Player Matchup

Arachne
Arachne
BaseGodEric
Arachne
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,525 Elo+
Party 1
He Bo
He Bo
alberkika
He Bo
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
225W - 245L
1,503 Elo+
Solo
Yemoja
Yemoja
ferbbots
Yemoja
Level 84
God Stats
2W - 0L
1,902 SR
Queue Stats
27W - 17L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mosiolek
Tsukuyomi
Level 148
God Stats
1W - 1L
1,222 SR
Queue Stats
124W - 120L
1,565 Elo+
Solo
Ymir
Ymir
smazka
Ymir
Level 155
God Stats
2W - 2L
1,441 SR
Queue Stats
60W - 71L
1,531 Elo+
Solo
Team Averages
Level 125
1,509 SR
1,544 Elo+

VS

Team Averages
Level 94
1,583 SR
1,608 Elo+
Serqet
Serqet
Freiburger808
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,551 Elo+
Party 2
Hera
Hera
Night_Crawler_Jr
Hera
Level 157
God Stats
2W - 3L
1,581 SR
Queue Stats
173W - 143L
1,610 Elo+
Party 2
Osiris
Osiris
Shyze
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,688 Elo+
Party 3
Hachiman
Hachiman
kingofblackops11
Hachiman
Level 41
God Stats
2W - 3L
1,581 SR
Queue Stats
143W - 101L
1,614 Elo+
Party 3
Aphrodite
Aphrodite
zZ-Batman-Zz22
Aphrodite
Level 149
God Stats
2W - 1L
1,754 SR
Queue Stats
80W - 51L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaseGodEric
Arachne
17
2 / 6 / 18
10,793
635
12,893
31,081
43,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
alberkika
He Bo
17
7 / 4 / 13
11,586
682
26,182
21,361
10,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ferbbots
Yemoja
17
2 / 2 / 17
10,623
625
4,600
19,749
29,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
mosiolek
Tsukuyomi
20
9 / 2 / 14
13,866
816
26,855
17,216
11,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
smazka
Ymir
19
6 / 2 / 15
12,670
745
8,904
29,263
40,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
11,015
648
8,645
19,749
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 8 / 9
10,568
622
24,236
15,216
5,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Shyze
Osiris
19
3 / 6 / 7
11,126
654
19,285
24,933
18,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 1 / 8
12,097
712
30,047
9,315
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
zZ-Batman-Zz22
Aphrodite
18
3 / 4 / 4
10,593
623
15,065
15,244
9,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
26
Kills
15
16
Deaths
27
77
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaseGodEric
Arachne
2
6
18
1.83
L
2
8
8
0.75
L
1
8
9
0.69
L
Osiris
Shyze
Osiris
3
6
7
1.08
W
He Bo
alberkika
He Bo
7
4
13
3.38
W
Yemoja
ferbbots
Yemoja
2
2
17
5.25
L
6
1
8
10
W
Tsukuyomi
mosiolek
Tsukuyomi
9
2
14
8
W
Ymir
smazka
Ymir
6
2
15
6.75
L
Aphrodite
zZ-Batman-Zz22
Aphrodite
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,434
Damage
97,278
118,670
Taken
84,457
136,426
Mitigated
49,792
59,834
Healing
39,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaseGodEric
Arachne
12,893
6,877
3,892
8,322
31,081
43,825
924
10,158
20,433
0
18,760
L
8,645
929
675
3,958
19,749
11,796
117
9,242
10,251
0
17,160
L
24,236
3,776
1,241
1,453
15,216
5,889
711
5,308
9,759
41,324
0
L
Osiris
Shyze
Osiris
19,285
4,520
652
4,005
24,933
18,906
219
12,404
12,232
0
34,969
W
He Bo
alberkika
He Bo
26,182
1,184
3,295
3,840
21,361
10,993
1,980
5,306
15,688
48,148
0
W
Yemoja
ferbbots
Yemoja
4,600
1,939
21,933
5,811
19,749
29,527
960
7,810
11,491
9,607
0
L
30,047
11,584
1,681
3,339
9,315
3,979
204
4,880
4,393
0
63,324
W
Tsukuyomi
mosiolek
Tsukuyomi
26,855
5,493
615
4,593
17,216
11,122
1,442
5,587
11,322
0
76,328
W
Ymir
smazka
Ymir
8,904
1,224
1,859
5,674
29,263
40,959
406
10,440
18,219
18,952
0
L
Aphrodite
zZ-Batman-Zz22
Aphrodite
15,065
427
13,769
8,805
15,244
9,222
216
7,852
7,139
28,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,538
Gold Earned
55,399
156
Minions Killed
214
0
Camps Cleared
0
1,656,967
Distance Traveled
1,664,314
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,793
635
14
1
0
328,032
2
L
Serqet
11,015
648
20
1
0
335,171
1
L
Hera
10,568
622
43
3
0
310,036
0
L
Osiris
11,126
654
28
2
0
339,117
1
W
He Bo
11,586
682
30
2
0
324,002
0
W
Yemoja
10,623
625
8
0
0
319,389
0
L
Hachiman
12,097
712
77
5
0
334,955
4
W
Tsukuyomi
13,866
816
84
5
0
345,084
0
W
Ymir
12,670
745
20
1
0
340,460
1
L
Aphrodite
10,593
623
46
3
0
345,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role