Player Matchup

Baron Samedi
Baron Samedi
KinG_Midas24
Baron Samedi
Level 142
God Stats
10W - 2L
1,907 SR
Queue Stats
389W - 222L
1,770 Elo+
Party 1
Bacchus
Bacchus
SpaceCowboy25
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,724 Elo+
Party 1
Guan Yu
Guan Yu
brownbruh22
Guan Yu
Level 89
God Stats
19W - 4L
1,824 SR
Queue Stats
584W - 142L
1,992 Elo+
Party 1
Team Averages
Level 82
1,744 SR
1,829 Elo+

VS

Team Averages
Level 110
1,549 SR
1,510 Elo+
Achilles
Achilles
cheeksonrats
Achilles
Level 106
God Stats
5W - 7L
1,498 SR
Queue Stats
75W - 68L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
ratmonkey187
Baron Samedi
Level 65
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Ullr
Ullr
uT Paranoiac
Ullr
Level 158
God Stats
18W - 13L
1,561 SR
Queue Stats
335W - 263L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KinG_Midas24
Baron Samedi
19
7 / 4 / 16
13,692
721
21,114
19,058
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
9
2 / 1 / 8
10,707
564
2,448
7,215
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
brownbruh22
Guan Yu
19
20 / 1 / 8
15,713
827
32,093
26,868
35,081
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
cheeksonrats
Achilles
15
4 / 9 / 2
12,040
634
15,918
23,498
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ratmonkey187
Baron Samedi
13
0 / 10 / 6
10,533
554
9,727
19,076
7,541
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 10 / 3
11,014
580
13,439
21,603
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
29
Kills
6
6
Deaths
29
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KinG_Midas24
Baron Samedi
7
4
16
3.75
W
Bacchus
2
1
8
6
W
Guan Yu
brownbruh22
Guan Yu
20
1
8
24
L
Achilles
cheeksonrats
Achilles
4
9
2
0.56
L
Baron Samedi
ratmonkey187
Baron Samedi
0
10
6
0.3
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,655
Damage
39,084
53,141
Taken
64,177
57,856
Mitigated
27,617
26,701
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KinG_Midas24
Baron Samedi
21,114
685
3,045
8,452
19,058
16,309
987
4,124
14,423
62,951
0
W
Bacchus
2,448
583
0
1,649
7,215
6,466
161
1,950
5,152
8,640
0
W
Guan Yu
brownbruh22
Guan Yu
32,093
5,738
2,754
10,801
26,868
35,081
1,648
6,634
19,217
0
68,750
L
Achilles
cheeksonrats
Achilles
15,918
4,035
0
4,137
23,498
13,159
0
7,351
15,559
4,614
23,795
L
Baron Samedi
ratmonkey187
Baron Samedi
9,727
1,117
893
3,511
19,076
7,541
0
6,368
12,246
32,536
0
L
13,439
4,104
0
1,003
21,603
6,917
451
8,409
12,586
0
44,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
33,587
193
Minions Killed
148
10
Camps Cleared
5
868,081
Distance Traveled
836,895
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,692
721
105
6
4
329,849
1
W
Bacchus
10,707
564
16
1
2
154,815
0
W
Guan Yu
15,713
827
72
4
4
383,417
2
L
Achilles
12,040
634
38
2
0
281,821
0
L
Baron Samedi
10,533
554
36
2
1
276,975
1
L
Ullr
11,014
580
74
4
4
278,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role