Player Matchup

Atlas
Atlas
Funkyseal
Atlas
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,272 Elo+
Solo
Zeus
Zeus
MidnightQ
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Pele
Pele
bustermac7
Pele
Level 62
God Stats
1W - 2L
1,679 SR
Queue Stats
65W - 61L
1,455 Elo+
Party 1
Ra
Ra
flyinrabbitz
Ra
Level 25
God Stats
1W - 1L
1,492 SR
Queue Stats
7W - 11L
1,288 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juliandres15
Cu Chulainn
Level 129
God Stats
3W - 0L
1,708 SR
Queue Stats
19W - 23L
1,364 Elo+
Solo
Team Averages
Level 55
1,576 SR
1,376 Elo+

VS

Team Averages
Level 106
1,554 SR
1,414 Elo+
Persephone
Persephone
 
Persephone
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ewee
Hercules
Level 142
God Stats
0W - 1L
1,235 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Izanami
Izanami
Lenzo777
Izanami
Level 158
God Stats
9W - 7L
1,555 SR
Queue Stats
46W - 44L
1,412 Elo+
Solo
Geb
Geb
Spiper
Geb
Level 106
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2
Thor
Thor
Vargar_Assault
Thor
Level 73
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 7L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Funkyseal
Atlas
15
0 / 1 / 12
9,774
752
5,644
11,274
11,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
18
11 / 1 / 7
11,859
912
23,936
7,166
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 8
10,543
811
8,965
8,984
3,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 8
9,790
753
5,606
6,281
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
juliandres15
Cu Chulainn
17
2 / 2 / 6
9,833
756
8,880
10,754
9,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 1 / 2
9,168
705
9,290
6,365
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ewee
Hercules
15
4 / 3 / 1
9,856
758
4,261
12,823
8,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Lenzo777
Izanami
16
1 / 6 / 3
9,145
703
7,390
15,131
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Spiper
Geb
13
0 / 5 / 5
7,619
586
6,348
20,602
12,523
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 6 / 2
7,012
539
2,832
9,858
3,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
21
Kills
6
6
Deaths
21
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
2
2
L
Hercules
Ewee
Hercules
4
3
1
1.5
W
Atlas
Funkyseal
Atlas
0
1
12
6
L
Izanami
Lenzo777
Izanami
1
6
3
0.42
W
Zeus
11
1
7
14.5
L
Geb
Spiper
Geb
0
5
5
0.5
L
0
6
2
0.17
W
6
1
8
10
W
2
1
8
6
W
Cu Chulainn
juliandres15
Cu Chulainn
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,031
Damage
30,121
44,459
Taken
64,779
29,769
Mitigated
33,146
9,283
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,290
264
325
650
6,365
2,221
0
3,972
2,392
40,010
0
L
Hercules
Ewee
Hercules
4,261
556
1,333
3,455
12,823
8,637
0
7,113
5,604
0
14,290
W
Atlas
Funkyseal
Atlas
5,644
2,611
2,662
3,218
11,274
11,602
1,036
4,020
7,254
22,057
0
L
Izanami
Lenzo777
Izanami
7,390
4,285
0
1,387
15,131
6,471
1,231
6,701
8,314
0
42,289
W
Zeus
23,936
5,128
0
1,395
7,166
2,805
2,568
3,015
4,151
54,128
0
L
Geb
Spiper
Geb
6,348
766
153
3,005
20,602
12,523
1
13,723
6,667
18,948
0
L
2,832
248
0
0
9,858
3,294
0
4,446
5,340
0
14,594
W
8,965
2,093
0
495
8,984
3,778
1,473
2,788
6,196
0
29,670
W
5,606
729
361
1,046
6,281
2,455
782
2,020
4,261
39,997
0
W
Cu Chulainn
juliandres15
Cu Chulainn
8,880
2,099
0
106
10,754
9,129
0
4,500
6,254
4,169
37,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
42,800
339
Minions Killed
255
13
Camps Cleared
4
1,304,494
Distance Traveled
1,075,207
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,168
705
87
7
1
269,922
2
L
Hercules
9,856
758
25
2
2
210,461
0
W
Atlas
9,774
752
35
3
1
250,575
0
L
Izanami
9,145
703
94
7
0
196,499
1
W
Zeus
11,859
912
89
7
4
248,489
2
L
Geb
7,619
586
21
2
1
231,795
3
L
Thor
7,012
539
28
2
0
166,530
0
W
Pele
10,543
811
36
3
3
299,314
0
W
Ra
9,790
753
98
8
0
250,282
0
W
Cu Chulainn
9,833
756
81
6
5
255,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role