Player Matchup

Sol
Sol
Bronze III
BornBAGON
Sol
Bronze III
Level 144
God Stats
0W - 1L
1,133 SR
Queue Stats
5W - 13L
1,223 MMR
Party 2
Apollo
Apollo
Bronze III
Hippobish
Apollo
Bronze III
Level 147
God Stats
0W - 1L
1,517 SR
Queue Stats
7W - 9L
1,214 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
Soki_45170
Sylvanus
Silver IV
Level 104
God Stats
6W - 15L
1,382 SR
Queue Stats
22W - 41L
791 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,344 SR
1,076 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,440 SR
1,242 MMR
Hades
Hades
Silver I
CoolDuckling208
Hades
Silver I
Level 89
God Stats
2W - 0L
1,385 SR
Queue Stats
40W - 44L
1,304 MMR
Solo
Fenrir
Fenrir
Bronze III
XV_EkuZa
Fenrir
Bronze III
Level 73
God Stats
6W - 11L
1,407 SR
Queue Stats
10W - 19L
1,371 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
rasta-rocket--19
Sun Wukong
Silver I
Level 125
God Stats
7W - 6L
1,529 SR
Queue Stats
85W - 117L
1,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 7
16,886
649
30,127
22,331
8,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Hippobish
Apollo
19
8 / 12 / 8
17,062
656
20,138
29,984
12,425
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Soki_45170
Sylvanus
20
3 / 7 / 15
16,469
633
16,770
35,310
39,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BastetAchillesCerberusChaacZeus

VS

Bans
GilgameshAresMulanAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 14
18,187
700
28,346
31,371
22,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
XV_EkuZa
Fenrir
20
13 / 8 / 9
17,618
678
24,148
30,021
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
rasta-rocket--19
Sun Wukong
20
4 / 9 / 21
16,505
635
23,698
32,216
29,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
20
Kills
28
28
Deaths
21
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
9
9
7
1.39
W
11
4
14
4.5
L
Apollo
Hippobish
Apollo
8
12
8
1
L
Sylvanus
Soki_45170
Sylvanus
3
7
15
1.5
W
Fenrir
XV_EkuZa
Fenrir
13
8
9
2.19
W
Sun Wukong
rasta-rocket--19
Sun Wukong
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,035
Damage
76,192
87,625
Taken
93,608
60,768
Mitigated
71,230
29,011
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,127
8,175
0
3,811
22,331
8,521
0
5,728
15,520
79,327
0
W
28,346
2,437
1,104
14,167
31,371
22,133
1,408
16,837
13,958
97,558
0
L
Apollo
Hippobish
Apollo
20,138
14,585
0
4,689
29,984
12,425
1,112
10,567
18,548
0
64,366
L
Sylvanus
Soki_45170
Sylvanus
16,770
3,659
3,077
17,434
35,310
39,822
320
12,755
20,886
37,209
0
W
Fenrir
XV_EkuZa
Fenrir
24,148
9,215
0
3,608
30,021
19,464
1,048
15,094
13,959
0
54,691
W
Sun Wukong
rasta-rocket--19
Sun Wukong
23,698
3,713
0
4,298
32,216
29,633
617
14,498
17,140
0
65,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
52,310
244
Minions Killed
293
8
Camps Cleared
14
1,173,483
Distance Traveled
1,351,951
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,886
649
120
5
2
403,688
12
W
Hades
18,187
700
155
6
9
455,566
5
L
Apollo
17,062
656
79
3
6
376,727
7
L
Sylvanus
16,469
633
45
2
0
393,068
3
W
Fenrir
17,618
678
39
2
5
445,587
0
W
Sun Wukong
16,505
635
99
4
0
450,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role