Player Matchup

Izanami
Izanami
K1024Gladiator
Izanami
Level 40
God Stats
17W - 41L
1,238 SR
Queue Stats
42W - 77L
1,211 Elo+
Party 1
Vulcan
Vulcan
LoungSonBac
Vulcan
Level 156
God Stats
2W - 0L
1,524 SR
Queue Stats
3W - 8L
1,199 Elo+
Party 1
Chaac
Chaac
NOVAKING XCX
Chaac
Level 27
God Stats
21W - 10L
1,573 SR
Queue Stats
38W - 35L
1,524 Elo+
Party 2
Cerberus
Cerberus
XCX P3R4LT4 XCX
Cerberus
Level 46
God Stats
1W - 0L
1,234 SR
Queue Stats
19W - 21L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
efficient
Ne Zha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,347 Elo+
Party 1
Team Averages
Level 67
1,414 SR
1,351 Elo+

VS

Team Averages
Level 58
1,434 SR
1,356 Elo+
Sol
Sol
Azardzz
Sol
Level 102
God Stats
4W - 4L
1,596 SR
Queue Stats
224W - 212L
1,446 Elo+
Solo
Agni
Agni
DisabledRhino69
Agni
Level 104
God Stats
0W - 1L
1,276 SR
Queue Stats
24W - 63L
1,309 Elo+
Party 3
Bellona
Bellona
Ibby_Uchiha
Bellona
Level 67
God Stats
3W - 8L
1,298 SR
Queue Stats
16W - 25L
1,337 Elo+
Party 3
Nemesis
Nemesis
MumUrGae
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,376 Elo+
Party 3
Loki
Loki
Super_Bogey
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,753
517
4,794
7,154
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
10 / 0 / 4
9,376
625
7,413
6,756
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 6
8,295
553
12,704
8,956
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
13
5 / 1 / 8
7,861
524
4,604
11,760
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
efficient
Ne Zha
13
4 / 3 / 11
8,119
541
6,295
12,377
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 2 / 1
7,763
518
10,265
9,621
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 7 / 0
5,952
397
3,511
6,765
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ibby_Uchiha
Bellona
12
2 / 2 / 1
7,575
505
6,945
13,894
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
MumUrGae
Nemesis
12
1 / 5 / 3
7,116
474
3,627
11,309
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 11 / 0
5,608
374
4,094
10,955
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
27
Kills
6
7
Deaths
27
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
2
2
1
1.25
L
0
7
0
0
L
Bellona
Ibby_Uchiha
Bellona
2
2
1
1.25
W
4
1
7
7.5
W
Vulcan
10
0
4
12
L
Nemesis
MumUrGae
Nemesis
1
5
3
0.5
W
4
2
6
3.5
L
1
11
0
0.09
W
Cerberus
5
1
8
9
W
Ne Zha
efficient
Ne Zha
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
28,442
47,003
Taken
52,544
23,977
Mitigated
19,251
19,084
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,265
3,904
0
5,005
9,621
3,219
616
3,471
5,710
50,677
7,270
L
3,511
578
0
430
6,765
1,675
273
1,983
4,691
26,623
0
L
Bellona
Ibby_Uchiha
Bellona
6,945
2,377
0
4,973
13,894
8,659
0
2,685
10,245
2,509
43,340
W
4,794
3,000
0
2,225
7,154
2,132
2,425
3,536
3,616
0
39,638
W
Vulcan
7,413
2,291
229
3,156
6,756
2,533
203
3,216
3,408
52,802
0
L
Nemesis
MumUrGae
Nemesis
3,627
1,155
0
3,434
11,309
3,229
0
2,681
8,373
0
39,193
W
12,704
1,687
0
4,533
8,956
7,160
52
499
8,447
6,288
44,351
L
4,094
844
0
449
10,955
2,469
204
2,204
8,382
0
17,584
W
Cerberus
4,604
372
609
3,678
11,760
8,140
448
3,499
8,253
24,626
0
W
Ne Zha
efficient
Ne Zha
6,295
1,650
0
4,654
12,377
4,012
1,137
2,232
10,069
0
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
34,014
431
Minions Killed
390
0
Camps Cleared
0
1,508,423
Distance Traveled
1,254,140
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,763
518
116
8
0
234,850
6
L
Agni
5,952
397
61
4
0
216,077
0
L
Bellona
7,575
505
106
7
0
227,032
3
W
Izanami
7,753
517
87
6
0
276,112
4
W
Vulcan
9,376
625
109
7
0
318,832
2
L
Nemesis
7,116
474
84
6
0
287,675
3
W
Chaac
8,295
553
104
7
0
318,286
0
L
Loki
5,608
374
23
2
0
288,506
2
W
Cerberus
7,861
524
55
4
0
291,855
0
W
Ne Zha
8,119
541
76
5
0
303,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role