Player Matchup

Cthulhu
Cthulhu
BeGateinIt
Cthulhu
Level 160
God Stats
10W - 5L
1,627 SR
Queue Stats
431W - 419L
1,517 Elo+
Party 2
Bacchus
Bacchus
JollyBonesie
Bacchus
Level 80
God Stats
1W - 0L
1,242 SR
Queue Stats
97W - 92L
1,577 Elo+
Party 1
Nemesis
Nemesis
LONEJEDI
Nemesis
Level 136
God Stats
3W - 0L
1,801 SR
Queue Stats
178W - 172L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
N9NETYME
Kukulkan
Level 160
God Stats
28W - 25L
1,549 SR
Queue Stats
635W - 634L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
shorty118
Xbalanque
Level 137
God Stats
4W - 2L
1,640 SR
Queue Stats
262W - 245L
1,545 Elo+
Party 2
Team Averages
Level 135
1,572 SR
1,541 Elo+

VS

Team Averages
Level 123
1,531 SR
1,511 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
DiegoKushington
Hercules
Level 123
God Stats
5W - 3L
1,514 SR
Queue Stats
298W - 295L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
DoopAloop101
Zhong Kui
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
223W - 231L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
Redeem_CIutch
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,471 Elo+
Party 3
Thanatos
Thanatos
SmoooothCriminal
Thanatos
Level 159
God Stats
48W - 62L
1,410 SR
Queue Stats
1,586W - 1,699L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeGateinIt
Cthulhu
14
4 / 3 / 7
8,569
857
8,109
16,862
14,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
JollyBonesie
Bacchus
14
1 / 1 / 14
8,935
894
5,767
12,881
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
LONEJEDI
Nemesis
14
3 / 3 / 8
8,518
852
8,634
11,423
7,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
N9NETYME
Kukulkan
16
2 / 1 / 11
9,149
915
10,421
4,872
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
shorty118
Xbalanque
15
7 / 5 / 7
9,309
931
10,445
8,983
3,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 7
6,905
691
4,926
10,210
11,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
13
1 / 0 / 7
6,639
664
6,647
11,301
4,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
DoopAloop101
Zhong Kui
15
4 / 3 / 7
7,862
786
15,677
8,648
5,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Redeem_CIutch
Gilgamesh
11
1 / 7 / 4
6,707
671
4,844
10,460
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 5 / 5
7,758
776
8,125
9,873
3,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
17
Kills
13
13
Deaths
17
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
7
2.75
W
Cthulhu
BeGateinIt
Cthulhu
4
3
7
2.5
L
Hercules
1
0
7
4.5
L
Zhong Kui
DoopAloop101
Zhong Kui
4
3
7
2.5
W
Bacchus
JollyBonesie
Bacchus
1
1
14
8
W
Nemesis
LONEJEDI
Nemesis
3
3
8
2.33
W
Kukulkan
N9NETYME
Kukulkan
2
1
11
7.5
L
Gilgamesh
Redeem_CIutch
Gilgamesh
1
7
4
0.43
L
5
5
5
1.5
W
Xbalanque
shorty118
Xbalanque
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,376
Damage
40,219
55,021
Taken
50,492
43,673
Mitigated
32,053
18,380
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,926
588
1,170
4,465
10,210
11,971
0
5,383
4,559
0
9,947
W
Cthulhu
BeGateinIt
Cthulhu
8,109
287
2,032
5,103
16,862
14,128
353
3,389
13,100
14,470
0
L
Hercules
6,647
796
1,045
7,175
11,301
4,853
0
6,887
4,176
0
10,255
L
Zhong Kui
DoopAloop101
Zhong Kui
15,677
1,308
517
2,757
8,648
5,370
0
3,699
4,826
26,395
0
W
Bacchus
JollyBonesie
Bacchus
5,767
498
1,570
3,088
12,881
15,565
1,096
4,072
8,473
10,073
0
W
Nemesis
LONEJEDI
Nemesis
8,634
2,144
1,202
2,954
11,423
7,773
542
4,369
6,899
4,019
9,610
W
Kukulkan
N9NETYME
Kukulkan
10,421
143
583
398
4,872
2,400
537
848
3,910
31,927
0
L
Gilgamesh
Redeem_CIutch
Gilgamesh
4,844
1,100
420
754
10,460
5,965
0
4,774
5,523
0
11,064
L
8,125
1,748
539
5,220
9,873
3,894
0
4,686
5,072
0
10,780
W
Xbalanque
shorty118
Xbalanque
10,445
4,228
0
1,450
8,983
3,807
1,148
2,999
5,876
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
35,871
109
Minions Killed
52
0
Camps Cleared
0
990,337
Distance Traveled
895,959
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,905
691
9
1
0
199,262
0
W
Cthulhu
8,569
857
15
2
0
184,172
1
L
Hercules
6,639
664
5
1
0
212,391
2
L
Zhong Kui
7,862
786
28
3
0
125,672
0
W
Bacchus
8,935
894
8
1
0
207,213
4
W
Nemesis
8,518
852
12
1
0
201,384
0
W
Kukulkan
9,149
915
57
6
0
213,778
1
L
Gilgamesh
6,707
671
8
1
0
178,155
1
L
Thanatos
7,758
776
2
0
0
180,479
0
W
Xbalanque
9,309
931
17
2
0
183,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role