Player Matchup

Baron Samedi
Baron Samedi
Birk25
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
SpikeyKing
Sylvanus
Level 63
God Stats
9W - 17L
1,458 SR
Queue Stats
22W - 36L
1,433 Elo+
Party 2
Mercury
Mercury
l2345678910
Mercury
Level 86
God Stats
2W - 2L
1,536 SR
Queue Stats
16W - 33L
1,399 Elo+
Party 2
Team Averages
Level 73
1,498 SR
1,430 Elo+

VS

Team Averages
Level 78
1,628 SR
1,520 Elo+
Hachiman
Hachiman
LONGMEAt
Hachiman
Level 66
God Stats
5W - 7L
1,371 SR
Queue Stats
191W - 150L
1,510 Elo+
Party 1
Ganesha
Ganesha
Mangosplooge
Ganesha
Level 58
God Stats
26W - 15L
1,612 SR
Queue Stats
121W - 98L
1,533 Elo+
Party 1
Olorun
Olorun
jpmtg123
Olorun
Level 111
God Stats
5W - 0L
1,900 SR
Queue Stats
95W - 108L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birk25
Baron Samedi
12
3 / 6 / 2
8,546
657
8,757
12,160
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
SpikeyKing
Sylvanus
11
0 / 1 / 5
8,085
622
4,942
11,576
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
l2345678910
Mercury
11
2 / 5 / 3
8,115
624
5,035
12,344
5,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LONGMEAt
Hachiman
14
9 / 1 / 1
10,045
773
14,174
9,387
3,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Mangosplooge
Ganesha
13
0 / 2 / 12
8,523
656
6,257
11,262
11,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
jpmtg123
Olorun
13
3 / 2 / 9
9,116
701
10,428
7,965
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
12
12
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Birk25
Baron Samedi
3
6
2
0.67
W
Hachiman
LONGMEAt
Hachiman
9
1
1
9.5
W
Ganesha
Mangosplooge
Ganesha
0
2
12
3
L
Sylvanus
SpikeyKing
Sylvanus
0
1
5
2.5
W
Olorun
jpmtg123
Olorun
3
2
9
3.75
L
Mercury
l2345678910
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
30,859
36,080
Taken
28,614
17,006
Mitigated
18,535
14,190
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Birk25
Baron Samedi
8,757
898
1,854
1,899
12,160
5,563
0
5,936
6,224
36,784
0
W
Hachiman
LONGMEAt
Hachiman
14,174
6,825
0
4,243
9,387
3,482
1,238
4,788
4,599
0
39,966
W
Ganesha
Mangosplooge
Ganesha
6,257
275
0
4,431
11,262
11,592
86
4,888
6,374
23,679
0
L
Sylvanus
SpikeyKing
Sylvanus
4,942
1,049
3,664
5,631
11,576
6,253
0
4,498
7,078
12,731
0
W
Olorun
jpmtg123
Olorun
10,428
3,924
1,870
3,488
7,965
3,461
1,773
4,566
3,399
29,090
2,912
L
Mercury
l2345678910
Mercury
5,035
1,356
77
1,065
12,344
5,190
0
5,509
6,835
0
17,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
27,684
120
Minions Killed
130
5
Camps Cleared
5
686,809
Distance Traveled
731,514
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,546
657
67
5
3
199,461
0
W
Hachiman
10,045
773
75
6
2
245,851
3
W
Ganesha
8,523
656
8
1
0
239,960
3
L
Sylvanus
8,085
622
21
2
1
218,672
4
W
Olorun
9,116
701
47
4
3
245,703
2
L
Mercury
8,115
624
32
2
1
268,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role