Player Matchup

Cerberus
Cerberus
Arsyna
Cerberus
Level 119
God Stats
1W - 0L
1,538 SR
Queue Stats
48W - 33L
1,606 Elo+
Party 1
Tiamat
Tiamat
ProHentaiLover
Tiamat
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,559 Elo+
Party 1
Bakasura
Bakasura
Simono9
Bakasura
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 18L
1,721 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,629 Elo+

VS

Team Averages
Level 95
1,498 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
Batica315
Morgan Le Fay
Level 121
God Stats
8W - 3L
1,601 SR
Queue Stats
20W - 15L
1,556 Elo+
Solo
Medusa
Medusa
DolFyn00
Medusa
Level 88
God Stats
4W - 3L
1,514 SR
Queue Stats
96W - 134L
1,383 Elo+
Solo
Geb
Geb
JuanKaA5
Geb
Level 76
God Stats
4W - 7L
1,380 SR
Queue Stats
46W - 52L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arsyna
Cerberus
12
1 / 2 / 10
8,807
677
7,352
12,120
12,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 5
10,092
776
13,704
10,081
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Simono9
Bakasura
14
4 / 4 / 5
9,496
730
5,215
9,355
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Batica315
Morgan Le Fay
11
2 / 4 / 4
7,974
613
10,436
10,726
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DolFyn00
Medusa
13
3 / 4 / 3
8,607
662
9,620
9,234
2,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 6
8,404
646
5,008
10,562
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
5
6
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arsyna
Cerberus
1
2
10
3
L
Morgan Le Fay
Batica315
Morgan Le Fay
2
4
4
1
L
Medusa
DolFyn00
Medusa
3
4
3
1.13
L
0
3
6
1
W
6
0
5
8.5
W
Bakasura
Simono9
Bakasura
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
25,064
31,556
Taken
30,522
24,440
Mitigated
14,477
11,668
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arsyna
Cerberus
7,352
206
0
3,227
12,120
12,342
757
5,680
6,440
15,801
0
L
Morgan Le Fay
Batica315
Morgan Le Fay
10,436
1,109
0
2,300
10,726
2,766
27
7,311
2,698
33,113
0
L
Medusa
DolFyn00
Medusa
9,620
4,500
0
1,970
9,234
2,750
81
5,812
2,955
0
41,702
L
5,008
299
0
1,354
10,562
8,961
25
6,816
2,907
13,770
0
W
13,704
1,694
0
4,767
10,081
6,951
949
5,995
4,086
45,858
0
W
Bakasura
Simono9
Bakasura
5,215
4,126
0
3,674
9,355
5,147
817
4,416
4,939
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
24,985
161
Minions Killed
150
6
Camps Cleared
5
797,126
Distance Traveled
721,920
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,807
677
23
2
0
256,984
6
L
Morgan Le Fay
7,974
613
40
3
3
251,436
5
L
Medusa
8,607
662
84
6
2
238,635
2
L
Geb
8,404
646
26
2
0
231,849
3
W
Tiamat
10,092
776
91
7
3
258,584
5
W
Bakasura
9,496
730
47
4
3
281,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role