Player Matchup

Janus
Janus
Alastrayus
Janus
Level 68
God Stats
6W - 5L
1,605 SR
Queue Stats
204W - 63L
1,642 Elo+
Party 2
Bacchus
Bacchus
Yosef425
Bacchus
Level 27
God Stats
16W - 5L
1,687 SR
Queue Stats
53W - 19L
1,659 Elo+
Party 2
Skadi
Skadi
xAmPxSK8TE
Skadi
Level 83
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Team Averages
Level 59
1,660 SR
1,531 Elo+

VS

Team Averages
Level 66
1,422 SR
1,405 Elo+
Fafnir
Fafnir
GearsGaming
Fafnir
Level 107
God Stats
2W - 5L
1,411 SR
Queue Stats
12W - 21L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
HunterStrong516
Danzaburou
Level 48
God Stats
2W - 6L
1,356 SR
Queue Stats
7W - 17L
1,379 Elo+
Party 1
Ra
Ra
TattooReaper127
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 2 / 10
11,687
687
22,470
10,025
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Yosef425
Bacchus
15
5 / 1 / 10
11,251
662
8,067
12,293
19,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
17
6 / 0 / 8
11,976
704
12,357
8,918
3,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 1 / 0
10,468
616
9,233
23,252
21,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
HunterStrong516
Danzaburou
11
0 / 8 / 1
8,843
520
4,334
14,185
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 1
9,131
537
3,369
12,067
4,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
3
3
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
10
5.5
L
Fafnir
3
1
0
3
L
Danzaburou
HunterStrong516
Danzaburou
0
8
1
0.06
L
0
8
1
0.06
W
Bacchus
Yosef425
Bacchus
5
1
10
10
W
Skadi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
16,936
31,236
Taken
49,504
27,618
Mitigated
30,998
11,963
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
22,470
734
549
2,460
10,025
3,886
297
5,799
4,226
69,467
0
L
Fafnir
9,233
2,461
64
8,597
23,252
21,605
0
11,283
11,493
25,702
0
L
Danzaburou
HunterStrong516
Danzaburou
4,334
1,280
302
1,532
14,185
4,957
0
10,349
3,261
0
19,644
L
3,369
127
2,874
1,997
12,067
4,436
0
8,369
3,408
31,600
0
W
Bacchus
Yosef425
Bacchus
8,067
894
517
5,062
12,293
19,833
399
3,855
8,438
21,160
0
W
Skadi
12,357
4,917
0
3,375
8,918
3,899
1,260
3,539
5,379
0
53,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
28,442
205
Minions Killed
146
10
Camps Cleared
3
938,309
Distance Traveled
821,390
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,687
687
100
6
3
306,021
4
L
Fafnir
10,468
616
31
2
1
309,090
3
L
Danzaburou
8,843
520
39
2
2
244,142
5
L
Ra
9,131
537
76
4
0
268,158
1
W
Bacchus
11,251
662
21
1
0
309,126
6
W
Skadi
11,976
704
84
5
7
323,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role