Player Matchup

Janus
Janus
Korv0sG00b
Janus
Level 53
God Stats
7W - 16L
1,347 SR
Queue Stats
208W - 310L
1,259 Elo+
Solo
Bellona
Bellona
Young_Franz23
Bellona
Level 11
God Stats
9W - 5L
1,337 SR
Queue Stats
10W - 7L
1,175 Elo+
Party 2
Apollo
Apollo
Young_Kratos23
Apollo
Level 94
God Stats
1W - 2L
1,437 SR
Queue Stats
51W - 54L
1,385 Elo+
Party 2
Team Averages
Level 53
1,374 SR
1,273 Elo+

VS

Team Averages
Level 67
1,489 SR
1,379 Elo+
Neith
Neith
Grantula1313
Neith
Level 26
God Stats
12W - 9L
1,468 SR
Queue Stats
19W - 15L
1,376 Elo+
Party 1
Xing Tian
Xing Tian
SpookyNewt
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
TRMangoSmash
Gilgamesh
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 27L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 7 / 0
7,105
547
6,009
11,234
3,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
10
0 / 8 / 0
7,067
544
3,467
14,888
9,304
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
6,995
538
7,217
8,328
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 11
9,769
751
11,263
5,203
2,096
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
SpookyNewt
Xing Tian
14
5 / 0 / 15
9,732
749
7,144
10,299
9,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TRMangoSmash
Gilgamesh
14
7 / 0 / 11
9,557
735
11,159
10,362
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
20
20
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
L
Janus
0
7
0
0
W
Xing Tian
SpookyNewt
Xing Tian
5
0
15
12.5
W
Gilgamesh
TRMangoSmash
Gilgamesh
7
0
11
12.5
L
Bellona
0
8
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
29,566
34,450
Taken
25,864
15,787
Mitigated
16,776
3,617
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,263
6,212
0
1,499
5,203
2,096
1,569
1,200
4,003
0
36,434
L
Janus
6,009
1,098
834
1,479
11,234
3,428
23
3,953
7,281
23,133
0
W
Xing Tian
SpookyNewt
Xing Tian
7,144
463
0
2,317
10,299
9,246
536
2,291
8,008
24,118
0
W
Gilgamesh
TRMangoSmash
Gilgamesh
11,159
2,625
0
1,461
10,362
5,434
821
3,218
7,144
0
41,852
L
Bellona
3,467
173
0
263
14,888
9,304
0
2,170
12,718
0
13,497
L
7,217
2,839
0
1,041
8,328
3,055
0
1,951
6,377
0
27,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,167
Gold Earned
29,058
114
Minions Killed
145
4
Camps Cleared
7
574,293
Distance Traveled
719,591
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,769
751
51
4
4
214,888
1
L
Janus
7,105
547
45
3
3
178,297
3
W
Xing Tian
9,732
749
29
2
0
243,033
1
W
Gilgamesh
9,557
735
65
5
3
261,670
2
L
Bellona
7,067
544
21
2
0
220,119
0
L
Apollo
6,995
538
48
4
1
175,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role