Player Matchup

Arachne
Arachne
Silver III
EtzRico
Arachne
Silver III
Level 89
God Stats
6W - 10L
1,474 SR
Queue Stats
21W - 36L
964 MMR
Party 1
Skadi
Skadi
Silver IV
NzR7
Skadi
Silver IV
Level 103
God Stats
2W - 2L
1,639 SR
Queue Stats
24W - 45L
920 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Zz Ko3Lho zZ
Ao Kuang
Silver V
Level 155
God Stats
154W - 141L
1,540 SR
Queue Stats
371W - 380L
586 MMR
Solo
Sol
Sol
Silver II
firstclasskilla
Sol
Silver II
Level 154
God Stats
8W - 16L
1,463 SR
Queue Stats
976W - 984L
1,049 MMR
Solo
Jormungandr
Jormungandr
Silver IV
zambezin3
Jormungandr
Silver IV
Level 82
God Stats
11W - 9L
1,574 SR
Queue Stats
21W - 34L
878 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,538 SR
879 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,437 SR
846 MMR
Sylvanus
Sylvanus
Bronze II
AlmightyKingFish
Sylvanus
Bronze II
Level 63
God Stats
7W - 14L
1,342 SR
Queue Stats
69W - 101L
37 MMR
Solo
Izanami
Izanami
Silver V
Frostyhub
Izanami
Silver V
Level 98
God Stats
5W - 2L
1,546 SR
Queue Stats
33W - 45L
776 MMR
Party 2
Eset
Eset
Gold V
Hexctic
Eset
Gold V
Level 86
God Stats
2W - 0L
1,409 SR
Queue Stats
127W - 132L
1,226 MMR
Party 2
Bellona
Bellona
Silver V
ItsTheRambo
Bellona
Silver V
Level 50
God Stats
14W - 7L
1,299 SR
Queue Stats
25W - 30L
1,090 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
iamchris55
Gilgamesh
Silver II
Level 141
God Stats
8W - 3L
1,590 SR
Queue Stats
300W - 309L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EtzRico
Arachne
18
2 / 8 / 9
12,895
478
7,177
23,791
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
NzR7
Skadi
19
0 / 10 / 12
12,946
479
17,853
23,330
7,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Zz Ko3Lho zZ
Ao Kuang
20
13 / 9 / 2
17,010
630
26,906
36,999
14,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 10 / 8
14,747
546
20,478
23,731
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
zambezin3
Jormungandr
16
2 / 8 / 5
11,902
441
15,663
35,202
37,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
BastetAthenaKaliArtio

VS

Bans
LokiHeimdallrMulanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 17
12,785
474
12,281
28,168
37,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Frostyhub
Izanami
20
2 / 6 / 11
13,230
490
14,355
26,294
13,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Hexctic
Eset
20
17 / 5 / 7
16,631
616
34,111
23,249
11,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ItsTheRambo
Bellona
20
6 / 3 / 12
14,130
523
18,710
27,352
40,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
iamchris55
Gilgamesh
20
17 / 6 / 4
15,390
570
37,365
25,690
15,924
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
24
Kills
45
45
Deaths
25
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
L
Arachne
EtzRico
Arachne
2
8
9
0.81
W
Izanami
Frostyhub
Izanami
2
6
11
1.25
W
Eset
Hexctic
Eset
17
5
7
4.1
W
Bellona
ItsTheRambo
Bellona
6
3
12
4
L
Skadi
NzR7
Skadi
0
10
12
0.6
L
Ao Kuang
Zz Ko3Lho zZ
Ao Kuang
13
9
2
1.56
L
7
10
8
1.1
W
Gilgamesh
iamchris55
Gilgamesh
17
6
4
3.17
L
Jormungandr
zambezin3
Jormungandr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,077
Damage
116,822
143,053
Taken
130,753
75,011
Mitigated
117,968
43,148
Healing
52,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,281
2,439
8,952
11,099
28,168
37,719
957
13,614
14,554
32,036
0
L
Arachne
EtzRico
Arachne
7,177
5,035
724
5,156
23,791
8,242
2,332
8,013
15,640
0
69,029
W
Izanami
Frostyhub
Izanami
14,355
7,697
956
9,666
26,294
13,031
8,721
12,172
14,122
0
120,959
W
Eset
Hexctic
Eset
34,111
2,487
2,119
6,228
23,249
11,022
1,381
10,484
12,765
140,538
0
W
Bellona
ItsTheRambo
Bellona
18,710
4,735
1,002
7,937
27,352
40,272
475
14,614
12,738
19,795
71,255
L
Skadi
NzR7
Skadi
17,853
8,115
0
5,237
23,330
7,001
544
9,406
13,664
0
105,962
L
Ao Kuang
Zz Ko3Lho zZ
Ao Kuang
26,906
7,526
0
18,529
36,999
14,902
0
9,325
27,624
97,890
0
L
20,478
7,189
0
7,244
23,731
7,339
1,956
6,540
16,865
89,507
7,292
W
Gilgamesh
iamchris55
Gilgamesh
37,365
9,267
0
5,036
25,690
15,924
3,703
11,933
13,757
0
133,609
L
Jormungandr
zambezin3
Jormungandr
15,663
3,080
164
6,094
35,202
37,527
0
16,716
18,236
47,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,500
Gold Earned
72,166
631
Minions Killed
716
0
Camps Cleared
0
2,418,903
Distance Traveled
2,500,249
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,785
474
31
1
0
463,988
2
L
Arachne
12,895
478
104
4
0
577,029
8
W
Izanami
13,230
490
196
7
0
436,147
1
W
Eset
16,631
616
167
6
0
515,220
3
W
Bellona
14,130
523
162
6
0
552,322
10
L
Skadi
12,946
479
143
5
0
461,978
1
L
Ao Kuang
17,010
630
150
6
0
463,466
5
L
Sol
14,747
546
165
6
0
436,262
0
W
Gilgamesh
15,390
570
160
6
0
532,572
6
L
Jormungandr
11,902
441
69
3
0
480,168
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role