Player Matchup

Thor
Thor
 
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
lastking117
Horus
Level 116
God Stats
6W - 8L
1,517 SR
Queue Stats
80W - 109L
1,464 Elo+
Party 2
Tiamat
Tiamat
lhaveasthma
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 67
1,506 SR
1,488 Elo+

VS

Team Averages
Level 75
1,671 SR
1,426 Elo+
Ao Kuang
Ao Kuang
Blanskii
Ao Kuang
Level 73
God Stats
4W - 1L
1,742 SR
Queue Stats
79W - 71L
1,433 Elo+
Party 1
Geb
Geb
Cyuuby
Geb
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
43W - 37L
1,395 Elo+
Party 1
Horus
Horus
Lebewb
Horus
Level 123
God Stats
4W - 2L
1,772 SR
Queue Stats
119W - 128L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 0
7,761
706
6,671
6,196
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 3
6,548
595
6,122
14,534
12,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
9
0 / 5 / 2
6,322
575
9,347
8,787
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blanskii
Ao Kuang
13
8 / 1 / 6
9,244
840
9,744
12,014
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Cyuuby
Geb
12
1 / 2 / 13
8,113
738
6,474
11,623
9,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Lebewb
Horus
13
5 / 1 / 8
8,467
770
9,110
12,297
11,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
14
14
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
W
Ao Kuang
Blanskii
Ao Kuang
8
1
6
11
W
Geb
Cyuuby
Geb
1
2
13
3.75
W
Horus
Lebewb
Horus
5
1
8
9
L
0
7
3
0.21
L
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
25,328
29,517
Taken
35,934
20,788
Mitigated
27,712
7,267
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,671
409
0
1,108
6,196
3,911
0
3,605
2,591
123
12,672
W
Ao Kuang
Blanskii
Ao Kuang
9,744
3,171
0
6,226
12,014
6,498
2,041
1,907
10,107
33,553
6,693
W
Geb
Cyuuby
Geb
6,474
807
1,116
3,969
11,623
9,928
282
3,641
7,982
21,377
0
W
Horus
Lebewb
Horus
9,110
4,429
2,007
4,892
12,297
11,286
665
4,258
8,039
0
21,931
L
6,122
2,472
970
4,018
14,534
12,054
0
7,742
6,792
0
14,218
L
Tiamat
9,347
2,015
0
1,171
8,787
4,823
0
3,897
4,890
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,631
Gold Earned
25,824
53
Minions Killed
108
0
Camps Cleared
6
483,843
Distance Traveled
657,711
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,761
706
16
1
0
156,713
5
W
Ao Kuang
9,244
840
50
5
6
219,704
2
W
Geb
8,113
738
31
3
0
206,086
1
W
Horus
8,467
770
27
2
0
231,921
0
L
Horus
6,548
595
18
2
0
172,038
0
L
Tiamat
6,322
575
19
2
0
155,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role