Queue Stats
26W - 32L
1,519 Elo+
Party 2
Team Averages
Level 46
1,568 SR
1,475 Elo+

VS

Team Averages
Level 58
1,442 SR
1,435 Elo+
Bellona
Bellona
BlackTurtle3132
Bellona
Level 29
God Stats
6W - 3L
1,528 SR
Queue Stats
27W - 26L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
BlueWestlo77
Ne Zha
Level 83
God Stats
8W - 4L
1,365 SR
Queue Stats
153W - 143L
1,435 Elo+
Party 3
Poseidon
Poseidon
GrottyOhio056
Poseidon
Level 84
God Stats
7W - 5L
1,370 SR
Queue Stats
208W - 203L
1,451 Elo+
Party 3
Hou Yi
Hou Yi
ItsWill9830
Hou Yi
Level 25
God Stats
12W - 13L
1,426 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 3
Bacchus
Bacchus
trolled457
Bacchus
Level 68
God Stats
7W - 6L
1,521 SR
Queue Stats
40W - 38L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Maxinator5000
Hercules
17
1 / 2 / 4
10,490
525
13,074
21,650
17,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
PhysicalDady
Cthulhu
13
2 / 9 / 3
8,755
438
4,968
20,013
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
WindWalkerPRO11
Baron Samedi
12
1 / 10 / 1
7,951
398
5,552
13,937
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 2
10,055
503
4,135
16,640
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
16
3 / 5 / 0
9,556
478
8,741
10,214
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
10,529
526
11,998
14,876
13,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
19
13 / 0 / 8
11,563
578
18,216
15,531
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
GrottyOhio056
Poseidon
18
8 / 6 / 6
11,101
555
15,893
10,886
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
10
7 / 2 / 1
7,863
393
5,794
3,852
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
trolled457
Bacchus
15
0 / 1 / 15
9,159
458
8,861
11,499
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
13
Kills
29
30
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
W
Ne Zha
13
0
8
17
W
Poseidon
GrottyOhio056
Poseidon
8
6
6
1.83
W
Hou Yi
7
2
1
3.75
L
Hercules
Maxinator5000
Hercules
1
2
4
1.5
L
Cthulhu
PhysicalDady
Cthulhu
2
9
3
0.39
L
Baron Samedi
WindWalkerPRO11
Baron Samedi
1
10
1
0.15
L
6
4
2
1.75
W
Bacchus
trolled457
Bacchus
0
1
15
7.5
L
Medusa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,470
Damage
60,762
82,454
Taken
56,644
50,303
Mitigated
35,618
21,537
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,998
3,684
0
4,289
14,876
13,329
825
2,872
11,034
0
83,823
W
Ne Zha
18,216
7,113
0
7,219
15,531
6,555
0
3,381
11,742
0
80,256
W
Poseidon
GrottyOhio056
Poseidon
15,893
1,359
0
1,267
10,886
3,390
286
4,102
6,333
81,235
0
W
Hou Yi
5,794
2,747
0
996
3,852
892
729
543
3,309
0
24,636
L
Hercules
Maxinator5000
Hercules
13,074
4,075
0
8,469
21,650
17,804
0
3,264
18,200
12,136
66,773
L
Cthulhu
PhysicalDady
Cthulhu
4,968
390
524
1,670
20,013
17,862
108
6,574
12,749
19,325
0
L
Baron Samedi
WindWalkerPRO11
Baron Samedi
5,552
537
63
1,017
13,937
5,712
372
6,898
6,671
36,140
0
L
4,135
686
0
6,762
16,640
5,864
838
3,396
12,995
0
62,863
W
Bacchus
trolled457
Bacchus
8,861
1,017
253
2,932
11,499
11,452
304
2,021
9,317
46,679
0
L
Medusa
8,741
3,109
453
2,579
10,214
3,061
1,417
2,819
7,085
0
70,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
50,215
465
Minions Killed
551
0
Camps Cleared
0
1,840,483
Distance Traveled
1,828,091
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,529
526
164
8
0
375,362
0
W
Ne Zha
11,563
578
120
6
0
476,165
8
W
Poseidon
11,101
555
148
7
0
359,737
4
W
Hou Yi
7,863
393
40
2
0
201,036
2
L
Hercules
10,490
525
170
9
0
363,262
0
L
Cthulhu
8,755
438
32
2
0
380,170
0
L
Baron Samedi
7,951
398
69
3
0
302,557
0
L
Loki
10,055
503
99
5
0
430,783
0
W
Bacchus
9,159
458
79
4
0
415,791
2
L
Medusa
9,556
478
95
5
0
363,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role