Player Matchup

Gilgamesh
Gilgamesh
Gizmo Loadz
Gilgamesh
Level 157
God Stats
4W - 4L
1,576 SR
Queue Stats
158W - 155L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gs x Pika
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,726 SR
Queue Stats
41W - 33L
1,588 Elo+
Party 1
Zeus
Zeus
NosoyGabito
Zeus
Level 103
God Stats
0W - 1L
1,482 SR
Queue Stats
72W - 68L
1,468 Elo+
Party 1
Arachne
Arachne
SlickSloth67
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,708 Elo+
Solo
Heimdallr
Heimdallr
xX MiicCloO xX
Heimdallr
Level 144
God Stats
1W - 1L
1,639 SR
Queue Stats
60W - 63L
1,505 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,553 Elo+

VS

Team Averages
Level 119
1,640 SR
1,527 Elo+
Hera
Hera
DeadlyVengeance7
Hera
Level 148
God Stats
5W - 2L
1,551 SR
Queue Stats
96W - 78L
1,563 Elo+
Solo
Bastet
Bastet
Ehnyr
Bastet
Level 139
God Stats
2W - 0L
1,481 SR
Queue Stats
22W - 22L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
LeoProblem
The Morrigan
Level 136
God Stats
3W - 0L
1,677 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 2
Skadi
Skadi
NicoLol3112
Skadi
Level 145
God Stats
2W - 0L
1,869 SR
Queue Stats
14W - 15L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
umbraumbrella
Jormungandr
Level 29
God Stats
1W - 3L
1,624 SR
Queue Stats
35W - 25L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gizmo Loadz
Gilgamesh
17
6 / 5 / 4
11,847
846
10,365
17,022
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Gs x Pika
Morgan Le Fay
17
3 / 6 / 7
10,859
776
10,203
13,482
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 2
10,616
758
9,151
11,976
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SlickSloth67
Arachne
14
2 / 7 / 5
9,232
659
2,510
9,692
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
xX MiicCloO xX
Heimdallr
16
1 / 4 / 7
9,660
690
9,519
12,910
4,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 11
9,567
683
6,476
8,001
3,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Ehnyr
Bastet
20
8 / 3 / 12
13,045
932
12,055
12,410
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
LeoProblem
The Morrigan
17
1 / 5 / 16
10,530
752
13,501
7,451
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 3 / 7
12,857
918
10,182
10,421
3,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
umbraumbrella
Jormungandr
18
8 / 5 / 13
11,920
851
16,629
14,648
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
16
Kills
28
28
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Bastet
Ehnyr
Bastet
8
3
12
4.67
L
Gilgamesh
Gizmo Loadz
Gilgamesh
6
5
4
1.6
L
Morgan Le Fay
Gs x Pika
Morgan Le Fay
3
6
7
1.08
W
The Morrigan
LeoProblem
The Morrigan
1
5
16
1.8
W
11
3
7
4.83
L
4
6
2
0.83
L
Arachne
SlickSloth67
Arachne
2
7
5
0.64
W
Jormungandr
umbraumbrella
Jormungandr
8
5
13
2.9
L
Heimdallr
xX MiicCloO xX
Heimdallr
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,748
Damage
58,843
65,082
Taken
52,931
31,391
Mitigated
22,589
6,226
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,476
1,775
0
4,669
8,001
3,921
1,070
4,242
3,632
38,786
0
W
Bastet
Ehnyr
Bastet
12,055
3,536
0
2,082
12,410
4,994
450
2,377
9,887
0
45,770
L
Gilgamesh
Gizmo Loadz
Gilgamesh
10,365
2,585
0
1,119
17,022
15,940
0
5,622
11,146
0
28,847
L
Morgan Le Fay
Gs x Pika
Morgan Le Fay
10,203
687
220
2,074
13,482
4,657
0
7,197
5,929
42,154
0
W
The Morrigan
LeoProblem
The Morrigan
13,501
1,000
0
102
7,451
2,770
113
3,400
4,051
34,146
5,232
W
10,182
5,791
0
1,388
10,421
3,954
1,841
3,994
6,287
0
24,199
L
9,151
873
0
690
11,976
3,229
0
7,257
4,533
41,373
0
L
Arachne
SlickSloth67
Arachne
2,510
1,452
0
864
9,692
3,468
0
6,173
3,321
0
13,773
W
Jormungandr
umbraumbrella
Jormungandr
16,629
1,854
672
2,287
14,648
6,950
95
5,513
8,962
39,504
0
L
Heimdallr
xX MiicCloO xX
Heimdallr
9,519
3,842
0
1,259
12,910
4,097
0
5,868
6,882
0
43,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
57,919
339
Minions Killed
362
8
Camps Cleared
8
1,193,260
Distance Traveled
1,424,630
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,567
683
95
7
1
285,645
4
W
Bastet
13,045
932
82
6
4
329,393
1
L
Gilgamesh
11,847
846
61
4
2
257,162
3
L
Morgan Le Fay
10,859
776
90
6
1
253,445
0
W
The Morrigan
10,530
752
83
6
2
263,321
0
W
Skadi
12,857
918
45
3
0
280,722
5
L
Zeus
10,616
758
81
6
1
254,080
2
L
Arachne
9,232
659
29
2
4
177,336
2
W
Jormungandr
11,920
851
57
4
1
265,549
2
L
Heimdallr
9,660
690
78
6
0
251,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role