Player Matchup

Horus
Horus
AntyPowa
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,390 Elo+
Party 1
Neith
Neith
EsekOs
Neith
Level 12
God Stats
2W - 6L
1,324 SR
Queue Stats
15W - 18L
1,397 Elo+
Party 3
Anubis
Anubis
Sorrowx
Anubis
Level 63
God Stats
1W - 2L
1,407 SR
Queue Stats
43W - 56L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Yamaël666
Cthulhu
Level 35
God Stats
2W - 9L
1,197 SR
Queue Stats
66W - 76L
1,380 Elo+
Party 1
Hel
Hel
hellfrosty
Hel
Level 35
God Stats
26W - 30L
1,435 SR
Queue Stats
86W - 100L
1,343 Elo+
Party 3
Team Averages
Level 33
1,373 SR
1,379 Elo+

VS

Team Averages
Level 68
1,467 SR
1,458 Elo+
Eset
Eset
TheodinMarcell
Eset
Level 149
God Stats
1W - 0L
1,653 SR
Queue Stats
7W - 12L
1,475 Elo+
Solo
Tyr
Tyr
florys24
Tyr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,435 Elo+
Party 2
Tiamat
Tiamat
godinho17
Tiamat
Level 43
God Stats
5W - 1L
1,458 SR
Queue Stats
33W - 37L
1,429 Elo+
Party 2
Cupid
Cupid
oPUTO
Cupid
Level 66
God Stats
1W - 0L
1,225 SR
Queue Stats
31W - 28L
1,470 Elo+
Party 2
Bastet
Bastet
silva206
Bastet
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AntyPowa
Horus
15
0 / 7 / 2
9,181
835
3,597
19,935
21,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
EsekOs
Neith
15
1 / 10 / 2
9,519
865
10,522
18,488
6,928
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Sorrowx
Anubis
15
2 / 9 / 2
9,919
902
14,677
23,162
12,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Yamaël666
Cthulhu
15
0 / 9 / 4
9,424
857
13,526
35,842
30,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
1 / 11 / 3
9,417
856
5,871
17,704
16,839
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

11

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 25
12,393
1,127
25,762
8,893
3,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 1 / 32
11,359
1,033
15,247
18,850
17,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
godinho17
Tiamat
19
10 / 2 / 30
12,685
1,153
25,379
7,922
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
oPUTO
Cupid
19
12 / 0 / 27
12,608
1,146
32,921
9,891
3,730
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
silva206
Bastet
19
5 / 0 / 25
11,548
1,050
12,299
9,040
2,660
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
185
4
Kills
46
46
Deaths
4
13
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Horus
AntyPowa
Horus
0
7
2
0.14
L
Neith
EsekOs
Neith
1
10
2
0.2
L
Anubis
Sorrowx
Anubis
2
9
2
0.33
W
14
1
25
26.5
L
Cthulhu
Yamaël666
Cthulhu
0
9
4
0.22
W
5
1
32
21
W
Tiamat
godinho17
Tiamat
10
2
30
12.5
L
1
11
3
0.23
W
Cupid
oPUTO
Cupid
12
0
27
25.5
W
Bastet
silva206
Bastet
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
111,608
115,131
Taken
54,596
87,529
Mitigated
32,379
18,015
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AntyPowa
Horus
3,597
1,758
2,391
2,138
19,935
21,298
0
7,698
11,567
0
8,141
L
Neith
EsekOs
Neith
10,522
5,391
0
823
18,488
6,928
0
9,346
8,811
0
25,905
L
Anubis
Sorrowx
Anubis
14,677
558
0
2,499
23,162
12,142
0
9,309
13,343
36,677
0
W
25,762
1,436
3,176
2,842
8,893
3,101
0
6,355
2,538
39,324
0
L
Cthulhu
Yamaël666
Cthulhu
13,526
835
367
3,152
35,842
30,322
0
16,654
18,453
33,935
0
W
15,247
3,579
0
4,565
18,850
17,783
0
9,192
9,658
6,031
21,752
W
Tiamat
godinho17
Tiamat
25,379
1,335
243
2,550
7,922
5,105
0
5,563
2,359
39,142
0
L
5,871
334
4,109
2,536
17,704
16,839
0
9,763
7,593
19,089
0
W
Cupid
oPUTO
Cupid
32,921
25,387
991
1,361
9,891
3,730
0
6,473
3,418
0
58,848
W
Bastet
silva206
Bastet
12,299
3,151
0
1,309
9,040
2,660
0
6,491
2,549
0
27,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
60,593
175
Minions Killed
197
5
Camps Cleared
13
949,270
Distance Traveled
1,131,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,181
835
14
1
3
210,743
0
L
Neith
9,519
865
46
4
0
165,431
0
L
Anubis
9,919
902
37
3
1
191,077
0
W
Eset
12,393
1,127
39
4
1
227,191
0
L
Cthulhu
9,424
857
44
4
1
201,248
0
W
Tyr
11,359
1,033
23
2
3
242,671
2
W
Tiamat
12,685
1,153
37
3
1
218,547
0
L
Hel
9,417
856
34
3
0
180,771
0
W
Cupid
12,608
1,146
61
6
4
200,749
1
W
Bastet
11,548
1,050
37
3
4
242,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role