Player Matchup

Scylla
Scylla
BubbleCrown
Scylla
Level 87
God Stats
5W - 5L
1,439 SR
Queue Stats
327W - 216L
1,622 Elo+
Party 1
Fenrir
Fenrir
Sil3n7xAssassin
Fenrir
Level 118
God Stats
0W - 4L
1,268 SR
Queue Stats
48W - 65L
1,399 Elo+
Solo
Artio
Artio
Zencoal
Artio
Level 88
God Stats
8W - 5L
1,669 SR
Queue Stats
57W - 40L
1,551 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,524 Elo+

VS

Team Averages
Level 103
1,321 SR
1,369 Elo+
Izanami
Izanami
GlitterRadical
Izanami
Level 107
God Stats
3W - 1L
1,397 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 2
Bacchus
Bacchus
GlitterSand
Bacchus
Level 88
God Stats
2W - 1L
1,163 SR
Queue Stats
54W - 57L
1,437 Elo+
Party 2
Poseidon
Poseidon
myadave
Poseidon
Level 114
God Stats
13W - 31L
1,403 SR
Queue Stats
162W - 272L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 4 / 3
12,303
586
10,771
18,164
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 3
12,162
579
12,129
24,412
11,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Zencoal
Artio
15
3 / 3 / 2
12,571
599
10,793
35,487
46,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
14,057
669
30,238
15,032
6,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GlitterSand
Bacchus
19
7 / 2 / 5
15,248
726
18,335
25,564
44,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
myadave
Poseidon
10
2 / 0 / 1
11,221
534
5,463
2,339
621

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
12
12
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
3
0.38
W
3
3
8
2.33
W
Bacchus
GlitterSand
Bacchus
7
2
5
4.75
L
2
5
3
0.7
L
Artio
Zencoal
Artio
3
3
2
1.33
W
Poseidon
myadave
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
54,036
78,063
Taken
42,935
64,494
Mitigated
51,363
33,482
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,771
1,235
1,060
6,012
18,164
6,247
1,142
7,878
10,286
56,788
0
W
30,238
19,554
0
2,552
15,032
6,594
2,448
8,080
6,668
0
117,094
W
Bacchus
GlitterSand
Bacchus
18,335
2,318
0
2,113
25,564
44,148
219
12,102
12,923
29,671
0
L
12,129
2,816
0
8,180
24,412
11,998
1,510
9,588
14,824
38
54,729
L
Artio
Zencoal
Artio
10,793
1,558
2,939
15,291
35,487
46,249
1,142
7,434
28,053
38,194
0
W
Poseidon
myadave
Poseidon
5,463
442
202
1,245
2,339
621
0
779
1,508
18,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
40,526
206
Minions Killed
211
10
Camps Cleared
5
1,121,120
Distance Traveled
929,843
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,303
586
110
5
4
353,329
1
W
Izanami
14,057
669
163
8
4
299,612
1
W
Bacchus
15,248
726
17
1
1
408,514
0
L
Fenrir
12,162
579
52
2
5
353,191
4
L
Artio
12,571
599
44
2
1
414,600
1
W
Poseidon
11,221
534
31
1
0
221,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role