Player Matchup

Chang'e
Chang'e
ChungusUgfuglio
Chang'e
Level 132
God Stats
3W - 1L
1,606 SR
Queue Stats
73W - 31L
1,646 Elo+
Party 1
Mulan
Mulan
Stache Allen
Mulan
Level 59
God Stats
20W - 9L
1,627 SR
Queue Stats
52W - 24L
1,622 Elo+
Party 1
Geb
Geb
WhippitWednesday
Geb
Level 65
God Stats
28W - 11L
1,655 SR
Queue Stats
56W - 26L
1,622 Elo+
Party 1
Team Averages
Level 85
1,630 SR
1,630 Elo+

VS

Team Averages
Level 54
1,434 SR
1,470 Elo+
Skadi
Skadi
Kuuhnt
Skadi
Level 16
God Stats
0W - 3L
1,348 SR
Queue Stats
14W - 16L
1,399 Elo+
Party 2
Scylla
Scylla
Lejuso356
Scylla
Level 47
God Stats
9W - 9L
1,424 SR
Queue Stats
18W - 21L
1,394 Elo+
Party 2
Chaac
Chaac
ihaveahemroi
Chaac
Level 99
God Stats
4W - 5L
1,530 SR
Queue Stats
17W - 12L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
8,694
790
8,981
9,406
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 9
8,646
786
7,318
10,635
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 11
8,861
806
6,998
11,548
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kuuhnt
Skadi
11
2 / 6 / 2
7,809
710
5,653
9,587
3,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lejuso356
Scylla
10
1 / 5 / 2
6,899
627
6,590
6,139
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
7,230
657
8,726
10,682
6,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
4
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Skadi
Kuuhnt
Skadi
2
6
2
0.5
L
Scylla
Lejuso356
Scylla
1
5
2
0.4
W
6
1
9
10.5
W
3
2
11
4.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
20,969
31,589
Taken
26,408
22,384
Mitigated
12,064
12,611
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,981
493
2,812
4,031
9,406
3,099
271
1,323
7,811
35,571
0
L
Skadi
Kuuhnt
Skadi
5,653
2,445
0
880
9,587
3,353
0
6,644
2,824
0
19,135
L
Scylla
Lejuso356
Scylla
6,590
417
0
652
6,139
1,856
0
2,960
2,961
16,544
0
W
7,318
364
0
3,279
10,635
8,115
224
2,093
8,053
222
20,377
W
6,998
258
330
2,159
11,548
11,170
469
2,686
8,262
21,676
0
L
8,726
688
0
3,715
10,682
6,855
0
6,862
3,624
0
23,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
21,938
127
Minions Killed
98
6
Camps Cleared
4
627,111
Distance Traveled
564,860
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,694
790
81
7
3
204,881
2
L
Skadi
7,809
710
33
3
4
184,810
3
L
Scylla
6,899
627
23
2
0
174,591
0
W
Mulan
8,646
786
22
2
2
213,281
1
W
Geb
8,861
806
24
2
1
208,949
4
L
Chaac
7,230
657
42
4
0
205,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role