Player Matchup

Ah Puch
Ah Puch
DarosSio92
Ah Puch
Level 68
God Stats
4W - 8L
1,372 SR
Queue Stats
57W - 90L
1,347 Elo+
Party 2
Hachiman
Hachiman
Misiexowy
Hachiman
Level 5
God Stats
1W - 4L
1,710 SR
Queue Stats
1W - 7L
1,318 Elo+
Party 2
Ratatoskr
Ratatoskr
PermBear
Ratatoskr
Level 65
God Stats
9W - 9L
1,531 SR
Queue Stats
260W - 308L
1,451 Elo+
Solo
Team Averages
Level 46
1,537 SR
1,372 Elo+

VS

Team Averages
Level 51
1,479 SR
1,325 Elo+
Gilgamesh
Gilgamesh
Cishybrgs12
Gilgamesh
Level 12
God Stats
3W - 3L
1,438 SR
Queue Stats
11W - 11L
1,245 Elo+
Party 1
Hera
Hera
ThreeSixty93
Hera
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 43L
1,319 Elo+
Solo
Xbalanque
Xbalanque
Yolo_Jordy_St4r
Xbalanque
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarosSio92
Ah Puch
14
3 / 4 / 3
10,314
645
13,305
11,739
4,589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Misiexowy
Hachiman
12
1 / 9 / 2
9,323
583
3,961
17,549
6,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
PermBear
Ratatoskr
13
6 / 5 / 3
10,633
665
13,035
17,061
15,771
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cishybrgs12
Gilgamesh
16
7 / 0 / 8
11,670
729
16,691
17,542
19,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 5 / 8
11,554
722
13,378
10,155
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Yolo_Jordy_St4r
Xbalanque
16
5 / 5 / 8
11,155
697
11,204
11,177
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
18
18
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cishybrgs12
Gilgamesh
7
0
8
11
L
Ah Puch
DarosSio92
Ah Puch
3
4
3
1.13
L
Hachiman
Misiexowy
Hachiman
1
9
2
0.22
L
Ratatoskr
PermBear
Ratatoskr
6
5
3
1.5
W
6
5
8
2
W
Xbalanque
Yolo_Jordy_St4r
Xbalanque
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
41,273
46,349
Taken
38,874
26,670
Mitigated
27,287
6,726
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cishybrgs12
Gilgamesh
16,691
3,423
0
2,569
17,542
19,823
0
5,735
11,240
6,304
35,682
L
Ah Puch
DarosSio92
Ah Puch
13,305
469
0
1,483
11,739
4,589
0
3,654
7,783
41,089
0
L
Hachiman
Misiexowy
Hachiman
3,961
3,494
0
1,644
17,549
6,310
235
4,657
12,514
0
18,779
L
Ratatoskr
PermBear
Ratatoskr
13,035
2,081
176
3,423
17,061
15,771
0
6,583
10,184
297
28,361
W
13,378
2,527
0
2,774
10,155
3,510
107
4,658
5,308
44,774
0
W
Xbalanque
Yolo_Jordy_St4r
Xbalanque
11,204
3,034
0
1,875
11,177
3,954
2,166
3,851
6,979
0
42,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
34,379
143
Minions Killed
208
3
Camps Cleared
11
775,643
Distance Traveled
870,703
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,670
729
55
3
4
320,626
4
L
Ah Puch
10,314
645
75
5
1
280,738
1
L
Hachiman
9,323
583
31
2
0
239,236
0
L
Ratatoskr
10,633
665
37
2
2
255,669
5
W
Hera
11,554
722
88
6
4
265,865
0
W
Xbalanque
11,155
697
65
4
3
284,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role