Player Matchup

Xbalanque
Xbalanque
FeebleZeus8
Xbalanque
Level 157
God Stats
5W - 5L
1,565 SR
Queue Stats
66W - 67L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
MetaBreakingGod
Cthulhu
Level 152
God Stats
5W - 7L
1,356 SR
Queue Stats
228W - 200L
1,568 Elo+
Party 1
King Arthur
King Arthur
SangHeart
King Arthur
Level 147
God Stats
1W - 2L
1,243 SR
Queue Stats
70W - 66L
1,598 Elo+
Party 1
Serqet
Serqet
TheGreatShield
Serqet
Level 149
God Stats
3W - 1L
1,800 SR
Queue Stats
52W - 30L
1,639 Elo+
Party 1
Horus
Horus
Vault tekka3400
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,629 Elo+
Party 1
Team Averages
Level 124
1,493 SR
1,589 Elo+

VS

Team Averages
Level 81
1,651 SR
1,526 Elo+
Merlin
Merlin
GameCraver
Merlin
Level 119
God Stats
34W - 21L
1,610 SR
Queue Stats
213W - 172L
1,520 Elo+
Solo
Xing Tian
Xing Tian
GappingGemini
Xing Tian
Level 28
God Stats
3W - 1L
1,928 SR
Queue Stats
53W - 30L
1,639 Elo+
Party 2
Mercury
Mercury
Ksat2021
Mercury
Level 112
God Stats
2W - 4L
1,496 SR
Queue Stats
58W - 68L
1,402 Elo+
Solo
Cernunnos
Cernunnos
SFG__4__LIFE
Cernunnos
Level 109
God Stats
4W - 3L
1,633 SR
Queue Stats
63W - 58L
1,559 Elo+
Party 2
Kali
Kali
TheDottyEffect
Kali
Level 36
God Stats
14W - 7L
1,589 SR
Queue Stats
30W - 31L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FeebleZeus8
Xbalanque
17
5 / 1 / 10
11,186
1,017
20,514
7,942
3,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 14
11,255
1,023
15,898
16,839
18,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SangHeart
King Arthur
17
5 / 0 / 10
10,667
970
13,625
14,243
14,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 15
10,579
962
11,615
12,140
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 8
10,297
936
2,284
12,021
12,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

235

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GameCraver
Merlin
16
1 / 1 / 4
10,092
917
12,416
8,266
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
GappingGemini
Xing Tian
16
2 / 1 / 4
10,221
929
13,115
20,492
13,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Ksat2021
Mercury
16
0 / 10 / 3
9,351
850
6,742
16,990
6,587
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
SFG__4__LIFE
Cernunnos
16
2 / 0 / 4
10,276
934
15,103
10,099
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 4
10,099
918
4,754
12,567
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
18
Kills
6
6
Deaths
18
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FeebleZeus8
Xbalanque
5
1
10
10
L
Merlin
GameCraver
Merlin
1
1
4
3
L
Xing Tian
GappingGemini
Xing Tian
2
1
4
4
L
Mercury
Ksat2021
Mercury
0
10
3
0.15
W
2
3
14
3
L
Cernunnos
SFG__4__LIFE
Cernunnos
2
0
4
4
W
King Arthur
SangHeart
King Arthur
5
0
10
10
L
1
6
4
0.5
W
3
1
15
10.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,936
Damage
52,130
63,185
Taken
68,414
60,200
Mitigated
31,333
10,144
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FeebleZeus8
Xbalanque
20,514
2,550
0
0
7,942
3,623
0
4,013
3,705
0
60,143
L
Merlin
GameCraver
Merlin
12,416
442
0
443
8,266
2,710
0
1,970
6,174
40,832
0
L
Xing Tian
GappingGemini
Xing Tian
13,115
480
75
1,780
20,492
13,016
0
5,641
14,121
29,750
0
L
Mercury
Ksat2021
Mercury
6,742
4,305
0
0
16,990
6,587
0
3,734
12,126
178
19,807
W
15,898
899
1,058
1,195
16,839
18,397
0
7,707
7,228
30,330
0
L
Cernunnos
SFG__4__LIFE
Cernunnos
15,103
7,580
0
827
10,099
3,755
0
3,850
6,249
0
31,398
W
King Arthur
SangHeart
King Arthur
13,625
1,077
0
370
14,243
14,676
0
5,124
8,843
4,196
27,857
L
4,754
1,693
0
547
12,567
5,265
0
3,240
8,317
0
18,158
W
11,615
3,055
0
1,741
12,140
10,634
0
3,834
8,182
576
18,902
W
2,284
674
3,166
2,614
12,021
12,870
0
3,843
5,611
0
5,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
50,039
217
Minions Killed
227
10
Camps Cleared
8
1,203,683
Distance Traveled
970,440
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,186
1,017
96
9
5
227,528
5
L
Merlin
10,092
917
80
7
2
189,996
0
L
Xing Tian
10,221
929
35
3
0
228,238
2
L
Mercury
9,351
850
26
2
4
157,925
0
W
Cthulhu
11,255
1,023
42
4
1
237,538
2
L
Cernunnos
10,276
934
50
5
1
183,088
4
W
King Arthur
10,667
970
48
4
0
251,054
0
L
Kali
10,099
918
36
3
1
211,193
0
W
Serqet
10,579
962
20
2
3
238,145
3
W
Horus
10,297
936
11
1
1
249,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role