Player Matchup

Zeus
Zeus
JS31
Zeus
Level 89
God Stats
6W - 7L
1,495 SR
Queue Stats
16W - 22L
1,446 Elo+
Solo
Poseidon
Poseidon
MisterBigDealBoi
Poseidon
Level 64
God Stats
20W - 15L
1,649 SR
Queue Stats
412W - 271L
1,656 Elo+
Party 2
Guan Yu
Guan Yu
SuperPaloNova
Guan Yu
Level 53
God Stats
2W - 4L
1,365 SR
Queue Stats
165W - 169L
1,520 Elo+
Solo
Nox
Nox
TobiasWrath
Nox
Level 152
God Stats
13W - 9L
1,511 SR
Queue Stats
73W - 73L
1,470 Elo+
Solo
Hachiman
Hachiman
bootyclenchers
Hachiman
Level 99
God Stats
40W - 33L
1,633 SR
Queue Stats
543W - 419L
1,584 Elo+
Party 2
Team Averages
Level 91
1,531 SR
1,535 Elo+

VS

Team Averages
Level 93
1,524 SR
1,533 Elo+
Merlin
Merlin
DustlandDweller
Merlin
Level 85
God Stats
29W - 16L
1,689 SR
Queue Stats
301W - 292L
1,598 Elo+
Party 1
King Arthur
King Arthur
FanmyToast
King Arthur
Level 104
God Stats
20W - 14L
1,614 SR
Queue Stats
224W - 201L
1,592 Elo+
Party 1
Poseidon
Poseidon
GodChernobog
Poseidon
Level 53
God Stats
0W - 4L
1,170 SR
Queue Stats
99W - 107L
1,464 Elo+
Solo
Ares
Ares
InferableMetal
Ares
Level 117
God Stats
8W - 5L
1,529 SR
Queue Stats
68W - 65L
1,469 Elo+
Solo
Medusa
Medusa
Zaqrii
Medusa
Level 107
God Stats
3W - 3L
1,616 SR
Queue Stats
234W - 219L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JS31
Zeus
17
3 / 1 / 14
10,726
975
25,231
11,571
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 0 / 5
11,676
1,061
15,659
9,225
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
2 / 0 / 13
10,886
990
8,503
20,052
24,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 2 / 13
9,809
892
3,810
7,850
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
17
3 / 0 / 13
10,264
933
12,218
4,029
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,062
824
8,572
9,085
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
FanmyToast
King Arthur
15
2 / 3 / 1
9,543
868
11,046
19,363
23,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
GodChernobog
Poseidon
15
1 / 4 / 1
9,139
831
9,401
9,000
3,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 2
9,239
840
6,104
18,566
18,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Zaqrii
Medusa
16
0 / 4 / 2
9,943
904
14,167
13,648
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
20
Kills
3
3
Deaths
20
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
King Arthur
FanmyToast
King Arthur
2
3
1
0.83
L
Poseidon
GodChernobog
Poseidon
1
4
1
0.38
L
0
6
2
0.17
W
Zeus
JS31
Zeus
3
1
14
10
W
10
0
5
12.5
W
Guan Yu
2
0
13
8.5
W
2
2
13
4.25
L
Medusa
Zaqrii
Medusa
0
4
2
0.25
W
Hachiman
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,421
Damage
49,290
52,727
Taken
69,662
34,577
Mitigated
53,532
19,156
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,572
114
87
789
9,085
3,487
0
5,053
4,032
31,386
0
L
King Arthur
FanmyToast
King Arthur
11,046
1,141
0
0
19,363
23,058
0
11,528
7,835
0
17,155
L
Poseidon
GodChernobog
Poseidon
9,401
1,019
0
30
9,000
3,730
0
6,595
2,405
23,917
0
L
6,104
271
0
2,517
18,566
18,241
0
12,164
6,402
18,075
0
W
Zeus
JS31
Zeus
25,231
1,563
0
2,687
11,571
3,922
0
5,073
6,388
41,456
0
W
15,659
2,150
0
0
9,225
2,532
0
5,172
3,867
47,677
0
W
Guan Yu
8,503
897
6,459
8,984
20,052
24,000
0
8,671
10,987
0
18,158
W
3,810
34
0
26
7,850
2,876
0
2,403
5,323
18,797
0
L
Medusa
Zaqrii
Medusa
14,167
4,929
0
2,027
13,648
5,016
0
9,360
4,288
0
59,928
W
Hachiman
12,218
7,519
0
1,000
4,029
1,247
0
1,920
2,085
0
31,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
46,926
227
Minions Killed
234
6
Camps Cleared
11
1,110,497
Distance Traveled
1,033,457
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,062
824
65
6
1
199,375
0
L
King Arthur
9,543
868
16
1
0
219,223
1
L
Poseidon
9,139
831
34
3
1
186,654
0
L
Ares
9,239
840
24
2
2
224,787
2
W
Zeus
10,726
975
38
3
1
204,993
0
W
Poseidon
11,676
1,061
73
7
3
247,467
4
W
Guan Yu
10,886
990
27
2
0
252,543
3
W
Nox
9,809
892
45
4
0
190,361
0
L
Medusa
9,943
904
95
9
7
203,418
1
W
Hachiman
10,264
933
44
4
2
215,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role