Player Matchup

Ganesha
Ganesha
BigJaFF
Ganesha
Level 142
God Stats
2W - 3L
1,391 SR
Queue Stats
564W - 585L
1,418 Elo+
Party 1
Poseidon
Poseidon
Slr HamToasty
Poseidon
Level 157
God Stats
4W - 0L
1,670 SR
Queue Stats
35W - 41L
1,467 Elo+
Party 2
Neith
Neith
Temujin1162
Neith
Level 123
God Stats
2W - 2L
1,737 SR
Queue Stats
443W - 443L
1,411 Elo+
Party 1
Susano
Susano
Xx_DARKFLAME_xX9
Susano
Level 88
God Stats
7W - 6L
1,466 SR
Queue Stats
273W - 279L
1,458 Elo+
Solo
Artio
Artio
redred1
Artio
Level 26
God Stats
3W - 5L
1,474 SR
Queue Stats
20W - 27L
1,442 Elo+
Party 2
Team Averages
Level 107
1,547 SR
1,439 Elo+

VS

Team Averages
Level 71
1,453 SR
1,438 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
ChocoAxe
Odin
Level 60
God Stats
2W - 2L
1,468 SR
Queue Stats
52W - 61L
1,449 Elo+
Solo
Sobek
Sobek
DieWIldeMildred
Sobek
Level 89
God Stats
4W - 9L
1,406 SR
Queue Stats
335W - 317L
1,454 Elo+
Party 3
Ra
Ra
SpliffGamer
Ra
Level 11
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 3
Chiron
Chiron
zRigs
Chiron
Level 109
God Stats
18W - 12L
1,595 SR
Queue Stats
342W - 305L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigJaFF
Ganesha
10
0 / 3 / 1
5,463
420
2,474
11,040
4,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Slr HamToasty
Poseidon
15
4 / 1 / 4
8,508
654
7,408
4,012
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,231
479
4,892
5,799
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
7,152
550
6,798
7,899
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
redred1
Artio
11
1 / 0 / 1
6,693
515
4,595
7,561
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
6,266
482
2,914
9,833
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
0 / 1 / 0
7,109
547
4,030
8,240
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 4
6,914
532
3,683
10,979
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 6 / 1
6,195
477
1,567
8,697
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
zRigs
Chiron
13
4 / 0 / 1
7,569
582
8,538
5,443
1,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
6
6
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Ganesha
BigJaFF
Ganesha
0
3
1
0.17
L
Odin
0
1
0
0
L
1
0
4
3
W
Poseidon
Slr HamToasty
Poseidon
4
1
4
6
L
0
6
1
0.08
W
0
1
0
0
W
5
1
2
6
W
Artio
redred1
Artio
1
0
1
1.5
L
Chiron
zRigs
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
20,732
36,311
Taken
43,192
14,512
Mitigated
23,673
15,886
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,914
335
0
2,866
9,833
3,742
582
3,335
6,269
0
38,856
W
Ganesha
BigJaFF
Ganesha
2,474
93
597
4,746
11,040
4,649
0
1,743
9,297
16,481
0
L
Odin
4,030
696
0
3,674
8,240
4,755
240
3,755
3,819
0
42,637
L
3,683
273
0
4,405
10,979
10,696
144
1,914
9,007
17,316
0
W
Poseidon
Slr HamToasty
Poseidon
7,408
1,253
0
724
4,012
1,100
557
924
2,950
65,021
0
L
1,567
396
23
1,225
8,697
2,646
0
3,525
4,836
28,797
0
W
4,892
2,456
0
2,524
5,799
1,396
0
1,266
4,533
0
47,063
W
6,798
1,225
0
3,835
7,899
2,422
0
1,079
6,720
0
44,618
W
Artio
redred1
Artio
4,595
630
0
3,460
7,561
4,945
0
0
6,682
32,010
0
L
Chiron
zRigs
Chiron
8,538
3,403
778
1,433
5,443
1,834
516
659
4,784
0
56,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
34,053
404
Minions Killed
375
0
Camps Cleared
0
1,329,809
Distance Traveled
1,246,578
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,266
482
75
6
0
289,876
0
W
Ganesha
5,463
420
3
0
0
251,282
4
L
Odin
7,109
547
102
8
0
240,126
6
L
Sobek
6,914
532
17
1
0
261,548
5
W
Poseidon
8,508
654
143
11
0
264,015
2
L
Ra
6,195
477
67
5
0
210,640
0
W
Neith
6,231
479
106
8
0
242,316
4
W
Susano
7,152
550
79
6
0
300,394
4
W
Artio
6,693
515
73
6
0
271,802
1
L
Chiron
7,569
582
114
9
0
244,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role