Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alexvelikiy7
Poseidon
Level 128
God Stats
20W - 27L
1,490 SR
Queue Stats
423W - 430L
1,532 Elo+
Solo
Neith
Neith
Sininio81
Neith
Level 129
God Stats
67W - 62L
1,545 SR
Queue Stats
244W - 263L
1,457 Elo+
Solo
Bakasura
Bakasura
SrAndino1504
Bakasura
Level 103
God Stats
1W - 2L
1,663 SR
Queue Stats
152W - 165L
1,445 Elo+
Solo
Izanami
Izanami
tsiconeverlies
Izanami
Level 103
God Stats
9W - 11L
1,344 SR
Queue Stats
58W - 64L
1,372 Elo+
Solo
Team Averages
Level 124
1,508 SR
1,461 Elo+

VS

Team Averages
Level 108
1,472 SR
1,481 Elo+
Hachiman
Hachiman
JWood1196
Hachiman
Level 86
God Stats
1W - 1L
1,318 SR
Queue Stats
176W - 167L
1,452 Elo+
Solo
Awilix
Awilix
SarquzaxRxin
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 220L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Sh0wm3yaSk1LL
Nu Wa
Level 101
God Stats
3W - 3L
1,506 SR
Queue Stats
576W - 613L
1,462 Elo+
Solo
Horus
Horus
ViiGo
Horus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 103L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
hamad1dragon
Erlang Shen
Level 143
God Stats
24W - 20L
1,536 SR
Queue Stats
399W - 382L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 1
4,887
489
3,028
9,258
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Alexvelikiy7
Poseidon
10
3 / 1 / 2
5,845
585
4,700
3,078
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sininio81
Neith
9
2 / 1 / 0
5,458
546
3,549
4,926
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
SrAndino1504
Bakasura
8
1 / 3 / 1
4,960
496
3,509
7,518
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,387
539
2,838
4,129
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JWood1196
Hachiman
9
0 / 1 / 3
5,216
522
3,554
4,763
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
9
3 / 1 / 2
5,899
590
3,743
4,287
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,452
545
4,146
4,626
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
ViiGo
Horus
8
3 / 0 / 4
5,525
553
3,255
9,220
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
hamad1dragon
Erlang Shen
10
2 / 1 / 2
5,854
585
5,757
6,475
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
8
8
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
Poseidon
Alexvelikiy7
Poseidon
3
1
2
4
W
Hachiman
JWood1196
Hachiman
0
1
3
1.5
W
Awilix
3
1
2
4
W
0
3
1
0.17
L
Neith
Sininio81
Neith
2
1
0
2
L
Bakasura
SrAndino1504
Bakasura
1
3
1
0.5
W
Horus
ViiGo
Horus
3
0
4
5
W
Erlang Shen
hamad1dragon
Erlang Shen
2
1
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,624
Damage
20,455
28,909
Taken
29,371
10,119
Mitigated
13,139
10,582
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,028
159
0
2,731
9,258
4,028
0
885
8,269
12,531
0
L
Poseidon
Alexvelikiy7
Poseidon
4,700
236
0
1,092
3,078
682
0
1,059
1,811
28,710
0
W
Hachiman
JWood1196
Hachiman
3,554
1,517
38
2,111
4,763
1,091
0
713
3,975
0
28,922
W
Awilix
3,743
1,704
0
1,934
4,287
1,268
368
761
3,473
0
25,164
W
4,146
760
0
458
4,626
1,277
0
2,320
2,061
33,052
0
L
Neith
Sininio81
Neith
3,549
1,105
0
1,483
4,926
1,868
0
656
4,202
0
21,418
L
Bakasura
SrAndino1504
Bakasura
3,509
2,287
0
2,759
7,518
2,744
0
820
6,626
0
18,732
W
Horus
ViiGo
Horus
3,255
2,068
1,628
4,601
9,220
5,324
80
2,076
7,031
0
11,539
W
Erlang Shen
hamad1dragon
Erlang Shen
5,757
2,480
0
2,380
6,475
4,179
40
1,506
4,887
0
29,158
L
2,838
1,991
247
2,270
4,129
797
0
228
3,855
0
40,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
27,946
275
Minions Killed
269
0
Camps Cleared
0
946,785
Distance Traveled
953,005
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,887
489
16
2
0
188,592
3
L
Poseidon
5,845
585
69
7
0
170,686
4
W
Hachiman
5,216
522
68
7
0
170,054
1
W
Awilix
5,899
590
55
6
0
211,401
1
W
Nu Wa
5,452
545
75
8
0
184,737
4
L
Neith
5,458
546
37
4
0
187,764
3
L
Bakasura
4,960
496
53
5
0
225,018
3
W
Horus
5,525
553
14
1
0
199,625
5
W
Erlang Shen
5,854
585
57
6
0
187,188
1
L
Izanami
5,387
539
100
10
0
174,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role