Player Matchup

Ymir
Ymir
Arageorge20
Ymir
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,201 Elo+
Party 3
Baron Samedi
Baron Samedi
IamEvilLord
Baron Samedi
Level 109
God Stats
26W - 24L
1,595 SR
Queue Stats
194W - 187L
1,531 Elo+
Solo
Medusa
Medusa
Ivorthegoat
Medusa
Level 15
God Stats
0W - 6L
1,253 SR
Queue Stats
1W - 8L
1,289 Elo+
Party 3
Hercules
Hercules
SirGigglesTV
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,201 Elo+
Party 3
Izanami
Izanami
yaboionaexc
Izanami
Level 14
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 6L
1,201 Elo+
Party 3
Team Averages
Level 38
1,420 SR
1,284 Elo+

VS

Team Averages
Level 107
1,525 SR
1,475 Elo+
Fafnir
Fafnir
ATEIkehara
Fafnir
Level 156
God Stats
2W - 0L
1,831 SR
Queue Stats
106W - 105L
1,463 Elo+
Party 2
Mercury
Mercury
JJJOKERZ
Mercury
Level 122
God Stats
5W - 4L
1,597 SR
Queue Stats
103W - 88L
1,505 Elo+
Party 2
The Morrigan
The Morrigan
NozMortem
The Morrigan
Level 129
God Stats
2W - 4L
1,233 SR
Queue Stats
171W - 166L
1,511 Elo+
Party 1
Neith
Neith
SinaBiohazard
Neith
Level 45
God Stats
112W - 114L
1,401 SR
Queue Stats
149W - 159L
1,363 Elo+
Solo
Vamana
Vamana
bomburbeast
Vamana
Level 82
God Stats
1W - 2L
1,564 SR
Queue Stats
18W - 13L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 14
14,007
1,001
18,309
37,308
50,006
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
IamEvilLord
Baron Samedi
20
7 / 8 / 11
14,303
1,022
33,961
26,954
12,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
5 / 8 / 6
13,865
990
20,155
23,095
9,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SirGigglesTV
Hercules
20
1 / 5 / 14
12,914
922
7,412
32,204
34,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yaboionaexc
Izanami
20
5 / 8 / 7
13,451
961
17,035
25,426
10,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ATEIkehara
Fafnir
20
2 / 4 / 28
15,431
1,102
27,934
32,308
39,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
JJJOKERZ
Mercury
20
15 / 3 / 11
16,345
1,168
28,753
14,320
6,263
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
NozMortem
The Morrigan
20
3 / 5 / 24
13,935
995
29,774
17,336
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 20
15,779
1,127
23,997
17,206
7,061
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
20
13 / 3 / 18
16,222
1,159
29,825
25,133
17,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
140
21
Kills
39
39
Deaths
21
52
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ATEIkehara
Fafnir
2
4
28
4
L
3
10
14
1
L
Baron Samedi
IamEvilLord
Baron Samedi
7
8
11
1.56
L
Medusa
5
8
6
1
W
Mercury
JJJOKERZ
Mercury
15
3
11
6.83
W
The Morrigan
NozMortem
The Morrigan
3
5
24
3
W
6
6
20
2.67
L
Hercules
SirGigglesTV
Hercules
1
5
14
1.6
W
Vamana
13
3
18
7.33
L
Izanami
yaboionaexc
Izanami
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,872
Damage
140,283
144,987
Taken
106,303
116,874
Mitigated
77,961
22,764
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ATEIkehara
Fafnir
27,934
6,152
2,216
4,027
32,308
39,683
0
14,218
17,671
47,644
0
L
18,309
2,810
0
0
37,308
50,006
0
10,251
27,057
38,541
0
L
Baron Samedi
IamEvilLord
Baron Samedi
33,961
2,294
6,687
7,179
26,954
12,195
0
13,443
13,511
57,184
0
L
Medusa
20,155
6,807
0
717
23,095
9,953
0
6,493
16,602
0
61,420
W
Mercury
JJJOKERZ
Mercury
28,753
16,325
0
1,647
14,320
6,263
0
6,923
6,232
0
45,498
W
The Morrigan
NozMortem
The Morrigan
29,774
10,509
0
843
17,336
7,654
0
9,273
7,906
38,997
10,999
W
23,997
12,001
0
3,455
17,206
7,061
0
10,355
6,806
0
63,857
L
Hercules
SirGigglesTV
Hercules
7,412
1,828
0
7,084
32,204
34,504
0
10,644
21,560
0
15,895
W
Vamana
29,825
17,419
0
3,076
25,133
17,300
0
11,426
13,304
0
56,109
L
Izanami
yaboionaexc
Izanami
17,035
13,765
0
1,097
25,426
10,216
0
9,600
15,761
0
45,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,540
Gold Earned
77,712
255
Minions Killed
279
6
Camps Cleared
17
1,332,897
Distance Traveled
1,466,224
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,431
1,102
36
3
2
293,809
0
L
Ymir
14,007
1,001
47
3
0
259,317
0
L
Baron Samedi
14,303
1,022
34
2
2
270,770
0
L
Medusa
13,865
990
100
7
2
303,303
0
W
Mercury
16,345
1,168
39
3
4
356,666
3
W
The Morrigan
13,935
995
46
3
4
260,755
0
W
Neith
15,779
1,127
87
6
7
234,866
0
L
Hercules
12,914
922
25
2
0
284,200
0
W
Vamana
16,222
1,159
71
5
0
320,128
0
L
Izanami
13,451
961
49
4
2
215,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role