Player Matchup

Chaac
Chaac
Gold II
CIassicBlack
Chaac
Gold II
Level 42
God Stats
3W - 1L
1,700 SR
Queue Stats
20W - 15L
1,721 MMR
Party 1
Olorun
Olorun
Gold I
Witness_The_Gr8
Olorun
Gold I
Level 137
God Stats
3W - 0L
1,696 SR
Queue Stats
33W - 34L
1,637 MMR
Party 1
Nemesis
Nemesis
Silver II
lecheminduroii
Nemesis
Silver II
Level 59
God Stats
1W - 0L
1,606 SR
Queue Stats
28W - 39L
1,127 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 79
1,667 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,360 SR
1,293 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Hoffer99
Bacchus
Bronze III
Level 64
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,499 MMR
Solo
Poseidon
Poseidon
Silver IV
KRVA1994
Poseidon
Silver IV
Level 106
God Stats
0W - 3L
1,293 SR
Queue Stats
64W - 112L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
10,627
664
10,658
10,714
11,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 1 / 9
11,187
699
21,712
12,607
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 6
10,796
675
9,690
11,345
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetPersephoneFenrirThothOdin

VS

Bans
AphroditeZeusAthenaSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 4 / 0
9,236
577
8,463
14,194
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Hoffer99
Bacchus
13
0 / 4 / 1
9,454
591
4,696
19,919
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
KRVA1994
Poseidon
12
0 / 8 / 1
8,592
537
9,900
13,411
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
W
3
0
12
9
L
Bacchus
Hoffer99
Bacchus
0
4
1
0.13
L
Poseidon
KRVA1994
Poseidon
0
8
1
0.06
W
7
1
9
11.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,060
Damage
23,059
34,666
Taken
47,524
23,486
Mitigated
40,135
12,504
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,463
1,417
0
3,355
14,194
8,709
0
6,003
7,588
0
29,665
W
10,658
368
0
2,952
10,714
11,741
258
1,943
8,579
7,092
29,257
L
Bacchus
Hoffer99
Bacchus
4,696
415
328
2,946
19,919
26,348
0
9,147
9,767
12,801
0
L
Poseidon
KRVA1994
Poseidon
9,900
1,134
0
1,500
13,411
5,078
0
5,875
7,186
46,514
0
W
21,712
12,608
1,032
6,768
12,607
5,161
2,518
6,773
5,496
59,096
7,041
W
9,690
4,264
0
1,752
11,345
6,584
298
6,380
4,690
0
20,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
27,282
171
Minions Killed
147
7
Camps Cleared
7
967,353
Distance Traveled
883,973
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,236
577
55
3
1
297,765
1
W
Chaac
10,627
664
51
3
1
346,766
1
L
Bacchus
9,454
591
20
1
1
306,656
2
L
Poseidon
8,592
537
72
5
5
279,552
2
W
Olorun
11,187
699
99
6
4
282,870
3
W
Nemesis
10,796
675
21
1
2
337,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role