Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Apiish7
Medusa
Level 88
God Stats
4W - 1L
1,664 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ECFR__Valhalla
Gilgamesh
Level 85
God Stats
1W - 0L
1,369 SR
Queue Stats
3W - 2L
1,328 Elo+
Party 2
Xing Tian
Xing Tian
FreDy7
Xing Tian
Level 127
God Stats
3W - 0L
1,775 SR
Queue Stats
58W - 61L
1,584 Elo+
Party 2
Team Averages
Level 107
1,577 SR
1,478 Elo+

VS

Team Averages
Level 63
1,409 SR
1,157 Elo+
Thoth
Thoth
N1c0la109
Thoth
Level 85
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 11L
1,152 Elo+
Party 1
Atlas
Atlas
Olovuaki
Atlas
Level 39
God Stats
0W - 2L
1,425 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 1
Scylla
Scylla
iLeeRooY
Scylla
Level 67
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 11L
1,152 Elo+
Party 1
Izanami
Izanami
ophisch
Izanami
Level 61
God Stats
2W - 7L
1,440 SR
Queue Stats
2W - 9L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 1 / 7
9,282
844
17,506
7,768
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Apiish7
Medusa
16
8 / 2 / 4
10,029
912
12,120
7,542
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ECFR__Valhalla
Gilgamesh
14
2 / 1 / 7
8,743
795
6,145
10,838
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
FreDy7
Xing Tian
14
3 / 1 / 13
9,617
874
9,041
12,401
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
N1c0la109
Thoth
14
1 / 4 / 2
8,524
775
3,248
10,373
3,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Olovuaki
Atlas
13
0 / 4 / 3
7,903
718
5,091
15,048
12,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
iLeeRooY
Scylla
14
3 / 4 / 0
8,511
774
5,997
11,523
4,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ophisch
Izanami
13
1 / 5 / 3
7,976
725
5,779
11,841
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
5
5
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
7
7.5
W
Medusa
Apiish7
Medusa
8
2
4
5
W
Gilgamesh
ECFR__Valhalla
Gilgamesh
2
1
7
5.5
W
Xing Tian
FreDy7
Xing Tian
3
1
13
9.5
L
Thoth
N1c0la109
Thoth
1
4
2
0.5
L
Atlas
Olovuaki
Atlas
0
4
3
0.38
L
Scylla
iLeeRooY
Scylla
3
4
0
0.75
L
Izanami
ophisch
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
20,115
38,549
Taken
48,785
27,425
Mitigated
24,589
9,978
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,506
499
123
3,066
7,768
3,225
316
3,891
3,877
45,208
0
W
Medusa
Apiish7
Medusa
12,120
4,545
0
1,614
7,542
3,634
2,015
3,381
4,161
0
50,433
W
Gilgamesh
ECFR__Valhalla
Gilgamesh
6,145
1,186
0
666
10,838
8,124
1,256
4,271
6,567
0
19,965
W
Xing Tian
FreDy7
Xing Tian
9,041
1,101
481
4,028
12,401
12,442
193
3,186
9,215
15,587
0
L
Thoth
N1c0la109
Thoth
3,248
366
204
1,000
10,373
3,349
0
6,172
4,014
27,025
0
L
Atlas
Olovuaki
Atlas
5,091
2,105
1,224
2,048
15,048
12,533
0
8,639
6,148
13,246
0
L
Scylla
iLeeRooY
Scylla
5,997
523
0
1,862
11,523
4,424
0
5,775
5,660
23,747
0
L
Izanami
ophisch
Izanami
5,779
3,763
0
1,458
11,841
4,283
0
6,509
5,290
0
28,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
32,914
190
Minions Killed
153
9
Camps Cleared
11
901,503
Distance Traveled
731,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,282
844
54
5
2
217,954
2
W
Medusa
10,029
912
81
7
6
212,328
1
W
Gilgamesh
8,743
795
35
3
1
238,357
2
W
Xing Tian
9,617
874
20
2
0
232,864
1
L
Thoth
8,524
775
49
4
4
190,606
0
L
Atlas
7,903
718
14
1
0
181,823
2
L
Scylla
8,511
774
50
5
3
192,111
3
L
Izanami
7,976
725
40
4
4
167,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role