Player Matchup

Bacchus
Bacchus
Bronze III
OogaLeon
Bacchus
Bronze III
Level 112
God Stats
1W - 0L
1,779 SR
Queue Stats
5W - 8L
1,242 MMR
Party 1
Hercules
Hercules
Silver V
XxSEVASxX
Hercules
Silver V
Level 99
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 10L
1,187 MMR
Party 1
Sol
Sol
Bronze III
Zilvo6
Sol
Bronze III
Level 86
God Stats
2W - 0L
2,008 SR
Queue Stats
3W - 3L
1,455 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,830 SR
1,295 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,538 SR
1,165 MMR
Scylla
Scylla
Bronze IV
Aylis
Scylla
Bronze IV
Level 142
God Stats
2W - 4L
1,622 SR
Queue Stats
7W - 16L
1,132 MMR
Party 2
Medusa
Medusa
Bronze IV
Beamord2
Medusa
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,089 MMR
Party 2
Geb
Geb
Silver V
J4Tfrost
Geb
Silver V
Level 84
God Stats
1W - 3L
1,492 SR
Queue Stats
6W - 13L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OogaLeon
Bacchus
16
7 / 0 / 9
13,077
769
10,481
15,330
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
XxSEVASxX
Hercules
14
3 / 4 / 12
11,440
673
14,038
15,542
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
Zilvo6
Sol
16
6 / 2 / 7
12,193
717
16,134
9,482
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetThothMulanOdinGilgamesh

VS

Bans
FenrirCu ChulainnAh Muzen CabAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aylis
Scylla
14
4 / 6 / 2
11,311
665
10,483
10,845
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Beamord2
Medusa
13
2 / 7 / 4
10,059
592
14,265
14,086
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 6
10,231
602
4,687
19,654
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
6
6
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aylis
Scylla
4
6
2
0.83
L
Medusa
Beamord2
Medusa
2
7
4
0.57
L
0
3
6
1
W
Bacchus
OogaLeon
Bacchus
7
0
9
11.5
W
Hercules
XxSEVASxX
Hercules
3
4
12
2.25
W
Sol
Zilvo6
Sol
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
29,435
40,354
Taken
44,585
42,129
Mitigated
32,351
14,823
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aylis
Scylla
10,483
631
0
620
10,845
3,636
0
6,098
4,361
40,074
0
L
Medusa
Beamord2
Medusa
14,265
5,733
0
278
14,086
5,138
0
9,135
4,544
0
45,438
L
4,687
235
641
4,524
19,654
23,577
0
10,636
7,828
8,423
0
W
Bacchus
OogaLeon
Bacchus
10,481
871
456
6,962
15,330
25,037
814
4,464
10,866
29,127
0
W
Hercules
XxSEVASxX
Hercules
14,038
2,524
239
4,241
15,542
12,935
472
8,016
7,526
0
36,363
W
Sol
Zilvo6
Sol
16,134
4,487
0
2,925
9,482
4,157
1,867
3,604
5,878
73,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
31,601
186
Minions Killed
144
11
Camps Cleared
3
930,228
Distance Traveled
955,988
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,311
665
66
4
1
288,166
1
L
Medusa
10,059
592
72
4
2
320,387
7
L
Geb
10,231
602
6
0
0
347,435
6
W
Bacchus
13,077
769
23
1
1
345,806
4
W
Hercules
11,440
673
42
2
3
301,563
2
W
Sol
12,193
717
121
7
7
282,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role