Player Matchup

Hachiman
Hachiman
Cherixious
Hachiman
Level 126
God Stats
4W - 4L
1,636 SR
Queue Stats
194W - 194L
1,561 Elo+
Party 1
Da Ji
Da Ji
CowboyCoca
Da Ji
Level 88
God Stats
45W - 34L
1,601 SR
Queue Stats
517W - 496L
1,497 Elo+
Solo
Achilles
Achilles
OGB1gP4nd4
Achilles
Level 93
God Stats
18W - 18L
1,477 SR
Queue Stats
377W - 375L
1,493 Elo+
Party 1
Sol
Sol
Rylvndz
Sol
Level 89
God Stats
9W - 3L
1,691 SR
Queue Stats
399W - 467L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
SteveKenobi
Cthulhu
Level 82
God Stats
23W - 23L
1,505 SR
Queue Stats
233W - 228L
1,520 Elo+
Party 1
Team Averages
Level 96
1,582 SR
1,526 Elo+

VS

Team Averages
Level 121
1,498 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EnderBornPvP
Izanami
Level 106
God Stats
208W - 214L
1,563 SR
Queue Stats
226W - 234L
1,529 Elo+
Solo
Ares
Ares
Ty1on
Ares
Level 129
God Stats
2W - 1L
1,429 SR
Queue Stats
44W - 41L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
oGxGrimReaper
Ao Kuang
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 75L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cherixious
Hachiman
14
4 / 4 / 1
8,453
528
7,612
15,836
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
12
3 / 6 / 0
7,658
479
5,646
13,290
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
OGB1gP4nd4
Achilles
13
2 / 6 / 0
7,877
492
11,392
16,819
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
12
1 / 5 / 2
7,346
459
7,569
12,836
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SteveKenobi
Cthulhu
10
1 / 4 / 3
7,088
443
6,602
15,129
9,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
11 / 1 / 3
10,571
661
17,337
14,446
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
 
Neith
14
6 / 4 / 3
9,338
584
12,341
9,661
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
EnderBornPvP
Izanami
14
1 / 2 / 1
8,306
519
6,799
9,931
3,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Ty1on
Ares
12
2 / 2 / 7
7,852
491
11,374
14,411
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
oGxGrimReaper
Ao Kuang
13
3 / 2 / 4
8,027
502
6,293
11,458
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
23
25
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
11
1
3
12.5
W
Neith
 
Neith
6
4
3
1.88
L
Hachiman
Cherixious
Hachiman
4
4
1
1.13
L
Da Ji
3
6
0
0.5
W
Izanami
EnderBornPvP
Izanami
1
2
1
0.75
L
Achilles
OGB1gP4nd4
Achilles
2
6
0
0.33
L
Sol
1
5
2
0.4
L
Cthulhu
SteveKenobi
Cthulhu
1
4
3
0.63
W
Ares
Ty1on
Ares
2
2
7
2.75
W
Ao Kuang
oGxGrimReaper
Ao Kuang
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
54,144
73,910
Taken
59,907
32,480
Mitigated
30,707
23,182
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
17,337
5,288
1,596
9,111
14,446
8,581
290
1,491
12,249
59,094
11,046
W
Neith
 
Neith
12,341
4,332
0
3,164
9,661
2,520
792
1,709
7,952
0
58,220
L
Hachiman
Cherixious
Hachiman
7,612
4,795
0
5,747
15,836
4,911
57
2,920
12,916
0
52,137
L
Da Ji
5,646
1,622
0
4,071
13,290
4,312
0
5,872
7,418
0
47,123
W
Izanami
EnderBornPvP
Izanami
6,799
5,207
0
3,573
9,931
3,493
25
3,408
6,451
0
79,357
L
Achilles
OGB1gP4nd4
Achilles
11,392
3,891
0
5,221
16,819
9,854
0
11,192
5,627
0
44,656
L
Sol
7,569
2,772
0
4,388
12,836
3,795
898
5,597
7,239
48,477
0
L
Cthulhu
SteveKenobi
Cthulhu
6,602
316
1,201
2,554
15,129
9,608
0
7,531
7,598
22,017
0
W
Ares
Ty1on
Ares
11,374
1,200
0
4,068
14,411
11,798
0
5,614
8,797
20,133
0
W
Ao Kuang
oGxGrimReaper
Ao Kuang
6,293
1,934
0
2,293
11,458
4,315
0
1,949
9,390
42,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
44,094
375
Minions Killed
464
0
Camps Cleared
0
1,490,003
Distance Traveled
1,521,240
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,571
661
124
8
0
290,028
3
W
Neith
9,338
584
109
7
0
285,896
7
L
Hachiman
8,453
528
102
6
0
280,956
4
L
Da Ji
7,658
479
83
5
0
305,178
5
W
Izanami
8,306
519
131
8
0
306,344
4
L
Achilles
7,877
492
72
5
0
282,546
4
L
Sol
7,346
459
84
5
0
293,114
2
L
Cthulhu
7,088
443
34
2
0
328,209
5
W
Ares
7,852
491
16
1
0
329,217
3
W
Ao Kuang
8,027
502
84
5
0
309,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role