Player Matchup

Kali
Kali
Gold V
CHEFb0yRjake
Kali
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,320 MMR
Party 1
Scylla
Scylla
Bronze III
FittestKnight73
Scylla
Bronze III
Level 85
God Stats
1W - 3L
1,395 SR
Queue Stats
6W - 10L
1,365 MMR
Solo
Jormungandr
Jormungandr
Bronze III
JTDep64
Jormungandr
Bronze III
Level 87
God Stats
1W - 1L
1,209 SR
Queue Stats
3W - 6L
1,413 MMR
Solo
Bacchus
Bacchus
Gold IV
Relax9
Bacchus
Gold IV
Level 120
God Stats
12W - 6L
1,644 SR
Queue Stats
385W - 398L
1,364 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Size Denied
Ah Muzen Cab
Gold II
Level 160
God Stats
11W - 11L
1,521 SR
Queue Stats
639W - 625L
1,504 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,454 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,578 SR
1,393 MMR
Baron Samedi
Baron Samedi
Gold V
JDsWhiskey
Baron Samedi
Gold V
Level 116
God Stats
9W - 13L
1,575 SR
Queue Stats
194W - 196L
1,389 MMR
Solo
Zeus
Zeus
Gold III
MIGHTYMIGHTY86
Zeus
Gold III
Level 91
God Stats
15W - 13L
1,598 SR
Queue Stats
205W - 196L
1,395 MMR
Solo
Achilles
Achilles
Bronze III
MetricBody96
Achilles
Bronze III
Level 105
God Stats
1W - 2L
1,544 SR
Queue Stats
12W - 17L
1,348 MMR
Solo
Hachiman
Hachiman
Silver I
NnoitraxX2
Hachiman
Silver I
Level 98
God Stats
1W - 1L
1,616 SR
Queue Stats
13W - 15L
1,425 MMR
Solo
Fenrir
Fenrir
Gold IV
Presssurre
Fenrir
Gold IV
Level 144
God Stats
55W - 42L
1,559 SR
Queue Stats
358W - 351L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 12
16,458
588
13,670
27,857
18,312
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 8
16,293
582
23,262
18,270
8,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
JTDep64
Jormungandr
19
3 / 3 / 14
13,505
482
8,901
21,276
21,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Relax9
Bacchus
19
6 / 3 / 16
15,631
558
16,595
30,816
53,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Size Denied
Ah Muzen Cab
20
12 / 5 / 12
17,346
620
27,630
30,091
14,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaKukulkanMulanBastet

VS

Bans
GebCliodhnaLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JDsWhiskey
Baron Samedi
20
3 / 8 / 4
12,832
458
8,403
21,262
18,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 5 / 4
15,007
536
28,698
16,095
5,372
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
MetricBody96
Achilles
19
4 / 5 / 4
12,920
461
18,985
32,898
37,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
NnoitraxX2
Hachiman
19
1 / 8 / 7
12,086
432
8,838
26,513
8,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Presssurre
Fenrir
18
2 / 6 / 4
11,424
408
7,375
20,743
15,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
32
Kills
20
20
Deaths
32
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
W
8
3
8
4
L
Baron Samedi
JDsWhiskey
Baron Samedi
3
8
4
0.63
W
Jormungandr
JTDep64
Jormungandr
3
3
14
3.33
L
10
5
4
2.4
L
Achilles
MetricBody96
Achilles
4
5
4
1.2
L
Hachiman
NnoitraxX2
Hachiman
1
8
7
0.56
L
Fenrir
Presssurre
Fenrir
2
6
4
0.67
W
Bacchus
Relax9
Bacchus
6
3
16
4.67
W
Ah Muzen Cab
Size Denied
Ah Muzen Cab
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,058
Damage
72,299
128,310
Taken
117,511
115,997
Mitigated
84,331
55,432
Healing
29,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,670
6,072
0
11,852
27,857
18,312
2,194
7,048
20,298
0
128,806
W
23,262
1,458
365
7,669
18,270
8,146
2,592
7,295
10,200
117,785
0
L
Baron Samedi
JDsWhiskey
Baron Samedi
8,403
476
2,077
5,805
21,262
18,011
252
9,019
12,191
83,025
0
W
Jormungandr
JTDep64
Jormungandr
8,901
1,945
0
5,042
21,276
21,512
676
11,257
9,007
49,311
0
L
28,698
1,680
0
1,514
16,095
5,372
559
7,268
8,655
90,649
0
L
Achilles
MetricBody96
Achilles
18,985
2,526
0
8,145
32,898
37,048
442
18,279
14,146
12,862
69,354
L
Hachiman
NnoitraxX2
Hachiman
8,838
4,935
0
9,762
26,513
8,160
240
8,939
17,356
0
93,147
L
Fenrir
Presssurre
Fenrir
7,375
1,126
0
2,334
20,743
15,740
0
5,033
15,666
0
59,520
W
Bacchus
Relax9
Bacchus
16,595
1,559
4,620
9,117
30,816
53,798
1,289
9,791
20,072
57,331
0
W
Ah Muzen Cab
Size Denied
Ah Muzen Cab
27,630
15,377
0
16,767
30,091
14,229
10,094
9,819
19,669
0
187,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,233
Gold Earned
64,269
668
Minions Killed
664
0
Camps Cleared
0
2,645,774
Distance Traveled
2,330,082
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,458
588
169
6
0
529,771
4
W
Scylla
16,293
582
183
7
0
537,080
3
L
Baron Samedi
12,832
458
151
5
0
440,544
7
W
Jormungandr
13,505
482
65
2
0
530,155
16
L
Zeus
15,007
536
165
6
0
457,575
12
L
Achilles
12,920
461
144
5
0
506,991
2
L
Hachiman
12,086
432
124
4
0
399,587
2
L
Fenrir
11,424
408
80
3
0
525,385
0
W
Bacchus
15,631
558
40
1
0
566,074
9
W
Ah Muzen Cab
17,346
620
211
8
0
482,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role