Player Matchup

Artemis
Artemis
Platinum II
GSE Jbreezy
Artemis
Platinum II
Level 106
God Stats
13W - 10L
1,616 SR
Queue Stats
410W - 401L
1,966 MMR
Party 1
Athena
Athena
Diamond V
KsiQual
Athena
Diamond V
Level 121
God Stats
2W - 6L
1,468 SR
Queue Stats
143W - 136L
1,945 MMR
Solo
Raijin
Raijin
Diamond V
Sunjitsu
Raijin
Diamond V
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
2,098 MMR
Party 2
Awilix
Awilix
Platinum V
The Love Docta4
Awilix
Platinum V
Level 65
God Stats
8W - 8L
1,634 SR
Queue Stats
99W - 85L
1,897 MMR
Party 1
Ravana
Ravana
Platinum I
goVarious
Ravana
Platinum I
Level 136
God Stats
4W - 6L
1,489 SR
Queue Stats
381W - 377L
1,947 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,541 SR
1,971 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,612 SR
1,980 MMR
Chronos
Chronos
Diamond V
BoboBanobo
Chronos
Diamond V
Level 99
God Stats
72W - 53L
1,664 SR
Queue Stats
248W - 228L
2,008 MMR
Solo
Nemesis
Nemesis
Diamond V
ColdWinterz_
Nemesis
Diamond V
Level 153
God Stats
7W - 1L
1,571 SR
Queue Stats
146W - 138L
2,012 MMR
Solo
Bacchus
Bacchus
Platinum I
DrxKILLxJOY
Bacchus
Platinum I
Level 101
God Stats
1W - 0L
1,690 SR
Queue Stats
165W - 159L
1,919 MMR
Solo
Izanami
Izanami
Platinum I
JunglesFault
Izanami
Platinum I
Level 67
God Stats
48W - 42L
1,640 SR
Queue Stats
123W - 109L
1,996 MMR
Party 3
Tiamat
Tiamat
Platinum I
clownbaby2020
Tiamat
Platinum I
Level 160
God Stats
2W - 3L
1,493 SR
Queue Stats
337W - 329L
1,965 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GSE Jbreezy
Artemis
18
1 / 5 / 5
11,239
468
11,207
14,958
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
KsiQual
Athena
13
0 / 7 / 8
9,094
379
5,348
27,136
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Sunjitsu
Raijin
19
1 / 3 / 6
11,678
487
14,565
18,347
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 3
12,971
540
26,914
20,372
9,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
goVarious
Ravana
20
6 / 2 / 3
12,269
511
12,563
15,159
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CliodhnaBastetMulan

VS

Bans
AchillesFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoboBanobo
Chronos
19
3 / 4 / 3
13,341
556
14,999
24,630
18,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ColdWinterz_
Nemesis
20
10 / 4 / 2
14,285
595
19,259
15,096
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DrxKILLxJOY
Bacchus
17
4 / 1 / 12
12,491
520
10,289
21,532
38,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
JunglesFault
Izanami
18
3 / 5 / 8
12,744
531
14,799
20,851
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 3 / 8
11,969
499
13,647
18,363
9,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
17
Kills
20
20
Deaths
17
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
BoboBanobo
Chronos
3
4
3
1.13
W
Nemesis
ColdWinterz_
Nemesis
10
4
2
2.75
W
Bacchus
DrxKILLxJOY
Bacchus
4
1
12
10
L
Artemis
GSE Jbreezy
Artemis
1
5
5
0.7
W
Izanami
JunglesFault
Izanami
3
5
8
1.4
L
Athena
KsiQual
Athena
0
7
8
0.57
L
Raijin
Sunjitsu
Raijin
1
3
6
1.33
L
9
3
3
3.5
W
0
3
8
1.33
L
Ravana
goVarious
Ravana
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,597
Damage
72,993
95,972
Taken
100,472
62,110
Mitigated
79,982
18,192
Healing
36,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BoboBanobo
Chronos
14,999
5,083
294
8,474
24,630
18,408
2,778
4,152
20,065
93,829
8,326
W
Nemesis
ColdWinterz_
Nemesis
19,259
8,188
0
5,796
15,096
6,271
645
2,479
12,484
0
98,861
W
Bacchus
DrxKILLxJOY
Bacchus
10,289
821
1,984
6,948
21,532
38,000
0
5,480
15,950
23,782
0
L
Artemis
GSE Jbreezy
Artemis
11,207
5,634
0
4,730
14,958
4,863
657
4,204
10,730
0
88,350
W
Izanami
JunglesFault
Izanami
14,799
12,320
0
6,730
20,851
7,694
3,261
2,468
18,225
0
111,450
L
Athena
KsiQual
Athena
5,348
800
592
5,130
27,136
25,534
96
9,857
17,139
24,704
0
L
Raijin
Sunjitsu
Raijin
14,565
849
0
2,170
18,347
6,744
384
9,803
8,140
104,317
0
L
26,914
10,908
0
0
20,372
9,512
2,004
6,537
13,727
0
116,970
W
13,647
2,047
351
6,220
18,363
9,609
667
6,939
11,150
82,254
0
L
Ravana
goVarious
Ravana
12,563
3,344
463
5,107
15,159
15,457
151
6,420
8,593
0
85,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,251
Gold Earned
64,830
657
Minions Killed
653
0
Camps Cleared
0
2,324,908
Distance Traveled
2,272,140
21
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,341
556
172
7
0
399,994
7
W
Nemesis
14,285
595
151
6
0
522,379
9
W
Bacchus
12,491
520
24
1
0
506,827
9
L
Artemis
11,239
468
140
6
0
406,794
5
W
Izanami
12,744
531
166
7
0
385,942
10
L
Athena
9,094
379
26
1
0
447,732
8
L
Raijin
11,678
487
186
8
0
434,283
1
L
Awilix
12,971
540
150
6
0
543,859
1
W
Tiamat
11,969
499
140
6
0
456,998
12
L
Ravana
12,269
511
155
6
0
492,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role