Player Matchup

Cliodhna
Cliodhna
DpNg
Cliodhna
Level 97
God Stats
1W - 3L
1,175 SR
Queue Stats
136W - 144L
1,443 Elo+
Party 3
Cernunnos
Cernunnos
Mr Jekyll6561
Cernunnos
Level 57
God Stats
4W - 9L
1,392 SR
Queue Stats
138W - 114L
1,462 Elo+
Solo
Izanami
Izanami
Totallyeddz
Izanami
Level 29
God Stats
15W - 10L
1,517 SR
Queue Stats
59W - 85L
1,400 Elo+
Party 3
Hercules
Hercules
imsoalpha
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,407 Elo+
Party 2
Zeus
Zeus
skhull
Zeus
Level 151
God Stats
2W - 2L
1,477 SR
Queue Stats
495W - 461L
1,522 Elo+
Party 2
Team Averages
Level 76
1,412 SR
1,447 Elo+

VS

Team Averages
Level 48
1,566 SR
1,442 Elo+
Chronos
Chronos
Champin69
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Decronor
Izanami
Level 27
God Stats
2W - 1L
1,853 SR
Queue Stats
13W - 15L
1,397 Elo+
Party 1
Janus
Janus
Maxlou77
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 1
Athena
Athena
Neathra
Athena
Level 109
God Stats
4W - 9L
1,328 SR
Queue Stats
21W - 27L
1,418 Elo+
Solo
Cliodhna
Cliodhna
Nicolodeon13
Cliodhna
Level 66
God Stats
3W - 3L
1,647 SR
Queue Stats
16W - 17L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DpNg
Cliodhna
20
13 / 4 / 8
13,614
681
22,793
18,593
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Mr Jekyll6561
Cernunnos
18
5 / 0 / 7
11,606
580
10,554
15,492
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Totallyeddz
Izanami
16
2 / 6 / 7
10,776
539
9,953
13,528
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
imsoalpha
Hercules
15
1 / 5 / 17
11,107
555
6,217
20,173
15,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
skhull
Zeus
16
5 / 6 / 8
11,177
559
15,251
13,436
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Champin69
Chronos
15
0 / 4 / 0
9,257
463
6,070
13,999
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Decronor
Izanami
16
7 / 5 / 7
10,418
521
14,682
16,239
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Maxlou77
Janus
14
1 / 5 / 5
9,040
452
11,317
12,219
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Neathra
Athena
14
3 / 5 / 10
9,829
491
8,279
22,146
27,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Nicolodeon13
Cliodhna
17
10 / 7 / 6
11,133
557
11,940
17,992
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
26
Kills
21
21
Deaths
26
47
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
Champin69
Chronos
0
4
0
0
L
Izanami
Decronor
Izanami
7
5
7
2.1
W
Cliodhna
DpNg
Cliodhna
13
4
8
4.25
L
Janus
Maxlou77
Janus
1
5
5
0.7
W
Cernunnos
Mr Jekyll6561
Cernunnos
5
0
7
8.5
L
Athena
Neathra
Athena
3
5
10
1.6
L
Cliodhna
Nicolodeon13
Cliodhna
10
7
6
1.86
W
Izanami
Totallyeddz
Izanami
2
6
7
0.92
W
Hercules
imsoalpha
Hercules
1
5
17
1.9
W
Zeus
skhull
Zeus
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,768
Damage
52,288
81,222
Taken
82,595
43,870
Mitigated
51,553
30,974
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Champin69
Chronos
6,070
1,916
0
2,485
13,999
6,409
3,797
1,039
12,898
49,390
3,774
L
Izanami
Decronor
Izanami
14,682
10,064
0
4,607
16,239
5,563
1,161
2,577
13,536
0
80,303
W
Cliodhna
DpNg
Cliodhna
22,793
3,557
0
11,180
18,593
7,582
2,328
3,933
14,660
0
115,159
L
Janus
Maxlou77
Janus
11,317
1,181
0
2,169
12,219
3,588
265
2,897
9,026
56,016
0
W
Cernunnos
Mr Jekyll6561
Cernunnos
10,554
4,588
265
5,798
15,492
9,047
1,637
7,445
8,047
0
68,707
L
Athena
Neathra
Athena
8,279
2,519
1,035
2,666
22,146
27,912
144
5,043
16,817
26,476
0
L
Cliodhna
Nicolodeon13
Cliodhna
11,940
2,536
0
5,104
17,992
8,081
153
2,933
14,925
0
69,849
W
Izanami
Totallyeddz
Izanami
9,953
6,188
0
1,669
13,528
4,620
1,310
3,247
10,281
0
71,227
W
Hercules
imsoalpha
Hercules
6,217
1,915
3,660
7,592
20,173
15,682
384
7,506
12,667
0
16,464
W
Zeus
skhull
Zeus
15,251
1,175
0
810
13,436
6,939
1,133
5,915
7,521
67,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
49,677
495
Minions Killed
468
0
Camps Cleared
0
1,928,103
Distance Traveled
1,819,955
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,257
463
107
5
0
358,135
3
L
Izanami
10,418
521
119
6
0
341,227
9
W
Cliodhna
13,614
681
148
7
0
450,364
7
L
Janus
9,040
452
97
5
0
353,151
4
W
Cernunnos
11,606
580
106
5
0
393,726
1
L
Athena
9,829
491
45
2
0
369,075
2
L
Cliodhna
11,133
557
100
5
0
398,367
2
W
Izanami
10,776
539
113
6
0
364,069
6
W
Hercules
11,107
555
26
1
0
357,077
1
W
Zeus
11,177
559
102
5
0
362,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role