Player Matchup

Chernobog
Chernobog
BendyBC
Chernobog
Level 89
God Stats
3W - 3L
1,575 SR
Queue Stats
192W - 195L
1,485 Elo+
Solo
Athena
Athena
BestMedicSenpai
Athena
Level 89
God Stats
0W - 1L
1,601 SR
Queue Stats
31W - 37L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MalusThe16Th_
Cu Chulainn
Level 89
God Stats
1W - 2L
1,544 SR
Queue Stats
54W - 64L
1,462 Elo+
Party 2
Merlin
Merlin
PapaNut
Merlin
Level 27
God Stats
2W - 4L
1,752 SR
Queue Stats
16W - 17L
1,588 Elo+
Party 3
Camazotz
Camazotz
therouss
Camazotz
Level 123
God Stats
0W - 2L
1,313 SR
Queue Stats
46W - 40L
1,586 Elo+
Party 3
Team Averages
Level 83
1,557 SR
1,520 Elo+

VS

Team Averages
Level 33
1,640 SR
1,673 Elo+
Hun Batz
Hun Batz
Cornsyrupmaxxing
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,696 Elo+
Party 1
Hachiman
Hachiman
DiversFolly
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,738 Elo+
Party 1
Set
Set
lVigger
Set
Level 42
God Stats
12W - 7L
1,641 SR
Queue Stats
162W - 75L
1,735 Elo+
Party 1
Athena
Athena
ohheck1
Athena
Level 68
God Stats
4W - 1L
1,731 SR
Queue Stats
135W - 141L
1,481 Elo+
Solo
Neith
Neith
superboatfan48
Neith
Level 9
God Stats
2W - 0L
1,829 SR
Queue Stats
13W - 6L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BendyBC
Chernobog
6
0 / 8 / 1
4,120
412
3,383
8,486
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 7 / 1
4,348
435
3,111
11,293
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
MalusThe16Th_
Cu Chulainn
8
0 / 5 / 0
4,790
479
3,290
7,932
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
PapaNut
Merlin
8
1 / 5 / 1
4,749
475
2,174
5,302
1,100
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
therouss
Camazotz
9
3 / 1 / 1
5,794
579
4,127
7,345
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
5,958
596
4,892
6,181
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
DiversFolly
Hachiman
12
14 / 1 / 3
7,406
741
14,063
7,014
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
13
4 / 0 / 3
7,428
743
5,487
7,531
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ohheck1
Athena
9
1 / 2 / 10
5,829
583
1,748
7,795
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 5
6,005
601
4,848
3,977
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
26
26
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BendyBC
Chernobog
0
8
1
0.06
L
0
7
1
0.07
W
4
1
5
6.5
W
Hachiman
DiversFolly
Hachiman
14
1
3
15.5
L
Cu Chulainn
MalusThe16Th_
Cu Chulainn
0
5
0
0
L
Merlin
PapaNut
Merlin
1
5
1
0.3
W
Set
4
0
3
5.5
W
Athena
ohheck1
Athena
1
2
10
3
W
3
0
5
5.5
L
Camazotz
therouss
Camazotz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
31,038
40,358
Taken
32,498
12,557
Mitigated
12,753
6,676
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BendyBC
Chernobog
3,383
1,877
0
892
8,486
1,173
0
169
8,317
0
17,862
L
3,111
1,200
0
951
11,293
3,592
0
1,270
10,023
12,282
0
W
4,892
1,957
0
470
6,181
1,891
0
1,303
4,772
0
29,981
W
Hachiman
DiversFolly
Hachiman
14,063
7,341
0
3,929
7,014
1,822
364
1,492
5,522
0
43,782
L
Cu Chulainn
MalusThe16Th_
Cu Chulainn
3,290
359
0
600
7,932
5,057
0
47
7,885
2,160
20,397
L
Merlin
PapaNut
Merlin
2,174
121
0
832
5,302
1,100
0
50
5,252
19,003
0
W
Set
5,487
2,426
0
3,484
7,531
3,108
622
450
6,950
0
52,246
W
Athena
ohheck1
Athena
1,748
516
0
2,487
7,795
4,509
152
1,662
6,133
12,116
0
W
4,848
1,908
0
1,870
3,977
1,423
655
1,236
2,668
0
32,570
L
Camazotz
therouss
Camazotz
4,127
643
0
3,401
7,345
1,635
0
212
7,133
0
18,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
32,626
180
Minions Killed
331
0
Camps Cleared
0
917,671
Distance Traveled
939,763
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,120
412
33
3
0
168,324
1
L
Athena
4,348
435
14
1
0
194,304
1
W
Hun Batz
5,958
596
60
6
0
220,715
3
W
Hachiman
7,406
741
72
7
0
181,922
0
L
Cu Chulainn
4,790
479
58
6
0
184,205
1
L
Merlin
4,749
475
32
3
0
159,785
2
W
Set
7,428
743
123
12
0
190,250
3
W
Athena
5,829
583
18
2
0
170,633
3
W
Neith
6,005
601
58
6
0
176,243
5
L
Camazotz
5,794
579
43
4
0
211,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role