Player Matchup

Ra
Ra
ChuckfknNorris
Ra
Level 69
God Stats
0W - 2L
1,410 SR
Queue Stats
3W - 2L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Jomost
Jing Wei
Level 89
God Stats
0W - 2L
1,282 SR
Queue Stats
122W - 86L
1,613 Elo+
Party 3
Osiris
Osiris
TeoKo2
Osiris
Level 125
God Stats
18W - 18L
1,564 SR
Queue Stats
339W - 302L
1,537 Elo+
Solo
Hercules
Hercules
asustaviejas
Hercules
Level 121
God Stats
4W - 4L
1,505 SR
Queue Stats
39W - 32L
1,567 Elo+
Party 3
Horus
Horus
boimaster24
Horus
Level 69
God Stats
4W - 11L
1,420 SR
Queue Stats
173W - 161L
1,558 Elo+
Solo
Team Averages
Level 95
1,436 SR
1,556 Elo+

VS

Team Averages
Level 95
1,572 SR
1,586 Elo+
Xing Tian
Xing Tian
Babushka17
Xing Tian
Level 107
God Stats
3W - 3L
1,529 SR
Queue Stats
674W - 646L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Funuckityswitch
Danzaburou
Level 66
God Stats
24W - 17L
1,618 SR
Queue Stats
113W - 91L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
Garrett91
Zhong Kui
Level 80
God Stats
14W - 16L
1,533 SR
Queue Stats
198W - 175L
1,599 Elo+
Party 2
Horus
Horus
STRIKER06160
Horus
Level 94
God Stats
4W - 2L
1,493 SR
Queue Stats
458W - 448L
1,553 Elo+
Party 1
Mercury
Mercury
TentaKilt
Mercury
Level 128
God Stats
40W - 32L
1,687 SR
Queue Stats
822W - 766L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,406
560
4,276
5,843
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Jomost
Jing Wei
14
3 / 4 / 1
8,158
544
4,857
8,412
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
TeoKo2
Osiris
7
0 / 3 / 2
5,825
388
2,718
5,378
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
asustaviejas
Hercules
13
1 / 3 / 1
7,434
496
7,040
12,160
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 3
7,769
518
2,060
7,951
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Babushka17
Xing Tian
12
1 / 1 / 3
7,546
503
1,973
7,220
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Funuckityswitch
Danzaburou
15
0 / 2 / 1
8,418
561
2,028
8,009
2,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Garrett91
Zhong Kui
15
3 / 1 / 3
9,252
617
4,860
8,791
6,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 0
9,002
600
6,506
10,887
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
TentaKilt
Mercury
15
7 / 1 / 5
9,548
637
9,882
9,471
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
14
14
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Babushka17
Xing Tian
1
1
3
2.5
L
1
3
1
0.5
W
Danzaburou
Funuckityswitch
Danzaburou
0
2
1
0.25
W
Zhong Kui
Garrett91
Zhong Kui
3
1
3
4.5
L
Jing Wei
Jomost
Jing Wei
3
4
1
0.88
W
3
2
0
1.5
W
Mercury
TentaKilt
Mercury
7
1
5
9.5
L
Osiris
TeoKo2
Osiris
0
3
2
0.33
L
Hercules
asustaviejas
Hercules
1
3
1
0.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
25,249
39,744
Taken
44,378
18,305
Mitigated
22,711
12,470
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Babushka17
Xing Tian
1,973
176
379
2,685
7,220
4,554
0
378
6,820
16,084
0
L
4,276
286
123
1,981
5,843
1,731
0
1,325
4,518
56,807
0
W
Danzaburou
Funuckityswitch
Danzaburou
2,028
804
0
3,175
8,009
2,309
832
0
8,009
0
61,404
W
Zhong Kui
Garrett91
Zhong Kui
4,860
1,087
0
3,995
8,791
6,056
587
2,016
6,532
61,467
0
L
Jing Wei
Jomost
Jing Wei
4,857
2,886
0
2,447
8,412
2,484
0
668
7,744
0
66,793
W
6,506
2,651
670
5,364
10,887
6,532
0
337
9,914
4,721
46,126
W
Mercury
TentaKilt
Mercury
9,882
4,357
0
1,232
9,471
3,260
0
1,235
8,082
0
73,309
L
Osiris
TeoKo2
Osiris
2,718
659
0
477
5,378
2,270
0
1,198
4,144
0
22,933
L
Hercules
asustaviejas
Hercules
7,040
1,773
0
4,624
12,160
7,194
0
2,718
8,733
0
41,745
L
2,060
976
406
2,412
7,951
4,626
0
1,331
6,620
0
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
43,766
429
Minions Killed
496
0
Camps Cleared
0
1,383,234
Distance Traveled
1,596,702
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,546
503
34
2
0
327,217
4
L
Ra
8,406
560
130
9
0
332,933
3
W
Danzaburou
8,418
561
119
8
0
278,596
3
W
Zhong Kui
9,252
617
127
8
0
287,804
4
L
Jing Wei
8,158
544
114
8
0
276,161
7
W
Horus
9,002
600
103
7
0
317,523
2
W
Mercury
9,548
637
113
8
0
385,562
5
L
Osiris
5,825
388
50
3
0
163,787
1
L
Hercules
7,434
496
99
7
0
305,524
7
L
Horus
7,769
518
36
2
0
304,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role