Player Matchup
Team Averages
Platinum III
Average Tier
Level 160
1,703 SR
2,133
MMR
VS
Team Averages
Gold III
Average Tier
Level 158
1,735 SR
1,754
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiger AJS
Medusa
11
6 / 1 / 0
6,246
1,249
5,826
4,841
2,007
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
etty89
Anubis
9
1 / 6 / 0
4,724
945
1,821
6,810
2,362
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,246
1,249
51
10
4
98,814
0
L
4,724
945
37
7
2
92,510
2