Player Matchup

Odin
Odin
 
Odin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BaRRaCaDDeDD
Cupid
Level 127
God Stats
1W - 0L
1,779 SR
Queue Stats
91W - 46L
1,769 Elo+
Party 1
Fenrir
Fenrir
Birek
Fenrir
Level 160
God Stats
1W - 0L
1,797 SR
Queue Stats
34W - 15L
1,724 Elo+
Party 1
Artio
Artio
Getheirok
Artio
Level 158
God Stats
13W - 6L
1,757 SR
Queue Stats
301W - 260L
1,586 Elo+
Party 1
Hades
Hades
UlrichV
Hades
Level 147
God Stats
1W - 0L
1,818 SR
Queue Stats
63W - 30L
1,728 Elo+
Party 1
Team Averages
Level 123
1,730 SR
1,661 Elo+

VS

Team Averages
Level 76
1,515 SR
1,410 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HeyxChris
Poseidon
Level 100
God Stats
16W - 12L
1,591 SR
Queue Stats
710W - 747L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Hykacb
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 2
Bacchus
Bacchus
LagerTv
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 75L
1,375 Elo+
Party 2
Chiron
Chiron
TASADAN
Chiron
Level 104
God Stats
5W - 7L
1,483 SR
Queue Stats
164W - 194L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 3 / 18
8,753
875
6,960
8,448
10,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
17 / 3 / 13
11,850
1,185
24,705
13,289
7,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Birek
Fenrir
15
8 / 2 / 18
9,573
957
9,482
12,276
10,127
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Getheirok
Artio
16
2 / 3 / 31
9,745
975
9,427
20,118
22,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
UlrichV
Hades
15
4 / 3 / 26
9,558
956
9,307
14,102
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 8 / 6
8,737
874
9,387
10,440
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
HeyxChris
Poseidon
16
4 / 6 / 4
8,869
887
10,501
9,406
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Hykacb
Baron Samedi
15
2 / 6 / 11
8,278
828
7,562
13,874
7,532
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
LagerTv
Bacchus
13
2 / 7 / 9
8,194
819
3,910
17,314
19,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
TASADAN
Chiron
13
2 / 8 / 9
7,696
770
14,117
11,791
4,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
53
35
Kills
14
14
Deaths
35
106
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
18
4.33
L
Nox
 
Nox
4
8
6
0.88
W
17
3
13
7.83
W
Fenrir
Birek
Fenrir
8
2
18
8.5
W
Artio
Getheirok
Artio
2
3
31
5.83
L
Poseidon
HeyxChris
Poseidon
4
6
4
1
L
Baron Samedi
Hykacb
Baron Samedi
2
6
11
1.25
L
Bacchus
LagerTv
Bacchus
2
7
9
0.93
L
Chiron
TASADAN
Chiron
2
8
9
0.81
W
Hades
UlrichV
Hades
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,881
Damage
45,477
68,233
Taken
62,825
63,237
Mitigated
39,072
34,110
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,960
1,299
1,820
320
8,448
10,488
1,343
3,957
4,491
0
14,273
L
Nox
 
Nox
9,387
357
807
1,095
10,440
3,463
0
1,790
8,650
15,562
0
W
24,705
13,809
6,040
2,839
13,289
7,362
1,311
5,983
7,306
0
44,350
W
Fenrir
Birek
Fenrir
9,482
3,321
1,159
2,594
12,276
10,127
775
6,950
5,326
512
17,153
W
Artio
Getheirok
Artio
9,427
1,264
5,244
6,442
20,118
22,469
498
8,399
11,719
16,838
0
L
Poseidon
HeyxChris
Poseidon
10,501
1,884
150
957
9,406
3,373
0
2,062
7,344
20,463
0
L
Baron Samedi
Hykacb
Baron Samedi
7,562
1,207
1,266
2,976
13,874
7,532
0
4,442
9,432
19,655
0
L
Bacchus
LagerTv
Bacchus
3,910
683
690
854
17,314
19,891
0
6,148
11,166
6,807
0
L
Chiron
TASADAN
Chiron
14,117
4,183
920
1,383
11,791
4,813
0
4,481
7,306
0
21,497
W
Hades
UlrichV
Hades
9,307
1,965
3,270
4,382
14,102
12,791
420
6,071
8,031
17,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
41,774
95
Minions Killed
79
0
Camps Cleared
0
934,984
Distance Traveled
829,027
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,753
875
12
1
0
201,354
0
L
Nox
8,737
874
16
2
0
193,858
1
W
Cupid
11,850
1,185
38
4
0
159,877
2
W
Fenrir
9,573
957
14
1
0
210,351
2
W
Artio
9,745
975
10
1
0
186,177
0
L
Poseidon
8,869
887
27
3
0
153,657
4
L
Baron Samedi
8,278
828
15
2
0
159,946
3
L
Bacchus
8,194
819
4
0
0
178,884
4
L
Chiron
7,696
770
17
2
0
142,682
0
W
Hades
9,558
956
21
2
0
177,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role