Player Matchup

Kuzenbo
Kuzenbo
Berija__Tactics
Kuzenbo
Level 65
God Stats
16W - 26L
1,305 SR
Queue Stats
142W - 215L
1,241 Elo+
Party 1
Skadi
Skadi
DayLand
Skadi
Level 64
God Stats
4W - 5L
1,151 SR
Queue Stats
33W - 55L
1,225 Elo+
Party 1
Scylla
Scylla
DgoGrimm
Scylla
Level 85
God Stats
3W - 7L
1,317 SR
Queue Stats
187W - 260L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
nillo90
Gilgamesh
Level 150
God Stats
10W - 10L
1,522 SR
Queue Stats
568W - 531L
1,482 Elo+
Party 3
Arachne
Arachne
riveiro999
Arachne
Level 89
God Stats
44W - 29L
1,613 SR
Queue Stats
102W - 87L
1,550 Elo+
Party 3
Team Averages
Level 91
1,382 SR
1,350 Elo+

VS

Team Averages
Level 46
1,358 SR
1,173 Elo+
Ra
Ra
GTF_predators
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 61L
1,110 Elo+
Party 2
Thanatos
Thanatos
Itsgitsos12
Thanatos
Level 17
God Stats
7W - 17L
1,272 SR
Queue Stats
11W - 34L
1,114 Elo+
Party 2
Ymir
Ymir
Lykourgosgr
Ymir
Level 8
God Stats
2W - 5L
1,345 SR
Queue Stats
6W - 18L
1,126 Elo+
Party 2
Nemesis
Nemesis
XNamelessDemonX
Nemesis
Level 140
God Stats
2W - 5L
1,441 SR
Queue Stats
114W - 132L
1,395 Elo+
Solo
Arachne
Arachne
famous_kidd11
Arachne
Level 25
God Stats
7W - 19L
1,232 SR
Queue Stats
14W - 49L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,114
480
3,888
11,975
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
DayLand
Skadi
14
1 / 1 / 7
8,605
453
6,786
5,916
1,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DgoGrimm
Scylla
17
1 / 1 / 6
10,254
540
3,962
5,967
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
nillo90
Gilgamesh
17
5 / 3 / 2
10,553
555
10,538
14,994
11,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
riveiro999
Arachne
19
14 / 2 / 3
11,848
624
17,750
12,110
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,330
438
3,479
8,439
6,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Itsgitsos12
Thanatos
15
5 / 6 / 0
9,425
496
10,615
16,127
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 6 / 1
7,302
384
1,637
16,094
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
6,128
323
1,085
4,278
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
12
0 / 2 / 1
7,176
378
3,410
9,707
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
6
7
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Skadi
DayLand
Skadi
1
1
7
4.5
W
Scylla
DgoGrimm
Scylla
1
1
6
4
L
0
7
0
0
L
Thanatos
Itsgitsos12
Thanatos
5
6
0
0.83
L
0
6
1
0.08
L
1
2
0
0.5
L
Arachne
0
2
1
0.25
W
Gilgamesh
nillo90
Gilgamesh
5
3
2
2
W
Arachne
riveiro999
Arachne
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
20,226
50,962
Taken
54,645
35,628
Mitigated
29,102
12,040
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,888
1,839
0
1,419
11,975
14,205
606
1,186
10,521
33,362
0
W
Skadi
DayLand
Skadi
6,786
3,406
256
1,384
5,916
1,767
3,194
866
4,839
0
41,366
W
Scylla
DgoGrimm
Scylla
3,962
587
0
1,872
5,967
2,298
1,096
693
5,274
68,656
0
L
3,479
0
32
517
8,439
6,160
403
1,247
7,082
53,866
0
L
Thanatos
Itsgitsos12
Thanatos
10,615
2,352
0
8,724
16,127
7,721
364
2,929
13,135
0
54,330
L
1,637
65
185
1,222
16,094
9,744
0
3,208
12,868
23,680
0
L
1,085
352
0
831
4,278
1,463
0
0
4,278
0
8,846
L
Arachne
3,410
2,804
0
1,319
9,707
4,014
128
1,650
8,057
0
31,940
W
Gilgamesh
nillo90
Gilgamesh
10,538
2,975
0
1,733
14,994
11,089
997
1,763
13,023
8,941
52,915
W
Arachne
riveiro999
Arachne
17,750
12,373
0
5,376
12,110
6,269
1,604
903
10,851
0
92,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
38,361
515
Minions Killed
337
0
Camps Cleared
0
1,779,199
Distance Traveled
1,493,419
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,114
480
38
2
0
384,559
5
W
Skadi
8,605
453
81
4
0
321,209
5
W
Scylla
10,254
540
144
8
0
302,980
4
L
Ra
8,330
438
108
6
0
336,903
4
L
Thanatos
9,425
496
96
5
0
345,262
0
L
Ymir
7,302
384
37
2
0
314,914
0
L
Nemesis
6,128
323
22
1
0
111,833
3
L
Arachne
7,176
378
74
4
0
384,507
3
W
Gilgamesh
10,553
555
110
6
0
347,631
0
W
Arachne
11,848
624
142
7
0
422,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role