Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Elmntrix-HXB
Cupid
Level 126
God Stats
16W - 14L
1,525 SR
Queue Stats
453W - 428L
1,572 Elo+
Party 3
Mulan
Mulan
ItzEzio09
Mulan
Level 157
God Stats
7W - 6L
1,538 SR
Queue Stats
529W - 509L
1,530 Elo+
Party 3
Bastet
Bastet
Voltage Dust
Bastet
Level 82
God Stats
3W - 3L
1,402 SR
Queue Stats
164W - 177L
1,398 Elo+
Party 2
Ares
Ares
sicamoreman
Ares
Level 66
God Stats
39W - 26L
1,606 SR
Queue Stats
70W - 89L
1,407 Elo+
Party 2
Team Averages
Level 115
1,514 SR
1,481 Elo+

VS

Team Averages
Level 110
1,487 SR
1,461 Elo+
Pele
Pele
BigBoyShad
Pele
Level 139
God Stats
4W - 7L
1,471 SR
Queue Stats
274W - 335L
1,453 Elo+
Party 1
King Arthur
King Arthur
OxygenatedMe
King Arthur
Level 123
God Stats
8W - 14L
1,396 SR
Queue Stats
300W - 304L
1,427 Elo+
Party 1
Eset
Eset
PraiseDaBooty
Eset
Level 114
God Stats
2W - 4L
1,668 SR
Queue Stats
138W - 138L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
drcoolguy2772
Baron Samedi
Level 66
God Stats
0W - 1L
1,389 SR
Queue Stats
47W - 50L
1,430 Elo+
Solo
Anhur
Anhur
wayaluak
Anhur
Level 109
God Stats
2W - 2L
1,509 SR
Queue Stats
66W - 81L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
8 / 6 / 4
10,408
651
11,667
8,753
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 2 / 3
9,514
595
11,638
11,278
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ItzEzio09
Mulan
16
4 / 3 / 3
9,749
609
17,294
14,127
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
14
4 / 2 / 7
8,577
536
7,258
10,974
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 13
8,640
540
5,520
14,543
11,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 2
9,979
624
11,594
14,894
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
OxygenatedMe
King Arthur
15
1 / 3 / 1
8,723
545
6,688
17,667
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 3
8,118
507
4,286
9,867
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
drcoolguy2772
Baron Samedi
11
0 / 6 / 4
7,053
441
4,777
17,299
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
wayaluak
Anhur
13
0 / 5 / 3
7,827
489
6,772
9,814
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
26
Kills
15
15
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
6
4
1.67
L
11
5
2
2.4
W
8
2
3
4.75
W
Mulan
ItzEzio09
Mulan
4
3
3
1.83
L
King Arthur
OxygenatedMe
King Arthur
1
3
1
0.5
L
3
7
3
0.64
W
Bastet
4
2
7
3.75
L
Baron Samedi
drcoolguy2772
Baron Samedi
0
6
4
0.33
W
2
2
13
4.25
L
Anhur
wayaluak
Anhur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,377
Damage
34,117
59,675
Taken
69,541
35,586
Mitigated
32,685
22,221
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,667
2,794
77
1,594
8,753
2,677
0
1,767
6,860
63,733
3,531
L
11,594
3,393
0
4,385
14,894
4,697
90
3,501
11,103
0
57,085
W
11,638
8,176
152
6,539
11,278
3,140
2,767
1,330
9,948
0
69,064
W
Mulan
ItzEzio09
Mulan
17,294
1,646
0
4,890
14,127
15,514
380
948
12,322
12,209
59,304
L
King Arthur
OxygenatedMe
King Arthur
6,688
1,079
181
5,903
17,667
11,081
0
3,253
13,470
3,228
52,998
L
4,286
38
164
1,704
9,867
2,919
0
2,744
6,842
47,932
0
W
Bastet
7,258
2,255
0
5,410
10,974
3,246
8
2,584
8,390
0
42,509
L
Baron Samedi
drcoolguy2772
Baron Samedi
4,777
367
1,042
5,991
17,299
11,211
0
5,089
12,078
23,016
0
W
5,520
218
424
3,135
14,543
11,009
33
3,244
11,299
25,550
0
L
Anhur
wayaluak
Anhur
6,772
3,075
0
1,845
9,814
2,777
0
1,533
8,184
0
51,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,888
Gold Earned
41,700
507
Minions Killed
458
0
Camps Cleared
0
1,530,437
Distance Traveled
1,504,949
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,408
651
125
8
0
277,268
8
L
Pele
9,979
624
86
5
0
324,485
5
W
Cupid
9,514
595
127
8
0
292,625
6
W
Mulan
9,749
609
149
9
0
313,715
1
L
King Arthur
8,723
545
135
8
0
324,536
6
L
Eset
8,118
507
84
5
0
299,846
7
W
Bastet
8,577
536
75
5
0
335,818
1
L
Baron Samedi
7,053
441
42
3
0
282,821
0
W
Ares
8,640
540
31
2
0
311,011
5
L
Anhur
7,827
489
111
7
0
273,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role