Player Matchup

Achilles
Achilles
MyGodLikeHands
Achilles
Level 99
God Stats
6W - 3L
1,612 SR
Queue Stats
328W - 288L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
NHR_zenitsu656
Sylvanus
Level 105
God Stats
9W - 14L
1,467 SR
Queue Stats
664W - 804L
1,424 Elo+
Party 3
Anubis
Anubis
habitat_ligeiro
Anubis
Level 46
God Stats
1W - 1L
1,208 SR
Queue Stats
156W - 163L
1,485 Elo+
Party 3
Ravana
Ravana
verbals-_-
Ravana
Level 73
God Stats
13W - 11L
1,568 SR
Queue Stats
122W - 115L
1,488 Elo+
Party 2
Izanami
Izanami
xScRiiiBLeZ--
Izanami
Level 48
God Stats
11W - 7L
1,584 SR
Queue Stats
19W - 16L
1,535 Elo+
Party 2
Team Averages
Level 74
1,488 SR
1,498 Elo+

VS

Team Averages
Level 48
1,392 SR
1,545 Elo+
Artemis
Artemis
Pulsart6658
Artemis
Level 33
God Stats
2W - 6L
1,407 SR
Queue Stats
65W - 71L
1,485 Elo+
Solo
Scylla
Scylla
VuIani
Scylla
Level 42
God Stats
1W - 8L
1,097 SR
Queue Stats
100W - 73L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Zelxes
Cthulhu
Level 25
God Stats
0W - 2L
1,287 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 1
Ravana
Ravana
im_Cap0ne-
Ravana
Level 116
God Stats
6W - 6L
1,670 SR
Queue Stats
181W - 140L
1,621 Elo+
Party 1
Bastet
Bastet
vBdotty
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
9 / 0 / 3
9,771
651
12,476
12,052
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
11
1 / 1 / 5
7,612
507
4,302
10,925
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 4
7,788
519
4,524
9,314
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
verbals-_-
Ravana
14
5 / 2 / 1
8,766
584
5,499
8,133
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
15
4 / 1 / 1
8,910
594
5,960
7,604
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pulsart6658
Artemis
12
1 / 3 / 0
6,836
456
4,275
7,673
1,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
VuIani
Scylla
13
5 / 4 / 2
8,169
545
7,002
7,815
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zelxes
Cthulhu
7
0 / 2 / 0
5,434
362
2,027
9,916
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
im_Cap0ne-
Ravana
14
2 / 3 / 4
8,153
544
10,789
8,900
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
vBdotty
Bastet
9
0 / 10 / 1
5,926
395
5,421
12,228
3,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
8
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
0
3
10.5
W
Sylvanus
1
1
5
3.5
L
Artemis
Pulsart6658
Artemis
1
3
0
0.33
L
Scylla
VuIani
Scylla
5
4
2
1.5
L
Cthulhu
Zelxes
Cthulhu
0
2
0
0
W
2
4
4
1
L
Ravana
im_Cap0ne-
Ravana
2
3
4
1.33
L
Bastet
vBdotty
Bastet
0
10
1
0.05
W
Ravana
verbals-_-
Ravana
5
2
1
2.75
W
Izanami
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
29,514
48,028
Taken
46,532
27,151
Mitigated
13,928
20,496
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,476
3,232
496
5,346
12,052
8,600
0
1,191
10,821
0
56,958
W
Sylvanus
4,302
1,249
1,159
5,478
10,925
10,353
0
2,585
8,292
17,392
0
L
Artemis
Pulsart6658
Artemis
4,275
1,765
45
2,174
7,673
1,548
497
795
6,878
0
42,056
L
Scylla
VuIani
Scylla
7,002
473
0
2,322
7,815
2,173
0
2,083
5,644
41,404
0
L
Cthulhu
Zelxes
Cthulhu
2,027
456
0
905
9,916
3,993
0
1,576
8,220
17,701
0
W
4,524
168
0
4,192
9,314
3,277
606
3,023
6,046
45,718
0
L
Ravana
im_Cap0ne-
Ravana
10,789
3,684
0
3,204
8,900
3,006
0
3,340
5,370
0
54,608
L
Bastet
vBdotty
Bastet
5,421
1,713
0
1,079
12,228
3,208
0
1,032
10,808
0
27,799
W
Ravana
verbals-_-
Ravana
5,499
1,582
0
837
8,133
2,554
580
1,148
6,893
0
53,517
W
Izanami
5,960
4,428
81
2,907
7,604
2,367
2,290
705
6,883
0
79,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
34,518
448
Minions Killed
354
0
Camps Cleared
0
1,506,430
Distance Traveled
1,389,781
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,771
651
110
7
0
341,768
2
W
Sylvanus
7,612
507
20
1
0
274,047
1
L
Artemis
6,836
456
83
6
0
269,192
1
L
Scylla
8,169
545
81
5
0
282,998
1
L
Cthulhu
5,434
362
36
2
0
222,640
2
W
Anubis
7,788
519
80
5
0
275,367
4
L
Ravana
8,153
544
103
7
0
318,518
3
L
Bastet
5,926
395
51
3
0
296,433
0
W
Ravana
8,766
584
92
6
0
337,015
0
W
Izanami
8,910
594
146
10
0
278,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role