Player Matchup

Odin
Odin
ADN_1510
Odin
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
156W - 145L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
benjatess
Sylvanus
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 89L
1,432 Elo+
Party 1
Hachiman
Hachiman
gowther332
Hachiman
Level 104
God Stats
2W - 1L
1,547 SR
Queue Stats
637W - 636L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
jonnyquest2099
Cthulhu
Level 76
God Stats
15W - 25L
1,423 SR
Queue Stats
302W - 332L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
tatox1609
Heimdallr
Level 123
God Stats
4W - 6L
1,482 SR
Queue Stats
147W - 166L
1,395 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,437 Elo+

VS

Team Averages
Level 94
1,465 SR
1,447 Elo+
Janus
Janus
SaucyBoyMax
Janus
Level 60
God Stats
1W - 4L
1,138 SR
Queue Stats
198W - 218L
1,406 Elo+
Solo
Geb
Geb
ThatLobster7890
Geb
Level 98
God Stats
3W - 3L
1,556 SR
Queue Stats
195W - 230L
1,492 Elo+
Solo
Chaac
Chaac
WhereIsMyBeef
Chaac
Level 83
God Stats
25W - 15L
1,592 SR
Queue Stats
411W - 440L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Zegelwitz
Heimdallr
Level 79
God Stats
6W - 3L
1,728 SR
Queue Stats
51W - 46L
1,429 Elo+
Solo
Anubis
Anubis
gtlow
Anubis
Level 152
God Stats
3W - 8L
1,311 SR
Queue Stats
574W - 639L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
7 / 1 / 4
9,274
580
6,746
11,672
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
benjatess
Sylvanus
15
1 / 1 / 7
8,889
556
8,266
11,514
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
gowther332
Hachiman
14
7 / 2 / 4
9,063
566
7,514
11,173
2,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 11
8,457
529
7,715
14,394
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
tatox1609
Heimdallr
15
5 / 2 / 3
9,092
568
8,460
8,415
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,391
524
5,604
11,812
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 3 / 0
4,799
300
1,013
3,594
1,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 5 / 3
7,766
485
14,148
15,336
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Zegelwitz
Heimdallr
13
3 / 4 / 2
7,925
495
8,627
10,423
3,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
gtlow
Anubis
14
1 / 4 / 1
7,809
488
7,364
10,271
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
22
Kills
9
9
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
4
9
L
2
6
3
0.58
L
0
3
0
0
L
3
5
3
0.9
L
Heimdallr
Zegelwitz
Heimdallr
3
4
2
1
W
Sylvanus
benjatess
Sylvanus
1
1
7
4.5
W
Hachiman
gowther332
Hachiman
7
2
4
4.5
L
Anubis
gtlow
Anubis
1
4
1
0.38
W
2
3
11
2.5
W
Heimdallr
tatox1609
Heimdallr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
36,756
57,168
Taken
51,436
31,201
Mitigated
18,511
18,876
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,746
1,567
0
3,098
11,672
5,666
346
1,984
9,622
0
49,609
L
5,604
446
0
2,394
11,812
2,927
0
2,780
9,029
44,633
0
L
1,013
294
0
620
3,594
1,097
0
902
2,692
2,886
0
L
14,148
4,678
0
4,035
15,336
6,449
0
5,360
9,976
0
53,736
L
Heimdallr
Zegelwitz
Heimdallr
8,627
5,567
0
2,664
10,423
3,365
0
2,483
7,940
0
41,315
W
Sylvanus
benjatess
Sylvanus
8,266
2,176
1,058
5,272
11,514
7,395
1,327
4,889
6,587
47,149
10,772
W
Hachiman
gowther332
Hachiman
7,514
3,687
347
4,163
11,173
2,376
2,022
1,093
10,076
0
53,984
L
Anubis
gtlow
Anubis
7,364
120
135
3,745
10,271
4,673
0
3,787
6,484
52,211
0
W
7,715
515
1,308
3,130
14,394
12,709
790
3,015
11,365
27,143
0
W
Heimdallr
tatox1609
Heimdallr
8,460
1,407
0
500
8,415
3,055
19
2,728
5,537
0
49,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
36,690
435
Minions Killed
351
0
Camps Cleared
0
1,585,649
Distance Traveled
1,315,207
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,274
580
87
5
0
346,484
0
L
Janus
8,391
524
93
6
0
327,777
1
L
Geb
4,799
300
3
0
0
74,380
0
L
Chaac
7,766
485
78
5
0
329,700
3
L
Heimdallr
7,925
495
65
4
0
308,752
0
W
Sylvanus
8,889
556
121
8
0
275,094
1
W
Hachiman
9,063
566
88
6
0
334,185
5
L
Anubis
7,809
488
112
7
0
274,598
0
W
Cthulhu
8,457
529
38
2
0
313,921
2
W
Heimdallr
9,092
568
101
6
0
315,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role