Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ChaacPp
Awilix
Level 24
God Stats
2W - 1L
1,870 SR
Queue Stats
31W - 12L
1,727 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Eleyonds
Cu Chulainn
Level 121
God Stats
0W - 1L
1,318 SR
Queue Stats
129W - 102L
1,676 Elo+
Party 1
Hachiman
Hachiman
SleeplessNiimbus
Hachiman
Level 126
God Stats
2W - 5L
1,502 SR
Queue Stats
104W - 102L
1,480 Elo+
Party 2
Janus
Janus
TheZestiestToes
Janus
Level 156
God Stats
1W - 3L
1,309 SR
Queue Stats
158W - 106L
1,678 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,612 Elo+

VS

Team Averages
Level 44
1,473 SR
1,549 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BigBootyBears
Camazotz
Level 39
God Stats
2W - 0L
1,447 SR
Queue Stats
103W - 65L
1,670 Elo+
Party 3
Zhong Kui
Zhong Kui
MikarSummerfang
Zhong Kui
Level 53
God Stats
7W - 11L
1,381 SR
Queue Stats
94W - 104L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
iBelona
Erlang Shen
Level 38
God Stats
3W - 1L
1,538 SR
Queue Stats
106W - 69L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 6 / 3
6,119
408
3,832
13,080
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
ChaacPp
Awilix
12
0 / 8 / 2
7,293
486
5,733
13,185
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Eleyonds
Cu Chulainn
13
4 / 4 / 0
7,964
531
10,493
10,823
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 6 / 1
6,229
415
3,290
7,605
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
7,990
533
5,909
7,749
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
10 / 1 / 6
10,535
702
13,879
9,258
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
13
3 / 3 / 9
8,699
580
2,851
14,706
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
BigBootyBears
Camazotz
13
0 / 3 / 5
8,277
552
2,589
11,454
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
MikarSummerfang
Zhong Kui
14
2 / 0 / 6
9,243
616
4,510
7,128
5,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
iBelona
Erlang Shen
15
11 / 2 / 8
10,531
702
15,416
16,109
9,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
9
Kills
26
26
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
3
0.42
W
Cernunnos
 
Cernunnos
10
1
6
13
W
Ares
 
Ares
3
3
9
2.5
W
Camazotz
BigBootyBears
Camazotz
0
3
5
0.83
L
Awilix
ChaacPp
Awilix
0
8
2
0.13
L
Cu Chulainn
Eleyonds
Cu Chulainn
4
4
0
1
W
Zhong Kui
MikarSummerfang
Zhong Kui
2
0
6
5
L
2
6
1
0.42
L
2
2
1
1.25
W
Erlang Shen
iBelona
Erlang Shen
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
39,245
52,442
Taken
58,655
21,694
Mitigated
39,184
10,035
Healing
26,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,832
422
0
2,101
13,080
6,673
0
2,616
10,421
12,409
0
W
Cernunnos
 
Cernunnos
13,879
7,966
0
6,216
9,258
3,488
924
2,282
6,931
0
86,176
W
Ares
 
Ares
2,851
319
0
3,359
14,706
13,807
221
3,790
10,784
17,043
0
W
Camazotz
BigBootyBears
Camazotz
2,589
1,003
73
4,669
11,454
7,130
189
2,175
8,568
0
38,431
L
Awilix
ChaacPp
Awilix
5,733
1,960
0
3,309
13,185
3,019
0
1,245
11,940
0
51,949
L
Cu Chulainn
Eleyonds
Cu Chulainn
10,493
1,412
0
2,500
10,823
8,994
0
1,177
9,257
11,310
39,226
W
Zhong Kui
MikarSummerfang
Zhong Kui
4,510
286
70
4,796
7,128
5,355
1,410
2,813
4,129
51,699
0
L
3,290
2,001
0
1,003
7,605
1,166
174
1,172
6,433
0
18,675
L
5,909
249
73
1,049
7,749
1,842
0
1,151
6,598
50,022
0
W
Erlang Shen
iBelona
Erlang Shen
15,416
9,502
0
6,889
16,109
9,404
978
4,734
11,013
0
75,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
47,285
381
Minions Killed
413
0
Camps Cleared
0
1,460,435
Distance Traveled
1,588,445
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,119
408
20
1
0
274,863
3
W
Cernunnos
10,535
702
127
8
0
298,270
8
W
Ares
8,699
580
18
1
0
334,682
6
W
Camazotz
8,277
552
62
4
0
319,098
3
L
Awilix
7,293
486
100
7
0
327,078
0
L
Cu Chulainn
7,964
531
107
7
0
286,648
3
W
Zhong Kui
9,243
616
106
7
0
290,075
0
L
Hachiman
6,229
415
43
3
0
210,980
2
L
Janus
7,990
533
111
7
0
360,866
3
W
Erlang Shen
10,531
702
100
7
0
346,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role