Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ProdigyDDK
Chang'e
Level 98
God Stats
2W - 2L
1,565 SR
Queue Stats
52W - 55L
1,435 Elo+
Party 4
Nike
Nike
Romax069
Nike
Level 42
God Stats
33W - 34L
1,498 SR
Queue Stats
100W - 126L
1,470 Elo+
Party 1
Izanami
Izanami
TheyCallHimThor
Izanami
Level 12
God Stats
1W - 2L
1,297 SR
Queue Stats
5W - 6L
1,369 Elo+
Party 4
Scylla
Scylla
USAINBOLT2
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,658 Elo+
Party 4
Team Averages
Level 61
1,472 SR
1,486 Elo+

VS

Team Averages
Level 37
1,392 SR
1,339 Elo+
Cupid
Cupid
MajinRaul
Cupid
Level 44
God Stats
3W - 6L
1,382 SR
Queue Stats
71W - 100L
1,331 Elo+
Party 2
Fenrir
Fenrir
MajinVampir3
Fenrir
Level 17
God Stats
1W - 8L
1,054 SR
Queue Stats
19W - 38L
1,259 Elo+
Party 2
Raijin
Raijin
Mexa123
Raijin
Level 36
God Stats
4W - 8L
1,389 SR
Queue Stats
134W - 147L
1,382 Elo+
Party 3
Anubis
Anubis
OpraLB
Anubis
Level 46
God Stats
32W - 16L
1,635 SR
Queue Stats
143W - 141L
1,404 Elo+
Party 3
Geb
Geb
soyargeus
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 102L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 4
6,075
608
4,261
5,815
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ProdigyDDK
Chang'e
10
6 / 0 / 4
6,296
630
5,834
5,690
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
11
3 / 1 / 1
5,807
581
3,219
7,089
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
4 / 0 / 6
5,995
600
7,248
3,784
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
USAINBOLT2
Scylla
9
1 / 0 / 1
5,238
524
2,282
3,059
655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MajinRaul
Cupid
7
0 / 5 / 0
4,551
455
1,332
5,648
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
8
1 / 3 / 0
5,062
506
2,931
6,031
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
Mexa123
Raijin
9
0 / 1 / 0
5,334
533
1,815
3,965
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
OpraLB
Anubis
9
0 / 4 / 1
5,470
547
4,584
7,184
2,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,811
481
2,519
9,178
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
4
4
L
Cupid
MajinRaul
Cupid
0
5
0
0
L
Fenrir
1
3
0
0.33
L
Raijin
Mexa123
Raijin
0
1
0
0
L
Anubis
OpraLB
Anubis
0
4
1
0.13
W
Chang'e
ProdigyDDK
Chang'e
6
0
4
8
W
Nike
3
1
1
3.5
W
4
0
6
7
W
Scylla
USAINBOLT2
Scylla
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
13,181
25,437
Taken
32,006
8,659
Mitigated
11,773
11,296
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,261
1,554
0
3,059
5,815
1,509
0
1,727
4,056
0
35,491
L
Cupid
MajinRaul
Cupid
1,332
779
262
871
5,648
1,482
0
2,228
3,420
0
23,537
L
Fenrir
2,931
887
0
1,672
6,031
1,827
0
966
4,997
0
19,463
L
Raijin
Mexa123
Raijin
1,815
159
0
1,480
3,965
1,064
108
1,313
2,612
27,043
0
L
Anubis
OpraLB
Anubis
4,584
285
0
2,214
7,184
2,934
675
514
6,306
28,757
0
W
Chang'e
ProdigyDDK
Chang'e
5,834
461
1,174
3,373
5,690
1,370
0
1,462
4,228
26,099
0
W
Nike
3,219
562
0
2,052
7,089
4,160
316
3,287
3,750
240
22,244
W
7,248
5,485
0
510
3,784
965
494
1,057
2,727
0
28,697
W
Scylla
USAINBOLT2
Scylla
2,282
291
0
1,128
3,059
655
202
1,141
1,750
19,548
0
L
2,519
210
75
1,423
9,178
4,466
0
3,252
5,926
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
25,228
258
Minions Killed
225
0
Camps Cleared
0
929,709
Distance Traveled
887,121
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,075
608
64
6
0
195,464
0
L
Cupid
4,551
455
48
5
0
166,845
0
L
Fenrir
5,062
506
39
4
0
174,852
1
L
Raijin
5,334
533
55
6
0
197,263
0
L
Anubis
5,470
547
61
6
0
152,696
1
W
Chang'e
6,296
630
42
4
0
196,022
1
W
Nike
5,807
581
48
5
0
198,181
3
W
Izanami
5,995
600
59
6
0
171,277
1
W
Scylla
5,238
524
45
5
0
168,765
1
L
Geb
4,811
481
22
2
0
195,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role